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3 of 5 files cascada

    Download appeal.zip

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  • This download is an executable MS-DOS program that will not run on a modern computer. It needs a DOS emulator such as DOSBox-X, Staging; or a virtualized MS-DOS or FreeDOS system.
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  • Last modified Mar 17, 2016 7:03:38 PM
     MD5 checksum fc2296bc95d48ddd9541c50cb1e849ea
        Mime type Zip archive data

1993 October 9

Emulating APPEAL.EXE in DOSee.

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Set the emulator to use maximum CPU speed

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Set the emulator to use the 8086 CPU configuration

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Set the emulator to use VGA only graphics configuration

Need to turn off the audio?
Disable sound card support

Have no audio?
  1. Try SoundBlaster 1.0 hardware
  2. Try Covox Sound Master hardware
  3. The song or audio file maybe missing from the program
  4. Audio may not be supported
    Unlike other systems of the era, audio for DOS was unfortunately complicated for both programmers and end users alike. A lot of early scene software didn't bother including it. While those that did often didn't test it on all the hardware they supposedly supported.


DOSee pronounced dos/see, is our emulator used to run MS-DOS based software in your web browser.

MS-DOS (Microsoft DOS) was the primary operating system used by PCs during the 1980s to the early 1990s and is the precursor to Microsoft Windows.


DOSee is a slimmed down, modified port of The Emularity.

The Emularity is a multi-platform JavaScript emulator that supports the running of software for legacy computer platforms in a web browser. It is the same platform that's running emulation on the Internet Archive.

EM-DOSBox is a discontinued, high-performance JavaScript port of DOSBox that is applied by The Emularity for its emulation of the MS-DOS platform.

DOSee uses BrowserFS ZipFS and ZipFS Extras to simulate zip file archives as hard disks within EM-DOSBox.

DOSBox is the most popular MS-DOS emulator in use today and is frequently used by commercial game publishers to run games from their back-catalogues on modern computers.


DOSee, built on The Emularity, EM-DOSBox and DOSBox. Capture screenshot and save function built on canvas-toBlob.js.

