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1 of 1 file spoonman

1995 December 12

  • Text / Magazine
  • SpooNMan, writer credits
11 items in the archive
  • TY.NFO
  • PSXDOX5.TXT
  • WHATS.NEW
  • FILE_ID.DIZ
  • PSXDOX5.JPG
  • SoS/Q/3GO.where.ZY2
  • Spirit/WB4
  • luigi
  • LCS
  • of/E85*call*Q9.
  • sOUL/XR*hiho*PI
[+] Configuration Copy text
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You should now see bouncing CDs. Enter the following codes: SECRET GAME: ------------ While the CDs are bouncing, press Up, Left, Down, Right. Now next time there is a game loading, don't press R1 + CIR and a game will pop up! PLANE COLOR CHANGE: ------------------- While the CDs are bouncing press: Up, Down, Left, Right, Up, Down, Left, Right, and R1. *To change the Wingman's color hold R and press Start. (When you complete all 17 missions it shows "110" in the top/left-hand corner of the screen) -->anyone know what it means? [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [BATTLE ARENA TOSHINDEN (c) Takara [ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ (CONTROLS): (Default setting) L2 = Roll in R2 = Roll in L1 = Roll out R1 = Roll out SQ=Weak Slash TRI=Hard Slash X=Weak Kick CIR=Hard Kick Select = (While selecting character) Alternate costume colors Start = (While playing) Pause and Options menu. GAME BASICS: Dash forward: tap F, tap F Run forward: tap F, hold F Backstep: tap B, tap B Roll sideways: tap D, tap D Throw/Close attack: (When close to opponent) B + (Hard Slash/Hard Kick) CHARACTERS: Eiji Shinjo ------------------------------------ Rekkuu Zan: D, DF, F + Slash Hishou Zan: F, D, DF + Slash Ryuu Sei Kyaku: (While jumping) D, DB, B + Kick Ryuu Geki Dan: DF + Kick Throw: (When close to opponent) B + Hard Slash/Hard Kick Desperation Move (while energy gauge is flashing red): Hyakki Moshuu Ken: F, DF, D, DB, B, DB, D, DF, F + Hard Slash Secret Move: U, D, U, D, F, B, F, B + Hard Slash Kayin Amoh ---------------------------- Sonic Slash: D, DF, F + Slash Deadly Raise: F, D, DF + Slash Raging Sun: (While jumping) D, DB, B + Kick Shoulder Crush: D, DB, B + Kick Throw: (When close to opponent) B + Hard Slash/Hard Kick Desperation Move (while energy gauge is flashing red): Hell's Inferno: F, DF, D, DB, B, DB, D, DF, F + Hard Slash Secret Move: F, DF, D, DB, B, DB, B, F, B + (Weak Kick+Hard Kick) Sofia ------------------------------ Thunder Ring: D, DB, B + Slash Aurora Revolution: F, DF, D, DB, B + Slash Rattle Snake: D, DF, F + Slash Laugh Taunt: F, DF, D, DF, F, B, D + (Hard Slash+Weak Kick) Face Slap: (When close to opponent) B + Hard Slash/Hard Kick Desperation Move (while energy gauge is flashing red): Call Me Queen: F, B, F, B + Hard Slash Secret Move: DF, D, DB, D, DF, B, F, D + (Hard Slash+Hard Kick) Rungo Iron --------------------------------------- Shima to Daichi no Ikari: D, DF, F + Slash Daichi no Mezame: F, D, DF + Kick Daichi no Otakebi: F, DF, D, DB, B + Slash Daichi no Ikari: D, DF, F, B + Slash Head Butt: (When close to opponent) B + Hard Slash/Hard Kick Desperation Move (while energy gauge is flashing red): Daichi Hyakusai: B, DB, D, DF, F, DF, D, DB, B + Hard Slash Secret Move: UF, U, UB, B, DB, F, B, D + (Hard Slash+Hard Hick) Fo Fai --------------------------------- Don Pappa: F, DF, D, DB, B + Slash Kappo Re: D, DB, B + Kick Don Don Pappa: (While jumping) F, DF, D, DB, B + Slash Don Do Ko Shu: B, DB, D, DF + Slash Small fart: F, UF, U, UB, B + (Weak Slash+Hard Kick) Laugh Taunt: F, DF, D, DF, F, B, D + (Hard Slash+Weak Kick) Claw Flip Throw: (When close to opponent) B + Hard Slash/Hard Kick Desperation Move (while energy gauge is flashing red): Do Do Don Pappa: F, B, DB, D, DF, F, B + Hard Slash Secret Move: Weak Kick, Weak Slash, Hard Slash, Hard Kick, B, F, B, F + (Hard Slash+Hard Kick) Mondo ----------------------------- Gou Riki Ten Bu: F, D, DF + Slash Gou Riki Fuu Jin: B, DB, D, DF, F + Slash Gou Riki Rai Jin: (While jumping) D, DF, F + Slash Shitsu Buu Zu Ki (Jyodan): D, DF, F + Slash Shitsu Buu Zu Ki (Gedan): D, DB, B + Slash Spear Skewer: (When close to opponent) B + Hard Slash/Hard Kick Desperation Move (while energy gauge is flashing red): Choriki Daibutsumetsu: D, DF, F, D, DF, F, B + Hard Slash Secret Move: F, UF, U, UB, B, F, DF, D + (Hard Slash+Hard Kick) Duke B. Rambert ---------------------------------- Southern Cross: B, F, DF, D + Slash Death : D, DF, F + Slash Helm Crush: (While jumping) D, DF, F + Slash Ogre Slash: F, DB, D, DF + Slash Knee Bash: (When close to opponent) B + Hard Slash/Hard Kick Desperation Move (while energy gauge is flashing red): The End: DB, D, DF, F, B + Hard Slash Secret Move: DF, D, DB, D, DF, D, B, F + (Weak Slash+Hard Kick) Ellis -------------------- Homing Swallow: D, DB, B + Kick Soar Window: F, D, DF + Slash Screw Dancing: (While jumping) D, DB, B + Kick Arc Slash: (While jumping) D, DB, B + Slash Ribbon Toss: F, UF, U, UB, B + (Weak Slash+Hard Kick) Drop Kick: (When close to opponent) B + Hard Slash/Hard Kick Desperation Move (while energy gauge is flashing red): French Kiss: F, B, F, B + Slash Secret Move: DF, D, DB, D, DF, B, F, D + (Hard Slash+Hard Kick) Gaia -1st end Boss- ------------------------------ Full Steam: B, DB, D, DF, F + Slash Sea Slash: F, B, DF + Slash Arm Blast: F, DF, D, DB, B + Kick Desperation Move (while energy gauge is flashing red): F, DF, D, DB, B, F + Hard Slash Secret Move:Next! (Spinning Bastar): DF, D, DB, D, DF, B, F, D +(Hard Slash+Hard Kick) Sho Shinjo -real end boss- -------------------------- Sho is Eiji Shinjo's long lost brother. He is the *real* final boss of the game. To fight him, you must defeat Gaia without using any continues, at NORMAL or higher difficulty. After you defeat him, you will see the game's real ending and receive Sho's Secret Move. Double Rekkuu Zan: D, DF, F + Slash Hishou Zan: F, D, DF + Slash Shoulder Crush: D, DB, B + Kick Ryuu Sei Kyaku: (While jumping) D, DB, B + Kick Raging Sun: (While jumping) D, U + Kick Throw: (When close to opponent) B + Hard Slash/Hard Kick Desperation Move (while energy gauge is flashing red): Hyakki Moshuu Ken: F, DF, D, DB, B, DB, D, DF, F + Hard Slash Secret Move: D, F, UF, U, UB, B, D + (Hard Slash+Weak Kick) (TRICKS): Camera Options -------------- 1) Set your control config to any type that does not use the top buttons for special moves (i.e. control type 4). Now go to the Camera option and you will find a new view called Yourself. With this highlighted go back to the control configs and choose type A5 or higher. You will notice that the top buttons are now your camera angles. From here you can do multiple things... a) While playing, use the top buttons to rotate the camera angle to whatever you like. b) Pause the game and hit all four circular buttons + select at the same time and the Continue, etc. menu will go away. You are still able to change the camera angle while paused. c) Hit the circular buttons and select again and the power bars will now go away. Now the top buttons and the directional pad act as zoom features. Very cool d) If you have a conrtoller in port two, try hitting select. You will notice that it acts as a frame advance button. e) Finally hit all the circular buttons and select one last time to bring back the Continue, etc. screen. Play as Gaia ------------ To play as Gaia, at the title screen when the words come sliding from the sides onto the screen, do a fireball motion towards the left-(Down, Diagonal Down-Left, Left) and hit Weak slash. Weak slash is the Square button by default. You will hear the word "FIGHT!" confirming the code worked. Now on the character select screen, hold up on Eiji and hit any attack button. You can now play as Gaia. Play as Sho ----------- First put in the Gaia code, let