Warcraft +4 PMODE/W Trainer by Independent (IND)
1 of 6 files
grudge
-
Last modified Jan 17, 2012 11:12:52 PM
MD5 checksum ce1ce9da0aae570fba715f2a6acb9f80
Mime type ASCII text, with CRLF line terminators
Download wartrn.nfo
Size 3 k
1994 October 18
- Text / NFO file or scene release
- Grudge, writer credits
WARCRAFT +4 PMODE/W TRAINER
---------------------------
Included in the zip are two separate trainers:
WARTRN.EXE - Trainer for the original floppy version (Ver 1.12)
WARTRN15.EXE - Trainer for the gus update (Ver 1.15)
Just run whichever trainer applys to you and follow the onscreen
instructions to learn how to activate the menu and use the ingame keys.
This trainer will not modify ANY files on your hard drive. If you don't
believe me, load the trainer, reboot during the middle of the game, and do a
file compare with another copy of the original file. There will be no
difference!
CODING OF THE TRAINER ENGINE
----------------------------
About a month ago I was speaking to Mat and Prime Evil about why there
were no protected mode trainers around. Mat basically said that you can't
create a trainer for a protected mode application because the whole idea is
that no two programs can use the same memory at the same time. He also said
that he didn't see how it would be possible to trap an interrupt either, since
SoftIce for Win can't do it! However, after a while I suggested another way
of doing it and after some convincing they agreed that it might work.
So I began learning assembler (cos mat couldn't be fucked programming it and
prime was too busy with work!). Actually assembler is pretty pucka once you
get used to it. Anyways, after about a week of programming on and off, we
finally had a working version. However this was very shit and could not do
much except change a byte. Anyways, once I knew it could be done, I then
added a few more things when I wasn't at the beach, or working.
To get to what you now see took quite a few recodes (to make it good enough
so that it will work with almost every protected mode program with minimal
alterations!). A few thankyous are in order though:
MAT!!! - Hey boieeeee! Just a big thankyou for all your help with telling
me about the stupid little quirks with assembler, and with going
through my program. Waddaya mean ya never heard of STI!!
PRIME!!! - This trainer would still be fucked if you hadn't put me on to
PMODE/W instead of that DOS4GW shit. I would also be navigating
through lovely white text with cryptic numbers, so thanks for da
font and palette.
DAREDEVIL/TRANQ - Thanks for coding PMODE/W and actually putting in the
majority of DPMI calls. You were also so quick in fixing
the fixup bug which now allows all this to run!
ALL TRAINER CODERS WITH A CLUE! - Hopefully this will inspire you to move
away from the dos based patches and save
cheats! There are a few of you out there
I know who will be able to figure out what
I've done. If you do, and decide to use
the same methods in your trainers, all I
ask for is a greet!
CONTACT INFO
------------
It is more than likely that there are a few bugs that have escaped me at
the moment. I already know that the trainer will not work under windows,
and also that the sound in the interactive menu will fuck up from time to
time. The windows part is PMODE/W's fault, and the other is mine and I may
fix it if I can be fucked.
If you come across a bug which is not the above, or have a request for an
old protected mode game, then leave me a message on 2112, or any decent
Australian board. However, if you are a lamer and leave me a message, saying
would you like to join my group, or would you mind sending me the source, I
think you can guess what I am going to do. NOTHING!
Grudge
18/10/94