4 items in the archive
  • appeal.doc
  • appeal.exe
  • file_id.diz
  • uman.com
[+] Configuration Copy text
β–„β–„ β–„β–„β–„β–„β–„β–„β–„ β–„ β–„β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–„ β–„β–ˆβ–ˆβ–ˆβ–€β–€β–€β–€β–€β–ˆβ–ˆβ–ˆβ–„ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–€ β–€β–ˆβ–ˆβ–ˆβ–„ β–€β–ˆβ–€ β–ˆ β–€β–ˆβ–ˆβ–„ β–β–ˆβ–ˆβ–Œ β–ˆβ–ˆβ–ˆ β–€β–€ β–ˆβ–ˆ β–ˆβ–ˆβ–Œ β–„β–ˆβ–Œβ–ˆβ–ˆ β–β–ˆβ–ˆ β–β–ˆβ–ˆβ–Œ β–β–ˆβ–ˆ β–„β–ˆβ–ˆ β–β–ˆβ–ˆ β–ˆβ–ˆβ–Œ β–„ β–β–ˆβ–ˆβ–Œ β–β–ˆβ–Œ β–„β–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–β–ˆβ–„ β–ˆβ–ˆβ–Œ β–ˆβ–ˆβ–ˆ β–„β–ˆβ–ˆ β–„β–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–€β–ˆβ–ˆβ–„β–„ β–„β–„β–ˆβ–ˆβ–ˆ β–β–ˆβ–ˆβ–Œ β–„β–„β–„β–ˆβ–ˆβ–€ β–ˆβ–ˆβ–ˆ β–€β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–€β–€β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–€ β–ˆβ–ˆβ–ˆβ–„β–ˆβ–ˆβ–ˆβ–ˆβ–€β–€ β–€β–ˆβ–€ β–ˆβ–ˆβ–ˆ β–€β–€β–€β–€ β–€ β–ˆβ–ˆβ–ˆ Β· C Β· A Β· S Β· C Β· A Β· D Β· A Β· β–ˆβ–ˆβ–€ β–€ [The group with all the right MOVs!] presents in August 1993 β–ˆ β–ˆ β–ˆβ–€β–€β–€ β–ˆ β–ˆ β–„β–€β–€β–„ β–€β–€β–€β–„ β–€β–€β–€β–„ β–ˆβ–€β–€β–€ β–„β–€β–€β–„ β–ˆ β–ˆβ–€β–€β–ˆ β–ˆβ–€β–€ β–€β–„ β–ˆβ–€β–€β–ˆ β–ˆβ–€β–€ β–ˆβ–€β–€ β–ˆβ–€β–€ β–ˆβ–€β–€β–ˆ β–ˆ . β–ˆ β–ˆ β–ˆβ–„β–„β–„ β–ˆ β–ˆ β–ˆ β–ˆ β–ˆ β–ˆ β–ˆβ–„β–„β–„ β–ˆ β–ˆ β–ˆβ–„β–„ . HEX APPEAL ══════════ We promised you guys out there in the TCCINTRO that there would be a demo coming from us in May/June. There were lots of rumours about it and one could even read in the World Charts that "Cascada is going to release a very good demo at the Computer Crossroad". Unfortunately, we didn't, because (just like usual) we ran out of time. After TCC we took a few months' break, and now, in the first days of August we figured that perhaps finishing and releasing it at the Assembly '93 party would be a good idea. We cut a lot of effects, leaving just a short flow of routines to increase the chances of making it in time. However, with 2 hours left to make it run for the Asm'93 competition we were to tired to finish it off. Now when the competition is over we could of course just as well hold on to the demo a few weeks more and add a few more routines, but we are so sick of this now so you'll have to do with the demo as it looks at this point. So here it is! It's not quite the same demo that we were supposed to release at TCC but not many people saw the preview anyway so I guess it won't matter much. It's not very long, not too groundbreaking but I believe and hope that you will enjoy it. We thought it's time to take a break from all these techno-soundtracks now and do something a little more laid back. So here's Hex Appeal. Hex Appeal is freeware and may be freely distributed while not modified in any way. You are not under any circumstances allowed to sell copies of it. Violations will be reported to federal law. ... Requirements ════════════ The demo requires a i386⌐ or better processor, VGA graphics and preferrably a sound peripheral as a Gravis UltraSound, SoundBlaster or a SoundPlayer D/A. We kept in mind that running the demo on a i386⌐ should be possible, at least with a fast graphics-card such as the ET4000, but we recommend that you watch it on a i486⌐ machine. Our music system is able to use sampling-interpolation to improve the sound quality radically. However, this requires twice as much processor time, so if the demo doesn't run smoothly turn the interpolation off or lower the sampling rate. ⌐ = Or i80386/486 compatible such as the AMD and CYRIX. ... Credits ═══════ Design.................Cascada! Setup.....................Jeffe Setup graphics...........Mirage Intro blur...............Robban Intro font..............Delsion Hex Appeal logo..........O'Hara Stardriver...........Hellraiser Cubes................Hellraiser Cube logo...............Delsion IFS and Morphs.......Hellraiser Eevi picture............Delsion Texture code.............Iceman Texture pictures.........O'Hara Slimy panner.............Iceman Slimy font & marble......O'Hara Phunky soundtrack........Zodiak Bullshit texts...........Zodiak Bullshit text debugging..Hellie Musicsystem..............Robban Special Credits ═══════════════ Linking and debugging....Robban (Every coder knows why this is an extra credit!) Contacting Cascada ══════════════════ Perhaps you feel that you'd like to contact us. Ok, do so. Just realize that we are just young students with very little money and very little time to answer letters. Therefor, if you want an answer be sure to include Swedish stamps or an IRC check (you can buy IRC's at the post office in almost every country in the world). And even if you include an IRC you can only be 90% sure of an answer. I still get letters from people who write believe that they are cool when they write long descriptions of what they do with their girlfriends and want to swap "hot warez". We are not interested in any illegal activities (including swapping copyrighted software) and if we sent you the sourcecodes of the demo we would in a short while have tons of small intros with the effects slightly modified and we don't want that. You are allowed to rip the music but if you use it somewhere, don't forget to credit the original composer. The source code of our modplayer (GUSPLAY)for the Gravis Ultrasound is released and downloadable on various BBS's and Internet. The sourcecodes of our other musicroutines are unreleased and will remain so. Use GOLDPLAY or DSMI instead. Please understand that I can't afford to answer even a few of your letters if I have to pay for