the game go to the demo, press start on controller 2 to go back to the title screen, and as the words come in, hit L,R,L,R,L+Square. You should here "fight", and the text will turn blue. Then go to player select screen, go to Kayin, push down and square. Instant Secret Moves (Anytime) ------------------------------ After entering the codes to play as Gaia and Sho, wait through the demo until the title screen comes up yet again. Like before, as the options come in, do DL + Weak Kick on controller 1. You'll hear the sample Fantastic! and the option text will turn white. To utilize this feature change the control type to type 4 (ie. all specials on top). Now anytime during a fight, hitting all shift buttons Select button at the same time will unleash the character's Secret Move. [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [BLACK ICE DEMO CD aka Developer's demo (c) Sony[ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ A HOW TO GUIDE: BALLS Up - Adds Balls Down - Subtracts Balls L1 - Freezes screen when held down Select - Quits Demo DIFFUSION L1 - Changes from flat squares to ball L2 - Toggles transparency?? TRI, SQ, CIR and X - Rotate object Select - Quits Demo RCUBE L1 - drops cubes on the ground (hitting L1 repeatedly bounces surface) R1 - Seems to change cube colors (also restores cubes after hitting L1) L2 - Zooms out R2 - Zooms in Up - Rotates Cubes Up Down - Rotates Cubes Down Right - Rotates Cubes Left Left - Rotates Cubes Right TRI - Cycles cubes from solid, transparent, goraud shaded? and texture mapped SQ - toggles black and white background Select - Quits demo MAT Up - Rotates Mat Up Down - Rotates Mat Down Right - Rotates Mat Left Left - Rotates Mat Right TRI - Adds creatures X - Subtracts creatures Select - Quits demo ODEN (After brief self running demo...) TRI,SQ,CIR and X - rotate objects L1,L2,R1,R2 & D-Pad changes RGB light source positions Down - makes all 3 objects goraud shaded? Right - puts brick texture map on cube Left - puts brick texture map on sphere Up - puts brick texture map on cone Select - Zoom In Start - Zoom out Start + Select - ends demo Various combinations of L1,L2,R1,R2 and TRI,SQ,CIR and X buttons change the various light sources intensities. MOVIE Select - quit Texture Movie: Up - adds video spheres Down - removes video spheres TRI,SQ,CIR and X - rotate video sphere L1 - Zoom Out R1 - Zoom In Select - quits demo MANTA Start - Zoom In Select - Zoom Out TRI,SQ,CIR and X - rotate manta Thumpab - move manta up down left and right Hold R1 - Fish leave the area Hold R1,R2,L1,L2 (all at the same time) and hit start - reset demo Hold R1,R2,L1,L2 (all at the same time) and hit select - quit demo DINO Start - Zoom In Select - Zoom Out Thumpab - move dino up down left and right TRI,SQ,CIR and X - rotate dino L1 - Move head left R1 - Move head right L2 - make Dino growl! R2 - make Dino scream! L1 + R1 + Up - Make dino stand upright and move up L1 + R1 + Down - Make dino stand upright and move down L1 + R1 + Select - Dino stops and just stand. Note - In the above stop and stand mode you can also play with the R1,R2,L1,L2 buttons (trying holding all 4 down at once while in this mode! is this balloon mode?). R1,R2,L1,L2,Start,Select (all at once) - Quit demo [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [CRIME CRACKERS (Japanese) (c) Sony [ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ (TRICKS): ANIMATION SELECT: At the title screen, press Up, Up, Down, Down, Left, Left, Right, Right, and Select. The "START" option will change to "ANIMATION". [[[[[[[[[[[[[[[[[[[[[[[[[ [CRITICOM (c) Vic Tokai [ [[[[[[[[[[[[[[[[[[[[[[[[[ Yenji Level 2 Password for Yenji: SPID ----- Level 3 Password for Yenji: STAR Level 1: Hold R1+Forward [Claws Charge] Hold R1+Square-Square [Lightning Kick] Hold R1+Down [Roll Jab] Hold R1+Square+Forward [Kick and Charge] Hold R1+Eks [Cradle Kick] Hold R1+Triangle+Down [Double Charge] Level 2: QCF+Square [Shuriken] Jump, QCF+Square [3 Air Shuriken] Hold R1+Tri [Multi-Cut] Level 3: Hold R1+Square+Down [Ground Dash] QCF+R1 [Shuriken Chain] [[[[[[[[[[[[[[[[[[[[[[[ [CYBER SLED (c) Namco [ [[[[[[[[[[[[[[[[[[[[[[[ USE THE ENEMY SHIPS: To use the five enemy sleds, enter the following code at the title screen: Up, Left, Down, Right, Up, TRI, Up, Right, Down, Left, Up, CIR. Now listen for an explosion to verify that the code worked. [[[[[[[[[[[[[[[[[[[[[[[[[ [DEFCON 5 (c) Data East [ [[[[[[[[[[[[[[[[[[[[[[[[[ HIDDEN GAME: Hidden vector graphics game (Asteroids) To get there: Go to any VOS computer terminal, Go to COMMUNICATIONS Node, Go to LOCAL COMMUNICATIONS When you see message about being unable to access, hit the triangle button - Voila! Hidden Video Game! [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [DESTRUCTION DERBY (c) Psygnosis [ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ (TRICKS): HIDDEN TRACK MONASTERY RUINS: ----------------------------- Select "Wreckin' Championship", then enter "REFLECT!" as your name. Return to the main menu. Next, select "Practice" mode, then go to the track selection screen and you will find a new course entitled "Ruined Monastry". INVISIBLE: ---------- Same as above trick, but enter: "!DAMAGE!" as your name. CHOSE YOUR OPPONENTS: --------------------- Same as above tricks, but enter: NPLAYERS [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [DRAGON BALL Z (Japanese) (c) ??[ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ (TRICKS): FIVE NEW PLAYABLE CHARACTERS: At the title screen, press Up, TRI, Down, X, Left, L1, Right, and R1. If entered correctly, you will hear a sound. Then you will get a new title screen and five new characters to play with. [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [ESPN Extreme Games (c) Sony [ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ (TRICKS): BONUS MONEY ROUND: Pass through all the gates on a course and enter the bonus Cash Course, which consists of $5 and $10 Gates! (PASSWORDS): 254, 071, 216, 094, 085, 085, 177, 113, 104 Start with one race left (San Francisco) to complete in the game. 229, 013, 066, 016, 000, 000, 000, 000, 031 Start the first race (Utah) using Paul Dillon. When you finish the race you will now have $1,110 [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [FIFA SOCCER '96 (c) Electronic Arts [ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ (TRICKS): CHANGE LIGHT SOURCE SHADING: At the "Instant Replay" screen, hold R1 and use the D-pad: (While holding R1) Right/Left = Changes angle of shadow Up/Down = Changes length of shadow (SECRET CODES): S=Square T=Triangle O=Circle X=X Start a game, pause it (use the START button), select options, and enter a code. You will hear a "click." Exit the options menu, going back to menu with Resume Game as a choice. Press S. You will get a secret options menu. Greyed-out choices require another code. Use Left/Right on control pad to change settings. Invisible Walls - XXXTSSST - no more out of bounds Curve Ball - TSXTXX Super Power - TSTTTTTTTT Super Goalie - SSSSSTTTTT Super Offense - SSSSSTX Super Defense - TTTTTXT Shootout - STSXST - go straight to shootout Stupid Team - STXSTX After entering the following codes (using the same method to enter the above codes), go back to the Main Menu (you must quit your game) and select OPTIONS to see new choices found at the bottom. Formal - STXSTTXT - tuxedoes as uniforms Federation - STXSTTXX - Data and Spock Dynamic Duo - STXSTTTS - Batman and Robin (from t.v.) Default Color Pallete - STXSTTTX - ? Invisible - STXSTTXS - just hair, shorts, shoes, numbers Oktoberfest - STXSTTTT - ? Dream Team - SSTTXXSS EA Custom Teams - STXSTTSS [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [GUNNER'S HEAVEN (Japanese) (c) Sony [ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ (TRICKS): Secret Codes: First watch the opening demo through one full cycle. Then, at the the title screen, press and hold (L1+L2+R1+R2), and SELECT. The "Push Start" text will change to "Secret Code" with two letters behind it. The left letter is changed with U or D, the right letter is changed with T or X. Settings are: MA - Start stage 2 UT - Start stage 3 RH - Start stage 4 MK - Start stage 5 HT - Start stage 6 CM - Play as small character QB - Play as giant character MV - Make on screen windows smaller (to activate, durring play, on controller two, press any button) YI - Start with nine bombs TY - Kill with one hit SS - 999 seconds of weapon power-up time Debug Mode: First watch the opening demo through one full cycle. Then, at the the title screen, press and hold (L1, L2, R1, R2), and SELECT. The "Push Start" text will change to "Secret Code" with two letters behind it. The left letter is changed with Up or Down, the right letter is changed with TRI or X. Enter the code "SV", then press START. Durring play, on controller two, the following buttons work as such: U - Gives you maximum weapon power for 10 seconds D - Toggles voice mode L - Changes gunlock type R - Skips to next stage X - Increases weapon power-up time by 30 seconds T - Toggles invincibility O - Increases bomb reserve S - Weapon switch for Axel and Ruka *Thanks to Game Zero for this info... [[[[[[[[[[[[[[[[[[[[[[[[[ [JUMPING FLASH (c) Sony [ [[[[[[[[[[[[[[[[[[[[[[[[[ (TRICKS): CLOUD FUN: While on the title screen, hold L1,L2,R1,R2 and press up or down on the to control the clouds' speed. SUPER MODE (must complete game 1st): If you can manage to finish the game (not including extras) without continuing you can play in "Super" mode which adds these extra controls: -> You can jump 6 times, instead of 3 -> Pressing TRI will make you fall faster -> Pressing L1 or L2 will make you run fast [[[[[[[[[[[[[[[[[[[[[[[ [LOADED (c) Interplay [ [[[[[[[[[[[[[[[[[[[[[[[ (TRICKS): EXTRA AMMO / HEALTH: \\\\\\\\\\\\\\\\\\\\\ During the game, pause it. Then hold L1 and L2 for ten seconds and continue holding them down. Then, for: AMMO: Down, Right, CIR, Left, Right, CIR HEALTH: Right, Right, Left, Down, Down, Up, TRI, CIR **They should now appear on the options screen. [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [MOBILE SUIT GUNDAM (Japanese) (c) ?????????? [ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ (TRICKS): LEVEL SELECT: During the animation, before the title page, hold L2+R1+Select+Left. [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [MORTAL KOMBAT III (c) Williams [ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ (TRICKS): CHEAT MENU #1: Turn on the game, and at anytime during the attract mode, press X, L1, and L2. Next, press START to go to the main menu cube and then press Up to access the "?" menu option. CHEAT MENU #2: Turn on the game, and at anytime during the attract mode, press X, CIR, TRI, R1, R1, R2, R2, R1, and R1. Next, press START to go to the main menu cube and then press Up to access the "?" menu option with two additional items to select. ENABLE ULTIMATE KOMBAT KODES: ooooooooooooooooooooooooooooo To get the UKK screen up keep circling the control pad when the game is in attract mode (character bios and game story). Kombat Kodes: (Key): 0 MK Dragon 1 MK Logo 2 Yin-Yang 3 Number three 4 Question Mark 5 Lightning Bolt 6 Goro 7 Raiden 8 Shao Kahn 9 Skull Enter these codes after selecting characters in two-player mode. The numbers represent how many times to press that button. [i.e. The code 0 4 0 4 0 4 means to hit HK four times by player one, HP four times and LK four times by player two. - Ed.] (Arcade Codes): 688-422 - Dark Fighting 642-468 - Galaga 033-000 - Half Energy for Player 1 000-033 - Half Energy for Player 2 020-020 - No Blocking 987-123 - No Meters 100-100 - No Throws 985-125 - Psycho Kombat (Dark, Randper, no meters and no blocking combined) 707-000 - Quarter Energy for Player 1 000-707 - Quarter Energy for Player 2 460-460 - Randper fighting 466-466 - Unlimited Run (Winner Fights...): 969-141 - Winner Fights Motaro 769-342 - Winner Fights Noob Saibot 033-564 - Winner Fights Shao Kahn 205-205 - Winner Fights Smoke (New Codes): 390-390 - Both Players Inflict Half Damage 390-000 - Player 1 Inflicts Half Damage 000-390 - Player 2 Inflicts Half Damage (Text Only Codes): 987-666 - Hold Flippers During Casino Run 282-282 - No Fear 123-926 - No Knowledge That Is Not Power PLAY AS SMOKE-> L1 + R1 + R1 + SQ + TRI(6x) + CIR(9x) + X(6x) [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [MOTOR TOON GRAND PRIX (Japanese) (c) Sony [ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ (TRICKS): TURBO START: Accellerate as soon as you see the yellow light. This will work in all modes except GP Mode. [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [NBA JAM TOURNAMENT EDITION (c) Acclaim [ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ (TRICKS): ----------------------------------------------------------------------------- ............Enter the following at the "Tonight's Matchup" screen............ ----------------------------------------------------------------------------- Big Heads : SQ, X, CIR, TRI. repeat 5 times... Mammoth Head : SQ, TRI, CIR, X. Repeat 5 times... Baby Mode : SQ, CIR. Repeat 5 times... Huge Mode : TRI, X. Repeat 5 times... On-Fire : Down, Right, Right, CIR, TRI, Left Dunk Anywhere : Left, Right, X, CIR, CIR, X Defense Up : Right, Up, Down, Right, Down, Up Three-Pointers : Up, Down, Left, Right, Left, Down, Up Quick Hands : Left, Left, Left, Left, CIR, Right Max Power : Right, Right, Left, Right, X, X, Right Shot percents : Up, Up, Down, Down, Triangle Team Select Screen Codes: Exp. Roster : Move to desired team, hold select and rotate joypad Finished Season with All Teams Expanded: Enter the Initials and Date (While holding L1 and R1) - FIN and JAN 1 Hidden Characters (Hold the L1 and R1 buttons as you enter initials/dates) -------------------------------------------------------------------------- (SECRET CHARACTERS) While holding the L1 and R1 buttons, enter these initials: Bill Clinton : BIL, JUN 3 H Clinton : HIL, NOV 6 Frank Thomas : FNK, JAN 8 Larry Bird : LAR, JAN 15 Adrock : ADR, APR 6 Mike D : M_D, JUL 1 MCA : MCA, APR 9 Prince Charles : CHA, MAY 4 F Prince : FRS, FEB 2 Jazzy Jeff : JAZ, OCT 9 Heavy D : HEA, JAN 9 Kirby : CHR, DEC 18 Hugo the Hornet : HOR, JUN 12 Air Dog : AIR, JAN 21 Jax : JAX, MAR 1 Suns Mascot : APE, APR 2 Sequoia : SAW, APR 10 Chow Chow : CHD, MAY 5 Rivett : REV, JUL 6 Magic Hair : STH, DEC 8 Hodgeson : HOG, DEC 31 Catling : CAT, JAN 2 Hutchinson : BAR, APR 9 D Falcus : DAZ, AUG 6 Tunnicliff : SAT, MAY 7 J Falcus : JAS, NOV 16 Mad Mike : MUS, DEC 24 McHugh : BAA, JUL 12 Gray : ROB, FEB 23 Higgins : TOM, FEB 19 Hill : ZIG, APR 7 Snake : SNK, JUN 15 J Moon : JAY, AUG 24 Brutah : GOW, JUL 17 Weasel : DAN, JAN 2 Fumungus : GUN, JAN 11 Kabuki : KUB, APR 14 Max : LIZ, AUG 7 Boo-Boo : THI, NOV 1 Pistol : WAN, JUN 10 Facime : DEL, OCT 19 Carlton : CAL, MAR 25 Divita : DIV, JUL 3 Goskie : GOS, JAN 6 Liptak : LIP, JAN 14 Turmell : TUR, JAN 31 Benny : BEN, SEP 20 Blaze : BLZ, JAN 14 Crunch : WOL, MAR 7 Gordon : GOR, JUL 3 Renaldo : REN, FEB 4 Shelley : SHY, JUN 8 Moore : MOE, JUN 8 [[[[[[[[[[[[[[[[[[[[[[[ [NFL GAMEDAY (c) Sony [ [[[[[[[[[[[[[[[[[[[[[[[ (TRICKS): *Enter all caps and use periods for spaces. "SKELETON" -> Bone Bowl "STEROIDS" "CRUNCH.TIME" "PICK.CITY" Easy interceptions "CANNON.ARM" Easy throwing "BIG.BOYS" "URNOTREDE" Super tough computer "MAYHEM" "DEFENSE" Better defense "JUICE" Super fast speed burst "STICKUM" Easy catching "OFFENSE" Better offense MORE: "EEGGCODE13" "EEGGCODE14" "EEGGCODE15" [[[[[[[[[[[[[[[[[[[[[[ [PARODIUS (c) Konmai [ [[[[[[[[[[[[[[[[[[[[[[ LEVEL SELECT: At the title screen, hit SQ x5, TRI x7, CIR x3. POWER-UPS: UP, UP, DOWN, DOWN, DOWN, LEFT, RIGHT, LEFT, RIGHT, X, CIR You should hear a noise and when you unpause you'll have max power (apart from shield). It only needs to be done once in two player mode and you'll both be powered up. It works with the orignal Parodius aswell and you get a shield when you do it. SAVE YOUR GAME TO THE MEMORY CARD: After you've died, let the timer run out and go back to the title screen. Choose "Save" at the bottom, hit START, and confirm the save. Do the same thing with "Load" when you want to load an old game.It will save your button config as well. INVINCIBILITY: Pause the game and press TRI, TRI, X, X, CIR, SQ, CIR, SQ, Down, and Left. If this is done correctly, you will hear a sound. Repeating the code turns it off. HIDDEN LEVEL: Select to play the "Original" Parodious. Begin playing and shoot the entire first wave of enemies, then in the next wave shoot only the first enemy and wait for about 20 seconds without shooting anything else. Now, all of the enemies will dissappear, and you'll be on a hidden stage that looks like a subway station. [[[[[[[[[[[[[[[[[[[[[[[[[[[ [ RAIDEN PROJECT (c) Sony [ [[[[[[[[[[[[[[[[[[[[[[[[[[[ (TRICKS): UNLIMITED CONTINUES: hit the Select button at the "count down" screen and you'll receive full credits for continues. SCREEN AJUSTMENTS: At any point durring game play, press and hold (L1+L2+R1+R2) to bring up a menu which allows you to set screen resolution, screen position, and other options. [[[[[[[[[[[[[[[[[[[[[[ [RAYMAN (c) Ubi Soft [ [[[[[[[[[[[[[[[[[[[[[[ (TRICKS): 10 CONTINUES: When you get to 2 continues hit Up Down Right Left dont stop, hit start and keep doing it you should get 10 continues. Repeat as needed. PICTURE IN PICTURE TRICK: At anytime during play, pause the game and while holding R2 press, CIR, CIR, Left, CIR, and CIR. You should now see a smaller game screen appear at the top of your screen. Repeat this code to close it. HIDDEN ANIMATION: At the UbiSoft logo screen press and hold (L1+L2+R1+R2), and continue to hold until the brick wall appears. Then, while still holding, press START. Passwords: XNB9FM!Z2? -- Play game with 99 lives SD3BKFooMN -- Last level + all cages + all abilities [[[[[[[[[[[[[[[[[[[[[[[[ [RIDGE RACER (c) Namco [ [[[[[[[[[[[[[[[[[[[[[[[[ EXTRA CARS - Shoot all the Galaxians during load-up to chose from eight additional cars PLAY WITH THE RIDGE RACER BANNER - Hold L1+R1 (L2+R2 will also work) then move the pad and press the buttons to make the flag turn or get bigger and smaller.The Start button will make it transparent. MIRROR TRACKS - At the start of a race, turn around right away and run into the wall behind the starting area at full speed. 13th BLACK LAMBORGHINI - Win the Time Trial (TT) extra. The best car to use in this race is car #6, the Galaga RT Carrot PLAY YOUR OWN CD - First load the game up to the title screen, then remove the Ridge Racer CD with the power ON, then put in your own music CD. [[[[[[[[[[[[[[[[[[[[[[[[[[ [SUPER DOOM (c) Williams [ [[[[[[[[[[[[[[[[[[[[[[[[[[ C h e a t C o d e s: ------------------------------------------------------- [ALL WEAPONS AND AMMO] Pause Game, press X, TRI, L1, UP, DOWN, R2, LEFT, LEFT [INVINCEIBILITY] Pause Game, press DOWN, L2, SQ, R1, RIGHT, L1, LEFT, CIR [MAP ALL] Pause Game, press TRI, TRI, L2, R2, L2, R2, Right, SQ [MAP ALL PLUS OBJECTS] Pause Game, press TRI, TRI, L2, R2, L2, R2, Right, CIR [LEVEL WARP] Pause Game, press Right, Left, R2, R1, TRI, L1, CIR, X [X-RAY VISION] Pause Game, press L1, R2, L2, R1, Right, TRI, X, Right [FREE STUFF] (unverified) Pause Game, press X, TRI, L1, Up, Down, R2, Left, Left L e v e l C o d e s: ------------------------------------------------------- [ULTIMATE DOOM] DOOM Health Armor Weapons Password Title Level 02 125% 200% All CR!3WDD3DB Plant Level 03 200% 200% All 3JJCMK8W64 Toxin Refinery Level 04 200% 200% All 03LTJ0Y!02 Command Control Level 05 200% 200% All H33!1HFTHK Phobos Lab Level 06 200% 200% All 04MSKZX9Z1 Central Processing Level 07 125% 200% All YTTLCXXLXV Computer Station Level 08 200% 200% All 09SMBY04YW Phobos Anomaly Level 09 200% 200% All 7KKBLD7V53 Diemos Anomaly Level 10 100% 200% All FM4217GSGJ Containment Area Level 11 200% 200% All H!!3WDGLDB Refinery Level 12 200% 200% All 07QPDW26WY Deimos Lab Level 13 350% 150% 1234 6 WTXQ9C3W12 Command Center Level 14 100% 200% 123456 RBR4G!LDLN Halls of the Damned Level 15 300% 175% 123 6 WTXQ9C3W11 Spawning Vats Level 16 50% 75% 1234567 548C7DFWYX Hell Gate Level 17 100% 125% 1234567 JOC89DZPQS Hell Keep Level 18 100% 125% 1234567 JGB9CT0NRT Pandemonium Level 19 100% 200% All 9QLTKR0!02 House of Pain Level 20 100% 200% All 78M63QX921 Unholy Cathedral Level 21 200% 200% All S!61FHVQJG Mt. Erebus Level 22 200% 200% All 33QHFTT6WY Limbo Level 23 200% 200% All VBGQPJ!Y46 Tower of Babel Level 24 200% 200% All ZYKTLW7V53 Hell Beneath Level 25 200% 200% All 0DJSM4HW64 Perfect Hatred Level 26 200% 200% All LS5YPTCRKH Sever the Wicked Level 27 200% 200% All ZDJSMVRW64 Unruly Evil Level 28 200% 200% All 1YKTX4QV53 Unto the Cruel Level 29 200% 200% All XKF6R8LZ97 Twilight Descends Level 30 200% 200% All DJX07Q4HTR Threshold of Pain [DOOM II] Level 31 200% 200% All C0W1!QNJQS Entryway Level 32 125% 200% All VM!3V1D3DB Underhalls Level 33 150% 200% All W394W2DMFC The Gantlet Level 34 150% 200% All ZQ58ZKJRKH The Focus Level 35 175% 200% All Z758ZKJ8KH The Waste Tunnels Level 36 200% 200% All 5C2V3DQBNL The Crusher Level 37 200% 200% All NCKBLX7V53 Dead Simple Level 38 200% 200% All 1Q580FCRKH Tricks and Traps Level 39 100% 200% All HTMSKZZ9Z1 The Pit Level 40 200% 200% All WS58ZKCRKH Refueling Base Level 41 200% 200% All CSNRG2W820 O of Destruction! Level 42 200% 200% All WT670JBQJG The Factory Level 43 200% 200% All DQLTJ1Y!02 The Inmost Dens Level 44 100% 200% All 2N94VFFMFC The Suburbs Level 45 200% 200% All CQLTJ0Y!02 Tenements Level 46 200% 200% All WR492GDSGJ The Courtyard Level 47 200% 200% All PFFGXH3777 The Citadel Level 48 200% 200% All JWCJV2X479 Nirvana Level 49 200% 200% All CJJTM35964 The Catacombs Level 50 200% 200% All M!T174XZXV Barrels of Fun Level 51 200% 200% All 5770MX2CDF Bloodfalls Level 52 200% 200% All YJLW3PPCPM The Abandoned Mines Level 53 200% 200% All DKKBLM58J3 Monster Condo Level 54 200% 125% All 7L3!266DJK Redemption Denied [BONUS] Level 55 150% 0% All BBBBBBB666 Fortress of Mystery Level 56 200% 200% All 3P67ZNBQJG The Military Base Level 57 100% 0% 123 5678 JCGDNFL555 The Marshes Level 58 250% 25% All BXXBXXB778 The Mansion Level 59 150% 25% All JCGDNFL556 Club Doom Level 60 [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [STREET FIGHTER: The Movie (c) Capcom [ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ PLAY AS AKUMA: At the player select screen (Street Battle, VS, Trial, Battle) press Up, R1, Down, L2, Right, L1, Left, R2 [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [TEKKEN -demo disc- (c) Namco[ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ (TRICKS): (Pick which character's demo you see): *about a 2/10 rating (but still a trick) If you want to see a particular fighter during the Tekken demo, before either time it says Tekken, either after Kazuya punches out the flame, or when he starts punching and kicking during the cinamas, hold the following directions until the vs screen comes up: >>Down-Nina >>Up-Kazuya >>Left-Yoshimitzu >>Right-Law >>Down/left-King >>Down/right-Paul >>Up/left=Michelle >>Up/right- Jack [[[[[[[[[[[[[[[[[[[ [TEKKEN (c) Namco [ [[[[[[[[[[[[[[[[[[[ (TRICKS): #1-> DOUBLE FIREPOWER IN GALAga: While the game is loading, hold TRI+X+UP+L1 simultaneosly on Controller 