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Castrol Honda SuperBike. for In Search of CD by In Search of CD

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╒════════════════════════════════════════════════════════════════════════════╕
│   Castrol Honda SuperBike World Champions (c) Intense Entertainment Inc.   │
├────────────────────────────────────┬───────────────────────────────────────┤
│  Suppliers....: OpenGL             │  Release Date...: 05/30/98            │
│  ISO TYPE.....: BIN/CUE            │  Game Type......: Racing Sim          │
│  # of Disks...: 19 x 15mb          │  Game Rating....: 85%                 │
├────────────────────────────────────┴───────────────────────────────────────┤
│ REQUIREMENTS:   P133, 16mb RAM, Win95, Directx 5, 3D Card, 32 Mb HD        │
╘════════════════════════════════════════════════════════════════════════════╛
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┌─────────────────┬──────────────────────────────────────────────────────────┐
│■ RELEASE NOTES ■│                                                          │
╞═════════════════╛                                                          │
│                                                                            │
│  Officially licensed and developed with the 1997 World Champions, Castrol  │
│  Honda  Superbike World  Champions is a blistering motorcycle racing sim.  │
│  Every  aspect of the  1997 World  Championship winning bike, the awesome  │
│  190 MPH 160 BHP Honda RVF-RC45, is simulated.                             │
│                                                                            │
│  To win the championship you will have to  master the bike  and its setup  │
│  for every track. Multiple options are included to allow complete control  │
│  of the simulation environment, from the level of the computer  opponents  │
│  to tire wear and whether or not an accident will put you out of the race. │
│                                                                            │
│                                                                            │
│   Game Features                                                            │
│   =============                                                            │
│                                                                            │
│  - Developed in Association With Castrol Honda World Superbike Team Race   │
│     Engineers and Riders                                                   │
│  - Race On High Speed G.P. Circuits, Twisting Street Circuits, and Honda's │
│     Own Test Track In Japan.                                               │
│  - Multiple Game Modes Including  World Championship Simulation, Practice  │
│     Mode and Trainer Mode                                                  │
│  - Customizable Difficulty Levels From Novice to Ace.                      │
│  - Split Screen And Network Play For Head To Head Action.                  │
│  - Full Control Of Bike Setup Using Real Data Supplied By Honda Race       │
│     Engineers.                                                             │
│  - Enhanced For All Graphic Accelerator Cards Including High Res True      │
│     Color Mode                                                             │      │
│  - User Configurable Joystick, Keyboard and Mouse Controls                 │
│  - 100% Realistic Wheelies, Endos, Jumps, Skids and Crashes                │
│  - Multiple Game Views Including On and Off Bike                           │
│  - Full Race Replay Emulates Real TV Camera Angles                         │
│  - World Tracks Feature 190 mph Bends, Chicanes, Hump Back Bridges, Kerbs, │
│     Tunnels and Pitlanes                                                   │
│  - Total Control Of Game Realism and Bike Damage Options                   │
│                                                                            │
│                                                                            │
│  RIPPED                                                                    │
│  ~~~~~~                                                                    │
│    Nothing! It's an ISO!                                                   │
│                                                                            │
│  Installation:                                                             │
│  =============                                                             │
│    Unrar and use DAO HONDA.CUE to make the CD.                             │
│                                                                            │
┌────────────────┬───────────────────────────────────────────────────────────┐
│■  GROUP NEWS  ■│                                                           │
╞════════════════╛                                                           │
│                                                                            │
│ Note: The past week has been quite pathetic since our release of UnReal. It│
│       has been to say the least EXTREMELY lame with all these people coming│
│       in and accusing us of releasing #1 - a fake and #2 - a crc'd release.│
│       Both accusations are quite stupid. First of all - the volume of the  │
│       CD is NOT wrong. We checked 2 individual 'STORE BOUGHT' copies and   │
│       both had the same label. Secondly, it is NOT our problem if the      │
│       someone couriers our release and causes CRC errors. EVERYTHING is    │
│       tested before it is released. That is all I have to say, and to all  │
│       the none believers and supporters - "BUY YOUR OWN FUCKING ISO's"!!!  │
│                                                                            │
│       And why did we release UnReal? Well, after about 12hrs of seeing 1 or│
│       2 rars and a bunch of empty promises one of our guys took initiative │
│       and released it so that the public could have it before UnReal II was│
│       released. If a group can't get their act together and release it     │
│       under 12hrs then what's the point.                                   │
│                                                                            │
│       Also, we at ISOCD98 (and many others) laugh at the latest response   │
│       to UnReal from other groups. They feel that titles should be called  │
│       in advance. That is quite hilarious. How can you call a game in      │
│       advance? HEH - if that's the case then we call Quake3 and Half-Life  │
│       NOW!!!                                                               │
│                                                                            │
│       - nuff said.                                                         │
│                                                                            │
│ *ISOCD Members in Alphabetical Order*                                      │
│ =====================================                                      │
│ HFM, Kilmar, Krighton, Mad|Man, Neuron, OpenGL, Thrak, Turbo][, Uvi0lence, │
│ Void_Mast and CableTNT                                                     │
│                                                                            │
┌────────────────┬───────────────────────────────────────────────────────────┐
│■  GREETINGS   ■│                                                           │
╞════════════════╛                                                           │
│                                                                            │
│ To CIFE - BoltzISO - RiscISO and Kalisto.                                  │
│                                                                            │
│────────────────────────────────────────────────────────────────────────────│
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