it myself. I can't even afford to have my own phone. The best and most secure way to get a quick answer if you have questions about Cascada is to send a message in the Creativity Demo Net (CDN). There are CDN nodes in many European countries and in America, Canada, Australia... All of you who have written to me and haven't got an answer back; I'm terribly sorry. Probably I haven't had time to answer your letter right away but put it on my table (which always is in a mess). Sometime when I clean up over here (or hire Anticimex to do it) I might find your letter and send you a reply back, who knows. I'm sorry not to be able to help you get started with demo coding but if I would write answers to all the specific programming questions I've got since the release of Cronologia (1991) I would have to take a few years off. I hope that you can somehow respect this. ... CDS ═══ This demo is the first CDS production. CDS? Yep, Cascada has been under (a well needed) re-organization for a while and we ended up with the normal commercial/non-commercial problem. We don't want to leave the scene yet but we can't let down our commercial projects. Therefor, we formed CDS, the Cascada Demo Section. There is right now not a valid memberlist of CDS but in the next demo you can get all the information you might want. For the moment CDS consist only of old Cascada members. However, CDS could use a few more coders to concentrate on demos alone. If YOU can code demos like this one and would like to join CDS, don't hesitate to contact us! TODAY. CDS and Cascada will also need a few distribution sites abroad. If you are a sysop with a fairly big board with good reputation and you would like it to be a Cascada site, call one of our boards and request the file CDS_SITE.FRM, fill it out, and send it back! ... As the others persueded me (Zodiak) to write this textfile I'll take the opportunity to send some personal messages to guys in the scene. The group greetings can be found in the demo. TCB; Nice co-operation at TCC guys! Let's make it even better next year! Tom/DCE; Ya think Rem can get his hands off Indra for just a few seconds? I mean enough to answer a letter in the CDN or so? Metal/Vibrants; Kings of the AdLib! Nice correspondance. Alex/Witan & Jendrik/Witan; I'm really glad that at least you made up your mind not to find out a silly excuse but just come to the TCC!!! Nice meeting you there and I hope to see you next year also. And good luck with the house demo. Loot/Triton; Changed the greetings-list yet? No? :-)))))))))))))))) Darkness/Imphobia; Eagerly awaiting Imphobia #6! Zed/FAIC; 1000 thanks for the ANSI/ASCII support! Keep it up! Rick Dangerous/S!P; Thanks for no greets in your Asm'93 intro! =) White Shadow/Renaissance; It's been long man! Perhaps some day when you're bored (like if that could happen) maybe you'll sit down in a comfortable chair and...write me a letter? Sylvio/Triumwyrat; Good luck with the software. The Finn/VLA; Don't expect me to call your board much... I hope letters will do (again) for now... =) Dark Inventor; The site deal is still on... Anxious/2400AD; Now go for a big one! Technomancer; You're having a hard time over there man... Charp/Skull; Finished wall-papering your room yet? Get back to the keyboard and finish whatever there is! =) ALL THE GREAT PC CODERS; Why not apply to the Cascada Demo Section? ... Here's the contact information: CASCADA c/o Erik Stridell Rotevβ€žgen 1 S-735 33 Surahammar Sweden CDN: 94:71/0 FAX: (Robban) +46 (0)8 7410778 FAX: (Hellie) +46 (0)8 330892 Bulletin Boards: Twilight Garden - +46 851050925 - HST V32bis - Sysop: Jeffe U βˆ™ M βˆ™ A βˆ™ N - +46 854025353 - HST V32bis - Sysop: Mirage [Yet another Cascada board to come shortly!] β–„ β–„ β–„β–€β–“β–€β–„ β–„β–„β–„β–„β–„β–„ β–„β–„β–„β–„β–„β–„β–„ β–„β–„β–„β–„β–„β–„β–„ β–„β–„β–„β–„β–„β–„β–„ β–„β–„β–„β–„β–„β–„β–„ β–„β–„β–„β–„β–„β–„β–„ β–„β–„β–„β–„β–„β–„β–„ β–„β–€β–“β–€β–„ β–„β–€β–‘β–’β–‘β–’β–“β–€β–„ β–ˆβ–„β–„β–„β–„β–„ β–ˆβ–€β–€β–€β–€β–ˆβ–ˆ β–ˆβ–„β–„β–„β–„β–„β–„ β–ˆβ–ˆβ–„β–„β–„β–„β–„ β–ˆβ–€β–€β–€β–€β–ˆβ–ˆ β–„β–„β–„β–„β–„ β–ˆ β–ˆβ–€β–€β–€β–€β–ˆβ–ˆ β–„β–€β–‘β–’β–‘β–’β–“β–€β–„ β–ˆβ–ˆβ–„β–‘β–‘β–’β–„β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–€β–ˆβ–ˆ β–„β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–€β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–€β–ˆβ–ˆ β–ˆβ–ˆβ–„β–‘β–‘β–’β–„β–ˆβ–ˆ β–€β–ˆβ–ˆβ–Œβ–ˆβ–ˆβ–€ - D E M O S E C T I O N - β–€β–ˆβ–ˆβ–Œβ–ˆβ–ˆβ–€ β–€ β–€ β–€ β–€ [The ASCII art (the Cascada logos) in this textfile were made by ZED of FAIC] Coders Note: Official release date: 2:th Of September 1993. This demo will not work on a Tseng 3000, and we have not had the time to test it on too many machines. The main reason for the delay (except for strange bugs) is that we are currently developing a Virtual Reality Graphics System. This will keep us busy from doing public domain demos, probably... Don∩t get sad about that, instead keep your eyes open next time you pass your local arcade hall (!). Ok, I hope we have cleared up some of the rumours (which were true!) and we hope you enjoyed this demo. My personal regards go to: Friends & Family - You know who you are! ( Levon, you probably don∩t! :-) Keep on coding! ) ( Elin - Thanx for putting up during the week Robban and I coded. Love you! ) Robbans regards go to: Friends & Family Steffe - Started coding yet?? Peppe - Finnish that game, I want to test it! ...Thou Shall Be Awere Of Virtual Reality... Signed: Hellraiser & Robban
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