2. When Galaga appears you will have double firepower. #2->PLAY AS DEVIL KAZUYA: Perform the "double firepower" trick as seen in #1 (for an atvantage), then you must get a PERFECT score on all eight bonus stages. If you happen to miss any ships, you can restart the stage by pressing Select. Keep repeating until you get a perfect score. Now at the title screen choose "arcade mode". When the player selection screen appears, highlight Kazuya and select him with the start button. You will now be playing as Devil Kazuya! #3->PLAY THE BOSS CHARACTERS: Select a character and beat all opponents, including Heiachi. Then when you you restart, go to the character select creen and you can select the boss you just defeated by moving the cursor off the screen to the left of the list. #4-> NAMES WITHOUT FACES: Instead of the having portraits of each character in a one player game, you can have just the names. Press and hold L1+R1 simutaneously while selecting Arcade from the title screen. , , ; , .. . . ...m o v e s... . . . , ; ; , F = Forward LP = Left Punch (square) D = Down RP = Right Punch (triangle) B = Back LK = Left Kick (cross) U = Up RK = Right Kick (circle) , = denotes an individual press + = designates these must be pressed simultaneously / = alternative movement f.ex. U/UF, you can either press U or UF [] = Movements written in these means that they are optional, i.e. KAZUYA MISHIMA Throws: Double Kick hold: LP + LK Hip Toss: RP + RK Headbutt: F, F + LP + RP Moves: Dragon Punch: F, D, DF + LP Lunging Uppercut: F, D, DF + RP Spinning Backhand: F + RP Double Punch, Spinning Backhand: LP, RP, RP Double Jab, Power Punch: LP, LP, RP Double Walking Uppercut: DF + LP, RP Somersault: (hold)UF + RK, LK Heavy Axe Kick: F, F + LK Double Axe Kick: (crouch)D, (release)D, RK, RK Axe Kick: F, RK Jump Kick: F, F, F + LK (Stuns Blocking/Standing) Foot Sweep, [sweep]: F, D, DF(hold) + RK, [RK] Flying Roundhouse, Low Sweep: (tap)UF + RK, RK Hard Pounce: Hopback Punch - U/UF/UB + RP + RK 10-Attack String: (tap)F, F + RP, LP, RP, RP, LK, RK, RK, LP, RP, LP Right Jab, Left Jab, Right Jap, Hand Swipe, High Kick, Axe Kick, Low Kick, Left Punch, Uppercut and Dragon Punch Pull-off rating: 4 PAUL PHOENIX Throws: Shoulder Throw: LP + LK T-Flip: RP + RK Rollback Toss: B + LP + LK Forearm Smash: F, F + LP + RP Moves: Hammer Fist, [Power Punch]: D + LP, [F + RP] Elbow Rush: D(crouch), F + RP Ground Punch: D + RP Power Punch: D, DF, F + RP Punch, High Kick: RP, LK Punch, Sweep: RP, D + LK Double Jump Kick: U/UF/UB(tap) + LK, RK Lunging Jump Kick, [Jump Kick], [Roundhouse]: F, F + LK, [RK], [RK] Lunging Jump Kick, [Jump Kick, Sweep]: F, F + LK, [D(hold) RK, RK] Forward Flip: F, F + RK Foot Sweep, [Elbow Rush]: D + RK, [RP] MARSHALL LAW Throws: Death From Above: LP + LK Face Smash: RP + RK Knee Bash: F, F + LK + RK Moves: Punch, Backhand: RP, RP Punch, Elbow, [Backhand]: F(hold) + RP, RP, [RP] Punch, Punch, Elbow, [Backhand]: F(hold) + LP, RP, RP, [RP] Machine Gun Punch, [Punch], [Punch], [Punch], [Punch], [Backhand]: LP, LP, [LP], [LP], [LP], [RP], [RP] (This could be the first 7-hits of the 10-hitter) Head Kick, Head Kick, [Head Kick]: LK, LK, [LK] Jump Kick: F, F, F + LK (Stuns Blocking/Standing) Flipkick: D(crouch), U/UF/UB + RK Power Flipkick: D(crouch), U/UF/UB + LK + RK Lightning Flip: D(crouch), (tap)U/UF/UB(not an attack move) Lightning Kickflip: D(crouch), (tap)U/UF/UB + RK High Kick, Lightning Kickflip: RK, U + LK Roundhouse, Roundhouse, [Roundhouse]: RK, LK, [RK] Low Kick, [Head Kick], [Head Kick], [Head Kick]: D + LK, [LK], [LK], [LK] Low Kick, [Head Kick], [Body Kick]: D + LK, [F(hold) + LK], [LK] NINA WILLIAMS Throws: Arm Throw: LP + LK Reverse Toss: RP + RK Handstand Toss: F + LP + LK Elbow Smash: DF, DF + LP + RP Chin Bash: D, DF, F + LP + RP -During Chin Bash: a) Leg Scissors Arm Snap - LK, RK, LK, LP + RP b) Sidestep Arm Snap - LP, LK, RP, LP -During Sidestep Arm Snap: a) Falling Arm Snap - RP, LP, LK, RK, LP + RP b) Double Arm Snap - LK, LP, RK, LP + RP, LP + RP Moves: Chi Release: F, F + LP + RP Punch, Roundhouse: RP, RK Punch, High Kick: RP, LK Punch, Low Sweep: RP, D + LK Flip Tumble: F, F + RK (Stuns Blocking/Standing) Double Punch, Roundhouse: LP, RP, RK Double Punch, High Kick: LP, RP, LK Double Punch, Low Sweep: LP, RP, D + LK Mid Kick, Roundhouse: DF + LK, RK Triple Kick, [Roundhouse]: DF + LK, LK, LK, [RK] Mid Kick, Spinning Chop, [Double Punch]: DF + LK, LP, [RP] Triple Kick, [Spinning Chop]: DF + LK, LK, LK, [LP] Mid Kick, Punch, [Roundhouse]: DF + LK, RP, [RK] Mid Kick, Punch, [Punch]: DF + LK, RP, [LP] Mid Kick, Punch, [High Kick]: DF + LK, RP, [LK] Mid Kick, Punch, [Low Sweep]: DF + LK, RP, [D + LK] Triple Kick, [Punch]: DF + LK, LK, LK, [RP] Flying Kick: F, F, F + LK (Stuns Blocking/Standing) Hop Kick, Low Sweep, [High Kick]: UF + RK, LK, [RK] 10-Attack String: LP, RP, LP, RP, LK, LK, RP, LP, RP, RP Left Jab, Right Jab, Left Jab, Right Jab, Low Kick, High Kick, Spinning Chop, Left Jab, Right Jab and Right Jab Pull-off rating: 4 Unblockable Attack: Crane Chop: DB, LP + RP (tap U, U to abort attack) JACK Throws: Blanket: LP + LK (Still does damage if the opponent isn't grabbed) Lifter: RP + RK Backbreaker: D, DB, B + RP Piledriver: D, DF, F + LP Moves: Sandwich Clap: F, F + LP + RP Power Punch: B, DB, D, DF + RP Punch, Elbow Rush: RP, LP Double Hammer: DF + LP + RP Double Slap, [Hammer]: LP, LP, [LP] Sitting Uppercut, [Uppercut], [Uppercut], [Uppercut]: (crouch)D, DF + LP, [RP], [LP], [RP] Sitting Uppercut, [Uppercut], [Uppercut], [Uppercut] (crouch)D, DF + RP, [LP], [RP], [LP] Crouching Double Slap, [Uppercut], [Uppercut], [Uppercut] (crouch)D + LP, LP, [LP], [RP], [LP] Windmill Swing, [Swing], [Swing]: (crouch)D, F + LP, [RP], [LP] Cop a Squat: D + LK + RK (can be followed with sitting punches) Sitting Punches: LP, RP, LP, RP Upwards Hammer, [Down Hammer], (crouch)D, B + LP + RP, [LP + RP] Triple Drill Punch, [Power Punch]: DB + LP, LP, LP, [B, DB, D, DF + RP] Unblockable Attack: Windup Punch: Rotate controller counterclockwise, starting with B until Jack reaches the count of 5, then tap LP. - if the count is at 1 the punch can be blocked - if count is at 2, 3 or 4, the punch can't be blocked - if count reaches 5, it's an instant 1-hit kill Hard Pounce: Cannonball: UF + LK + RK (can be followed with sitting punches) KING Throws: Knee Bash: LP + LK Suplex: RP + RK Piledriver: D, DF, F + LP Whirlwind Toss: F, B, DB, D, DF, F + LP Scissor Flip: DF + LK + RK DDT: DB(tap), DB + LP + RP Moves: Kidney Punch: DF, RP Hammer Elbow: DF, LP (Stuns Blocking/Standing) Punch, Uppercut: RP, LP Jumping Hammer: UF + LP + RP Forward Dive: F, F + LP + RP High Uppercut: F, F + RP Low Uppercut: F, F, RP Crouching Uppercut: D, F + RP Punt: F, F + RK Drop Kick: F, F + LK + RK (Stuns Blocking/Standing) Spinning Drop Kick: F, F, F + LK + RK (Stuns Blocking/Standing) Triple Slide Kick: (crouch)D, DF + RK, RK, RK (Stuns Unblocking/Standing) YOSHIMITSU Throws: Flying 69 Slam: LP + LK Trip Smash: RP + RK Moves: Tornado Spin, [Spin], [Spin], [Spin], [Spin]: B + LP, [LP], [LP], [LP], [LP] (If done 5 times, Yoshimitsu will collapse) Tornado Sweep, [Sweep], [Sweep], [Sweep], [Sweep]: DB + LK, [LK], [LK], [LK], [LK] (If done 5 times, Yoshimitsu will collapse) Tornado Spin, Spin, Sweep, [Sweep], [Sweep] B + LP, LP, DB + LK, [LK], [LK] (If done 5 times, Yoshimitsu will collapse) Twist Hit: F + RP Knee Rush: F, F + RK Punch, High Kick: RP, LK Punch, Low Sweep: RP, D + LK Roundhouse, Sneaky Mid Kick: LK, RK Kick, Roundhouse, [Roundhouse]: RK, RK, [RK] Forward Cartwheel, [Diving Corkscrew]: F, F + LK + RK, [LP + RP] Hard Pounce: Hopback Stomp: UF + LK + RK MICHELL CHAN Throws: Bridge Slammer: LP + LK Hook Slammer: RP + RK Reverse Checklift: