Unprotecting Broderbund's Ancient Art of War To unprotect the Ancient Art of War: 1. Make a copy of the original distribution diskette using the DISKCOPY command. Put your original away, and work on the copy. Steps 2 to 6 assume that a disk containing DEBUG.COM is in drive A:, and your working WAR disk is in drive B: 2. From the A> prompt, type: RENAME B:WAR.EXE WAR.SAV Followed by, of course, hitting the Return key. 3. Now, start up DEBUG with: DEBUG B:WAR.SAV 4. From the '-' DEBUG prompt, enter: E8BD8 5. DEBUG will display: xxxx:8BD8 CD- The 'xxxx' will vary for your system, but if everything from the colon (:) onward doesn't look the same, DON'T continue - either you have another version, or something is wrong. Enter 'F8', and hit the space bar. DEBUG will display: 13- Enter '90', and hit the space bar. DEBUG will display: 73- Enter 'EB', and hit the space bar, and then Return. 6. Now, from the '-' DEBUG prompt, enter 'W', and hit the Return key. This will write the file back to disk. 7. Enter 'Q' to leave DEBUG, and from the A> prompt, enter: RENAME B:WAR.SAV WAR.EXE and hit the Return key. Your working copy of WAR will now run, and can, itself, be backed up using the DOS DISKCOPY or COPY commands. Note: if you use WAR on a fixed disk, you will not be able to save a game in progress, due to a small bug - WAR tests the default disk for the presence of a file named "M", instead of the selected data disk, the intent being to prevent saving a game on the same disk as that file. To disable this test, after completing step 5, patch the following location: xxxx:3B1D 0B- replace the '0B' with '31'. This will allow you to save a game on a floppy disk in the A: drive; Note, however, that this removes a small margin of safety (if you save a new campain and a game to the same disk, the game reloader will get confused).