RP, B (RP must hit opponent) + LP + RP Sky Uppercut: DF + RP, LP (RP must hit opponent) Moves: Double-Fisted Body Blow: F, F + LP + RP Uppercut, [Hammer], [Uppercut]: (crouch)D, (release)D + RP, [LP], [LP] Hammer, [Uppercut]: DF + LP, [LP] Flying Kick: F, F, F + LK (Stuns Blocking/Standing) Power Snap Kick: (crouch)D, (release)D + RK Sleep Sweep, [Flying Jump Kick]: (crouch)D, DF + RK, [LK] Sweep Kick, [Low Kick]:D(hold) + RK, [RK] Sweep Kick, [High Kick]:D + RK, [RK] Sweep Kick, [Uppercut]:D + RK, [LP] High Kick, [Sweep Kick], [Low Kick]: F + RK, [D(hold) + RK], [RK] High Kick, [Sweep Kick], [High Kick]: F + RK, [D + RK], [RK] High Kick, [Sweep Kick], [Uppercut]: F + RK, [D + RK], [LP] Unblockable Attack: Running Uppercut: B, B, B(hold till her left leg rises) Tap LP as her leg is in the air to run/uppercut Hard Pounce: Hopback Stomp: UF + LK + RK LEE CHOW LANG (derivative of Law) Throws: Neck Takedown: LP + LK Face Smash: RP + RK Knee Bash: F, F + LK + RK Moves: Punch, Backhand: RP, RP Punch, Elbow, [Backhand]: F(hold) + RP, RP, [RP] Punch, Punch, Elbow, [Backhand]: F(hold) + LP, RP, RP, [RP] Machine Gun Punch, [Punch], [Punch], [Punch], [Punch], [Backhand]: LP, LP, [LP], [LP], [LP], [RP], [RP] (This could be the first 7-hits of the 10-hitter) Head Kick, Head Kick, [Head Kick]: LK, LK, [LK] Jump Kick: F, F, F + LK (Stuns Blocking/Standing) Flipkick: D(crouch), U/UF/UB + RK Power Flipkick: D(crouch), U/UF/UB + LK + RK Lightning Flip: D(crouch), (tap)U/UF/UB(not an attack move) Lightning Kickflip: D(crouch), (tap)U/UF/UB + RK High Kick, Lightning Kickflip: RK, U + LK Roundhouse, Roundhouse, [Roundhouse]: RK, LK, [RK] Low Kick, [Head Kick], [Head Kick], [Head Kick]: D + LK, [LK], [LK], [LK] Low Kick, [Head Kick], [Body Kick]: D + LK, [F(hold) + LK], [LK] Non Law Moves: Backflip: B, B, B (no attack move) Axe Kick: F, F + LK Double Axe Kick: (crouch)D, (release)D, LK, LK Low Heel Kick, [Low Heel Kick], [Low Heel Kick], [Mid Heel Kick]: D(hold) + RK, [RK], [RK], [RK] Low Heel Kick, [High Kick], [Roundhouse], [Roundhouse]: D + RK, [RK], [LK], [RK] Lunging Jump Kick, [Jump Kick], [Roundhouse]: F, F, LK, [RK], [RK] Lunging Jump Kick, [Jump Kick, Sweep]: F, F, LK, [D(hold) RK, RK] Spinning Slide: F, F, LK + RK Multikicks: (crouch)D, (release)D, LK, D + LK, LK....(repeat pressing) As long as you keep pressing LK, Lee will continue to kick, and You can do the following attacks: - High Attack: hold U (Axe kick, Chest Kick, Head Kick) - Mid Attack: Release D-Pad or F (Chest Kick, Head Kick) - Low Attack: hold D (Low Kick, Chest Kick, Head Kick) Unblockable Attack: Dashing Fist: DB + LP + RP (tap U, U to abort attack) KUMA (derivative of Jack) Throws: Blanket: LP + LK (Still does damage if the opponent isn't grabbed) Bear Hug: RP + RK Headbutt: F + RP + RK Moves: Sandwich Clap: F, F + LP + RP Power Punch: B, DB, D, DF + RP Punch, Elbow Rush: RP, LP Double Hammer: DF + LP + RP Double Slap, [Hammer]: LP, LP, [LP] Sitting Uppercut, [Uppercut], [Uppercut], [Uppercut]: (crouch)D, DF + LP, [RP], [LP], [RP] Sitting Uppercut, [Uppercut], [Uppercut], [Uppercut] (crouch)D, DF + RP, [LP], [RP], [LP] Crouching Double Slap, [Uppercut], [Uppercut], [Uppercut] (crouch)D + LP, LP, [LP], [RP], [LP] Windmill Swing, [Swing], [Swing]: (crouch)D, F + LP, [RP], [LP] Cop a Squat: D + LK + RK (can be followed with sitting punches) Sitting Punches: LP, RP, LP, RP Upwards Hammer, [Down Hammer], (crouch)D, B + LP + RP, [LP + RP] WANG GIN LEI: (derivative of Michelle) Throws: Spin Toss: LP + LK Backlash: RP + RK Reverse Check: RP, B (RP must hit opponent), LP + RP Sky Uppercut: DF + RP (RP must hit opponent), LP Moves: Chi Release: F, F + LP + RP Uppercut, [Hammer], [Uppercut]: (crouch)D, (release)D + RP, [LP], [LP] Hammer, [Uppercut]: DF + LP, [LP] Flying Kick: F, F, F + LK (Stuns Blocking/Standing) Power Snap Kick: (crouch)D, (release)D + RK Sleep Sweep, [Flying Jump Kick]: (crouch)D, DF + RK, [LK] Sweep Kick, [Low Kick]:D(hold) + RK, [RK] Sweep Kick, [High Kick]:D + RK, [RK] Sweep Kick, [Uppercut]:D + RK, [LP] High Kick, [Sweep Kick], [Low Kick]: F + RK, [D(hold) + RK], [RK] High Kick, [Sweep Kick], [High Kick]: F + RK, [D + RK], [RK] High Kick, [Sweep Kick], [Uppercut]: F + RK, [D + RK], [LP] Non Michelle Moves: Power Punch: D, DF, F + RP Palm Rush: F + RP Bowler Smash: DF + LP + RP Hard Pounce: Hopback Stomp: UF + LK + RK ANNA WILLIAMS (derivative of Nina) Throws: Arm Throw: LP + LK Reverse Toss: RP + RK Handstand Toss: F, F + LP + LK Elbow Smash: DF, DF + LP + RP Chin Bash: D, DF, F + LP + RP -During Chin Bash: a) Leg Scissors Arm Snap - LK, RK, LK, LP + RP b) Sidestep Arm Snap - LP, LK, RP, LP -During Sidestep Arm Snap: a) Falling Arm Snap - RP, LP, LK, RK, LP + RP b) Double Arm Snap - LK, LP, RK, LP + RP, LP + RP Moves: Chi Release: F, F + LP + RP Punch, Roundhouse: RP, RK Punch, High Kick: RP, LK Flip Tumble: F, F + RK (Stuns Blocking/Standing) Double Punch, Roundhouse: LP, RP, RK Double Punch, High Kick: LP, RP, LK Double Punch, Low Sweep: LP, RP, D + LK Mid Kick, Roundhouse: DF + LK, RK Triple Kick, [Roundhouse]: DF + LK, LK, LK, [RK] Mid Kick, Spinning Chop, [Double Punch]: DF + LK, LP, [RP] Triple Kick, [Spinning Chop]: DF + LK, LK, LK, [LP] Mid Kick, Punch, [Roundhouse]: DF + LK, RP, [RK] Mid Kick, Punch, [Punch]: DF + LK, RP, [LP] Mid Kick, Punch, [High Kick]: DF + LK, RP, [LK] Mid Kick, Punch, [Low Sweep]: DF + LK, RP, [D + LK] Triple Kick, [Punch]: DF + LK, LK, LK, [RP] Flying Kick: F, F, F + LK (Stuns Blocking/Standing) Hop Kick, Low Sweep, [High Kick]: UF + RK, LK, [RK] Non Nina Moves: Knife Strike: (crouch)D, F + LP Side Knife Strike: (crouch)D, F + RP Flipkick: D(crouch), U/UF/UB + RK Hand Sweep: (crouch)D, DF + RP Slap, [Slap], [Slap]: B + LP, [LP], [LP] Lightning Kickflip: D(crouch), (tap)U/UF/UB + RK Unblockable Attack: Crane Chop: DB, LP + RP (tap U, U to abort attack) P. JACK (derivative of Jack) Throws: Blanket: LP + LK One Arm Lifter: RP + RK Moves: Sandwich Clap: F, F + LP + RP Power Punch: B, DB, D, DF + RP Punch, Elbow Rush: RP, LP Double Hammer: DF + LP + RP Double Slap, [Hammer]: LP, LP, [LP] Sitting Uppercut, [Uppercut], [Uppercut], [Uppercut]: (crouch)D, DF + LP, [RP], [LP], [RP] Sitting Uppercut, [Uppercut], [Uppercut], [Uppercut] (crouch)D, DF + RP, [LP], [RP], [LP] Crouching Double Slap, [Uppercut], [Uppercut], [Uppercut] (crouch)D + LP, LP, [LP], [RP], [LP] Windmill Swing, [Swing], [Swing]: (crouch)D, F + LP, [RP], [LP] Cop a Squat: D + LK + RK (can be followed with sitting punches) Sitting Punches: LP, RP, LP, RP Upwards Hammer, [Down Hammer], (crouch)D, B + LP + RP, [LP + RP] Triple Drill Punch, [Power Punch]: DB + LP, LP, LP, [B, DB, D, DF + RP] Non Jack Moves: Lightning Hammer, Power Punch: D + LP, [F + RP] Winding Uppercut: B, DB, D, DF + LP Unblockable Attack: Windup Punch: Rotate controller counterclockwise, starting with B until P. Jack reaches the count of 5, then tap LP. - if the count is at 1 the punch can be blocked - if count is at 2, 3 or 4, the punch can't be blocked - if count reaches 5, it's an instant 1-hit kill Hard Pounce: Cannonball: UF + LK + RK (can be followed with sitting punches) ARMOR KING (derivative of King) Throws: Knee Bash: LP + LK Suplex: RP + RK Piledriver: D, DF, F + LP Whirlwind Toss: F, B, DB, D, DF, F + LP Scissor Flip: DF + LK + RK DDT: DB(tap), DB + LP + RP Moves: Kidney Punch: DF, RP Hammer Elbow: DF, LP (Stuns Blocking/Standing) Punch, Uppercut: RP, LP Jumping Hammer: UF + LP + RP Forward Dive: F, F + LP + RP High Uppercut: F, F + RP Low Uppercut: F, F, RP Crouching Uppercut: D, F + RP Punt: F, F + RK Drop Kick: F, F + LK + RK (Stuns Blocking/Standing) Spinning Drop Kick: F, F, F + LK + RK (Stuns Blocking/Standing) Triple Slide Kick: (crouch)D, DF + RK, RK, RK (Stuns Unblocking/Standing) Non King Moves: Dragon Punch: F, D, DF + LP Power Uppercut: F, D, DF + RP Crouching Uppercut: D, F + RP Hard Pounce: Elbow Drop: U/UF/UB + RP + RK Knee Drop: U/UF/UB + LK + RK GANRYU (derivative of Jack) Throws: Crescent Throw: LP + LK Shoulder Throw: RP + RK Reverse Toss: B + RP + RK Moves: Sandwich Clap: F, F + LP + RP Power Palm: B, DB, D, DF + RP Punch, Elbow Rush: RP, LP Double Hammer: DF + LP + RP Double Slap, [Hammer]: LP, LP, [LP] Sitting Uppercut, [Uppercut], [Uppercut], [Uppercut]: (crouch)D, DF + LP, [RP], [LP], [RP] Sitting Uppercut, [Uppercut], [Uppercut], [Uppercut] (crouch)D, DF + RP, [LP], [RP], [LP] Crouching Double Slap, [Uppercut], [Uppercut], [Uppercut] (crouch)D + LP, LP, [LP], [RP], [LP] Windmill Swing, [Swing], [Swing]: (crouch)D, F + LP, [RP], [LP] Upwards Hammer, [Down Hammer], (crouch)D, B + LP + RP, [LP + RP] Non Jack Moves: Sumo Palm Rush: D + RP Double Palm Rush: D + RP, RP Rising Palm: DF + RP Hundred Hand Slap: LP, RP, [LP], [RP], [LP], [RP], [LP], [RP] Sumo Foot Stomp: D + RK Hard Pounce: Cannonball: UF + LK + RK KUNIMITSU (derivative of Yoshimitsu) Throws: Flying 69 Slam: LP + LK Trip Smash: RP + RK Moves: Tornado Spin, [Spin], [Spin], [Spin], [Spin]: B + LP, [LP], [LP], [LP], [LP] (If done 5 times, Yoshimitsu will collapse) Tornado Sweep, [Sweep], [Sweep], [Sweep], [Sweep]: DB + LK, [LK], [LK], [LK], [LK] (If done 5 times, Yoshimitsu will collapse) Tornado Spin, Spin, Sweep, [Sweep], [Sweep] B + LP, LP, DB + LK, [LK], [LK] (If done 5 times, Yoshimitsu will collapse) Twist Hit: F + RP Knee Rush: F, F + RK Punch, High Kick: RP, LK Punch, Low Sweep: RP, D + LK Roundhouse, Sneaky Mid Kick: LK, RK Kick, Roundhouse, [Roundhouse]: RK, RK, [RK] Forward Cartwheel, [Diving Corkscrew]: F, F + LK + RK, [LP + RP] Hard Pounce: Hopback Stomp: UF + LK + RK HEIHACHI MISHIMA (derivative of Kazua, his dad actually) Throws: Noogie Cracker: LP + LK Piledriver: RP + RK Headbutt: F, F + LP + RP Moves: Dragon Punch: F, D, DF + LP Lunging Uppercut: F, D, DF + RP Spinning Backhand: F + RP Double Punch, Spinning Backhand: LP, RP, RP Double Jab, Power Punch: LP, LP, RP Double Walking Uppercut: DF + LP, RP Somersault: (hold)UF + RK, LK Heavy Axe Kick: F, F + LK Double Axe Kick: (crouch)D, (release)D, RK, RK Axe Kick: F, RK Jump Kick: F, F, F + LK (Stuns Blocking/Standing) Flying Roundhouse, Low Sweep: (tap)UF + RK, RK Non Kazua Moves: Hammer Fist, [Power Punch]: D + LP, [F + RP] Power Punch: D, DF, F + RP Super Uppercut: F, F + RP Back Sidestep Jog: B, B, B (always counterclockwise) Flying Kick, Power Roundhouse: (tap)UF + LK (LK must hit opponent), RK Power Mid Kick F, D, DF + LK Power Low Kick: F, D, DF(hold) + LK Sweep, [Sweep], [Sweep], [Sweep], [Kick], [Axe Kick]: F, D, DF(hold) + RK, [RK], [RK], [(release)DF + RK], [RK] (You don't have to do 3 sweeps to do the last two kicks) Hard Pounce: Hopback Punch - UF + RP + RK Controlling the bosses: Semi-bosses: Complete the game on ultra-hard without changing character and using continues. Best played on Time-Attack setting Heihachi: After getting all the S-B, complete the game on easy without loosing a single round. Best played on T-A setting Super Kazua: You can meet him by playing a Heihachi, and to control him you have to complete the Galaga bit without using a single continue. This is best done by completing the first stage in under some 18 odd sec. coz then you will receive an extra ship to make it easier. Since I'm useless at Galaga I haven't got him yet, so this is unconfirmed. There is now an easier way to get two ships, just press and hold on joypad 2: Up on the D-pad, RP(Triangle), LK(Cross) and L1(first shoulder button). Do this while the Playstation is booting, and keep holding untill Galaga starts, and you now have two ships. But you cannot use this cheat to get Devil Kazua. Note: Kazua can only be controlled in arcade mode, by selecting Kazua and pressing start instead of a punch/kick button. THIS CONTAINS THE BASIC MOVES...FOR MORE COMPLETE NFO GET THE FAQ. [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [TOTAL ECLIPSE (c) Crystal Dynamics [ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ WATCH THE CRYSTAL DYNAMICS COMMERCIAL: Unknown to some there is a Crystal Dynamics commerial on the Total Eclipse cd. Just let the intro play once, then title screen comes up again. After that the Commercial will play. Watch as they beat the hell out of that guy with a ball..haha (PASSWORDS): Don't bother...get a memory card ;) [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [TWINBEE TAISEN PAZURUDAMA (Japanese) (c) Komani [ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ STAGE SELECT: ------------- After making a highscore of 573,000 wait until you're at the demo screen with princess Merora, then hold R1, L1, and you can use the arrow keys to select the stages. If you score 1,000,000 or higher, you can repeat this trick twice. You can have fun and do it at the easiest setting with 9 stocks, then save your game. [[[[[[[[[[[[[[[[[[[[[[[[[ [TWISTED METAL (c) Sony [ [[[[[[[[[[[[[[[[[[[[[[[[[ (LEVEL PASSWORDS): ================== 1. Warehouse District Warfare: CIR, TRI, SQ, CIR, CIR ------------------------------ 2. Freeway Free For All: X, SQ, SQ, CIR, TRI ------------------------ 3. River Park Rumble: X, TRI, SQ, CIR, SQ --------------------- 4. Assult On Cyburbia: X, SQ, TRI, TRI, TRI ---------------------- 5. Rooftop Combat: SQ, TRI, X, CIR, X ------------------ (TRICKS): ========= ARENA LEVEL W/ MORE ENEMIES: SQ, TRI, CIR, SQ, SQ ---------------------------- HELICOPTER VIEW IN ARENA LEVEL: CIR, CIR, TRI, X, blank ------------------------------- INVULNERABLE: SQ, TRI, X, blank, CIR ------------- INFINITE WEAPONS: TRI, blank, SQ, CIR, CIR ----------------- FIGHT MINION: TRI, X, CIR, SQ, TRI ------------- UNKNOWN: TRI, X, TRI, TRI, CIR -------- [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [V-Tennis (Japanese) (c) Tonkin House [ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ SECRET CHARACTERS: MR. TONKIN: Use normal mode, move the cursor to any player, then press L2, L2, R1, R1, R1, Down, TRI x 4, CIR. MRS. TONKIN: Hold L1, R2, Up, SQ, then press CIR. [[[[[[[[[[[[[[[[[[[ [WARHAWK (c) Sony [ [[[[[[[[[[[[[[[[[[[ (TRICKS): OOO XTXX = Warhawk A-La Mode (Infinate Weapons, Invincible) TTOTSTTX = Infinate Weapons (Non-Invincible) SOSSTXTT = Thor Mode (9999 Flash-Bombs) XOOSXTOT = Kali Mode (Super Swarmers, Ultra-Lockons) Everything SS OSXST = Preview Epilog Text S OSTXXS = Check Special Upgrades Text TX OOXTS = Preview Movies (LEVEL PASSWORDS): TSXTXXSS = Desert Level TSXTOSOX = Pyramid Has Risen TOXTOOXS = Desert All But Done OTTXOOSO = Canyon Level OSOSXOOT = In Canyon with Amber OTXSOOTT = In Canyon with Belle OSTSTTTS = In Canyon with Crystal OOOSTTST = Approaching Uma XTXSSTST = Airship Level XOTTOOOX = Post Transformation Airship XSTOXTSS = Airship Rear Hanger Open STXXXTOS = Volcano Level SSXOTOST = Volcano Boss is Active TOTOTXSS = Gauntlet Level TOXTOXTS = East Gauntlet Boss TOOSTOOX = West Gauntlet Boss TOOTTXST = In with the Gatekeeper TXTSOXOO = Stormland TXXSOSOX = Above 1st Force Field TXTTTXOT = Above 2nd Force Field TXSOTXTS = Above 3rd Force Field TXSTOSXX = Kreel's Door is Open TXTSSSXT = Face to Face with Kreel T = Triangle S = Square X = X O = O = Space [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [WINNING 11 SOCCER (Japanese) (c) Konami [ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ EXTRA TEAMS: When selecting teams, go to the right most teams. If you press L1, L2, R1 and R2 at the same time and press right, you'll have another team to choose from. Works with both right-most teams. [[[[[[[[[[[[[[[[[[[[[[[[ [WIPEOUT (c) Psygnosis [ [[[[[[[[[[[[[[[[[[[[[[[[ (TRICKS): ACCESS HIDDEN TRACK "FIRESTAR" Highlight 'one player' Press and Hold L1,R1,Right,Start,SQ and CIR. Press X to select option. Then tell the octopus to give you the pad back. Firestar should be at the bottom of the track list. ACCESS RAPIIER CLASS: Highlight 'one player' Press and Hold L2,R2,Left, Start and Select. Press X to pick the option. EXTRA LAPS: As you cross the finish line hit one of the air brakes and steer the same way to do a 180, the game will ignore that lap and let you do another one! The trick is for your ship to be facing backwards when crossing the line. TURBO START: accelerate as the light turns orange (possibly slightly different depending on the vehicle) or as the announcer says "one". *tip: Vehicles/Drivers setup: The best overall vehicle/driver set-up for all tracks looks to be the Feisar Team, using Paul Jackson as the driver. Next best seems to be AG Systems, using John Dekka as the driver. [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [WIPEOUT (DEMO DISC) (c) Psygnosis [ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ PLAY THE DEMO OVER AND OVER AGAIN WITH NO LOAD TIME: Play the track as normal, when you almost get to the end slow down and stop, don't touch any of the buttons, after about 5-10 sec the computer takes over. You'll see the the ship from different angles. Just hit a button, Tada your playing the level again. No load time. [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [WRESTLEMANIA: The Arcade Game (c) Acclaim [ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ (TRICKS): REFILLING COMBO METER: (starts full and refills seconds after emptying): At character select screen: Hold L1 & R2, then press SQ, X, CIR, TRI. (CONTROLS): Punch=SQ Super Punch=TRI Kick=X Super Kick=CIR Block=L1 or L2 U=Up D=Down B=Back F=Forward QCT=Quarter circle forward starting at the down position on the control pad. HCT=Half circle forward starting from the Back position on the control pad. ..................................BAsic MOves................................ HIP TOSS -> B,B,SQ ROPE TOSS -> B,B,TRI THROW -> B+SQ *Perform when an opponent is running at you* SHOVE-> L1+SQ START RUNNING -> SQ+X HAIR GRAB -> TRI *Must be near a knocked-down opponents head* GRAB -> F,F,TRI TURNBUCKLE -> U,U *Must be close to turnbuckle* FLYING DROP KICK -> TRI+X, then CIR *While running hit the Super Kick* FLYING BODY SLAM -> TRI+X, then SQ *While running hit the Super Punch* POWER UP -> Do two 360's away from the opponent. *You will get 4x damage* SPEED UP -> Do two 360's toward the opponent. *Lasts 5 seconds or so* COMBOS -> Perform during a grab when your combo meter is flashing <<..........................................................................>> ----------------- |Doink the Clown| ----------------- SPECIAL MOVES: The Clapper: HCT SQ. Press SQ repeatedly to get four hits. Joybuzzer: Hold SQ for three seconds then release it. Happy Hammer: F,F,CIR. Press X repeatedly to get up to four hits. Boxing Glove: SQ rapidly. GRAB MOVES: Head Slam: F,F,TRI. Face Smash: D,D,CIR. Press X repeatedly for up to four hits. Backbreaker: D,D,CIR. Slam: F,F,TRI. COMBO LINKS: (grab): F+SQ. Initiators:TRI,CIR. COMBOS: Mini Combo: F,F,SQ, hold forward and tap SQ 4 times, then hit TRI. 18 Hit: F,F,TRI,CIR,X,SQ,TRI,CIR. 16 Hit: F,F,TRI,CIR,SQ,X. 16 Hit: F,F,CIR,TRI,X,SQ. 16 Hit: F,F,CIR,TRI,X,SQ,TRI. ------------- |Razor Ramon| ------------- SPECIAL MOVES: Quick Slice: QCT,SQ. Dashing Slice: Hold SQ for three seconds then release it. Quad Slam: F,F,X. Tap X repeatedly for up to four hits. GRAB MOVES: Razors Edge: F,F,TRI. Slam: D,D,CIR. Uppercut: D,D,TRI. Quad Slam: D,D,TRI COMBO LINKS: (grab): U+SQ. (grab): D+SQ. Initiators:TRI,X. COMBOS: Mini Combo: Hold D and press SQ 5 times, then TRI. 24 Hit: F,F,TRI,SQ,X,CIR,TRI. ------------ |UnderTaker| ------------ SPECIAL MOVES: Neck Choke: QCT SQ. Neck Breaker: Hold SQ for three seconds then release it. Shadow Neckbreaker: Hold SQ, run at opponent and release TRI when near them. Dark Ghosts: QCT X. Light Ghosts: QCB X. Tombstone Smash: F,F,CIR. Press X repeatedly to get up to four hits. GRAB MOVES: Uppercut: D,D,TRI. Mystic Glove: D,D,CIR. Neck Twist: F,F,TRI. Shadow Slam: D,D,X. Press SQ repeatedly for up to four hits. Fiery Mystic Glove: (neck choke) then press D+CIR. COMBO LINKS: (grab): F+SQ. Initiators: X,CIR. Mini Combo: Hold F and tap SQ 5 times then press D+CIR. 21 Hit: F,F,CIR,X,SQ,TRI,CIR. ---------- |Yokozuna| ---------- SPECIAL MOVES: Quick Jabs: QCT SQ. Salt Throw: Hold SQ for three seconds then release. Belly Rush: F,F,SQ. Head Knocker: SQ (when close) Body Slam: F,F,CIR (when close) GRAB MOVES: Power Grab: TRI+CIR. Leg Spin Throw: (power grab) D+CIR. Body Slam: F,F,TRI. Piledriver: D,D,CIR. Salt Throw: QCT SQ. COMBO LINKS: Initiators:SQ,TRI. COMBOS: Mini Combo: Hold F and tap SQ. 14 Hit: F,F,TRI,SQ,CIR,X,SQ,TRI. 13 Hit: F,F,SQ,TRI,CIR,X,SQ,TRI. ---------------- |Shawn Michaels| ---------------- SPECIAL MOVES: Flying Snap Kick: B,B,CIR. Back Suplex: Hold SQ for three seconds then release. Flying Drop Kick: Charge CIR for three seconds then release. Frankensteiner: F,F,CIR. Sliding Kick Toss: F,F,X. Sunset Flip: F,F,TRI. Quad Speed Kick: Press HCT X. Press X repeatedly for four hits. Quad Stomp: Run, and press X repeatedly when your next to the opponents body. GRAB MOVES: Face Smash: F,F,CIR. Press CIR repeatedly for up to four hits. Arm Breaker: F,F,SQ. Back Suplex: D,D,CIR. Slam: F,F,TRI. Kick Toss: F,F,X. COMBO LINKS: (grab): F+CIR. (grab): F+X. Initiators: SQ,X. Combos: Mini Combo: (grab) Hold F, press TRI 5 times. 20 Hit: F,F,X,CIR,TRI,SQ,L1. 17 Hit: F,F,SQ,TRI,CIR,X,L1. ----------------- |Bam Bam Bigelow| ----------------- SPECIAL MOVES: Fiery Fists: Hold SQ for three seconds then release. Throw: Hold TRI for three seconds then release. Fire Throw: Hold TRI, run at opponent and release TRI. Flying Kick: B,B,CIR. GRAB MOVES: Power Grab: TRI+CIR. Piledriver: D,D,CIR. Press TRI repeatedly for up to four hits. Backbreaker: (power grab) then press D+CIR. COMBO LINKS: (grab): F+CIR. Initiators: SQ,TRI. COMBOS: Mini Combo: Hold F, and tap CIR 4 times then tap TRI once, then press DD CIR. 19 Hit: F,F,SQ,TRI,CIR,X,SQ. 20 Hit: F,F,TRI,SQ,X,CIR,TRI. 22 Hit: F,F,SQ,TRI,X,CIR,TRI. ----------- |Bret Hart| ----------- SPECIAL MOVES: Rolling Uppercut: QCT TRI. Eye Raker: QCT SQ. SharpShooter: Hit TRI next to fallen opponents feet. Dashing Uppercut: D,D,SQ. Lunging Kick: B,B,CIR. DDT: Run and press TRI. GRAB MOVES: Face Slam: HCT SQ. Press SQ repeatedly for up to four hits. Backbreaker: D,D,CIR. Slam: F,F,TRI. COMBO LINKS: (grab): F+SQ. (grab): F+X. Initiators: SQ,CIR. COMBOS: Mini Combo: (grab) hold F and tap SQ 5 times, then press CIR. 16 Hit: F,F,CIR,TRI,SQ,X,CIR. 13 Hit: F,F,SQ,TRI,SQ,X,CIR. ----------- |Lex Luger| ----------- SPECIAL MOVES: Fist Smash: Hold SQ for three seconds then release it. Fun Flail: F,F,CIR. Press X repeatedly for up to four hits. Elbow Girder: F,F,SQ. GRAB MOVES: Power Grab: TRI,CIR. Suplex: F,F,TRI. Throw: D,D,CIR. Backbreaker: (power grab) then press U+CIR. COMBO LINKS: Initiators: CIR,X. COMBOS: Mini Combo: (grab) hold F and press CIR 4 times, then press TRI once. 17 Hit: F,F,X,CIR,TRI,SQ,CIR. 19 Hit: F,F,CIR,X,SQ,TRI,CIR,L1. (TRICKS): Play as Adam Bomb-> ?????? [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ [ZERO DIVIDE (c) Zoom -Japanese: [ [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ (TRICKS): Hidden game: There's full game of Phalanx hidden in this game to access it: Turn on the system, then hold down the Select and Start buttons on controller 2. You will see a screen come up called bonus game. Enjoy... <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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