Knights & Merchants for Standards of Piracy Association (SPA) by Class (CLS)
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standards of piracy association
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Download Knights and Merchants-CLS.txt
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1998 October 1
Class state why they are against the proposed 90 disk SPA limit.
- Text / NFO file or scene release
- Antibody, design, art credits
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[ P r e s e n t s ] AB!DF2^SAC
Knights & Merchants (c) Interactive Magic
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Cracker : dEViL : Released : October 1st, 1998
Supplier : The Warez Lesbian : Protection : CD Check & Re-Route
Stripper : The Warez Lesbian : Game Type : Strategy
Packager : Rufus & Heil Hrmphler : # of Disks : 27 x 1.44M
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P100, 16MB RAM, 75MB HD, DirectX 5.0+, Windows 95 / 98
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[ G a m e N o t e s ]
The best of Kraut gaming entertainment finally comes to america....
This game which was best seller #1 in Germany this summer is finally being
published by I-Magic in the USA.
A fascinating mix of economy simulation and real-time strategy, Knights
and Merchants recreates the era of the European Middle Ages. But this isn't
just about fairy tales and fabled creatures - the player takes on the role
of a captain in the palace guard, entrusted with re-building a kingdom
destroyed by a rebellion, and returning the wise king to his rightful place
on the throne.
After many battles, a former kingdom has been divided into many small
principalities and earldoms. The king's troops were pushed back into one
last royal province, and the rulers of the other provinces waged terrible,
destructive wars against one another. The whole land fell into a state of
chaos and now the former royal capital itself is under siege by the armies
of the rebel lords. You belong to the last remaining group of loyal king's
men, and have been commanded to go to the king in view of the imminent
attack. Knights and Merchants recreates the era of the Middle Ages.
What was ripped? The movies were sent packing. The music was in cd-audio
tracks, so it was also not included.
Enjoy the game, and expect more from your #1 source for PC entertainment...
CLASS PC - The saga continues...
Greets to: Mr.Skill, Hemp Hoodlum, Animal&Dogfriend, aTm, Juice, Grudge,
CATMAN, Prozac, MiRV, TrainMan, Night Vision, The Blue Adept,
HOSON , ZeC, Fallen Angel, OfD, Smokey, Devil, Xoanon, MadTurnip,
Miramax, Red Leader, Speed Master, Big Boss, Pale Horse, Moeb,
Mr. Sandman, Syntax Error, Cyber Christ, Spectral Illusion, MGD,
Red Leader, JAMMER , BULLER, and fans of CLASS PC everywhere!
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[ I n s t a l l N o t e s ]
UnZIP then run INSTALL.EXE or manually UnACE to a directory of your choice.
Run KaM_800.EXE to play in 800x600 or KaM_1024.EXE to play in 1024x768.
Enjoy!
· ─ -·-───────────────────────────────────────────────────────────────--·─ ─ ·
[ G r o u p N e w s ]
In light of recent events perpetrated by our so-called competition, we at
CLASS PC would like to make a few things clear to you the end-user:
Over the past 2 days we have witnessed new heights of lameness - as 2 groups
who are self-proclaimed abiders of the S.P.A. regulations chose to break
those very agreed upon guidelines while attempting to cover it up through
false claims that a supposed final S.P.A. vote had taken place as well as
an agreement to usher in a new disk limit of 90 x 1.44MB disks.
This is completely and blatantly false. Yes the groups who comprise the
S.P.A. committee have been and still are discussing the possibility of
raising the disk limit. Coincidentally this is an ammendment that we at
CLASS PC do NOT and we cannot possibly stress how stern we are in our
convictions that we do NOT want the limit raised above 75 x 1.44MB disks.
The 2 above mentioned groups would have you believe that CLASS voted YES
in the supposed final vote that never took place, but this is FALSE. In
the preliminary votes, we voted NO and in the final vote we will vote NO
to the further degredation of the games scene.
The entire purpose of the CD-RIP games scene is, was and always will be to
deliver an end product that is of a size that can be easily downloaded and
played by those who do NOT have high-speed modem connections - while at
the same time delivering a product that has complete functionality and
playability. As the current limit stands at 75 disks, we and every other
group with any miniscule amount of stripping/cracking knowledge can achieve
this ideal product. There are roughly 5-10% of games put on the market that
cannot be released below this limit with an appropriate music addon if so
requested. Those 5-10% of games are games that should either a) be bought,
thus supporting the software developers we so often neglect or b) be
downloaded in the fast growing, largely available ISO format.
It is in the best interest of the end-users, siteops and active groups to
quash this proposition now, before we all suffer blows in the categories
of quality rips and quality of software released. We can safely say that
very few if any are interested in 90 disk non-standalone addons, or in
a worst case scenario, 90 disk multimedia Mah-Jong or edutainment software.
We're sorry to have drawn this out so long, but there is so much to be
said as far as this issue goes. In conclusion, we do NOT condone a 90 disk
limit on game rips released. We did NOT vote yes in the S.P.A. tallies. We
will ALWAYS continue to try our hardest to bring you small game rips, with
functionality and playability intact - along with appropriate addons. We
understand that the vast majority of you are on 56k or slower modem
connections, and you deserve to be able to download the software you want in
a reasonable amount of time. Those of you who can afford faster links
should look to the future, to ISOs for those 5-10% of games that go
unreleased because they cannot fit in 75 x 1.44MB archives. Take time to
reflect on the above presented issue, and make it known to all your
favorite game release groups that you are all-for the preservation of the
games scene, hence you are against raising the disk limit at this time.
Be sure and go to the following URL and VOTE for your favorite group, CLASS!
Just The Facts - www.mygale.org/~jtf98
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[ A p p l i c a t i o n I n f o ]
Interested in joining? We are looking for talented new members to help us
fill the ranks! If you fall within any of the following categories, you
might just be what we're looking for:
* If you work for a software developer, distributor, or publisher!
* If you can supply unreleased games, utilities, or even hardware!
* If you work for an ISP, or other provider of shell accounts, etc!
* If you feel that you have anything else that might be of value to us!
NOTE: WE ARE NOT ACCEPTING COURIERS AT THIS CURRENT POINT IN TIME.
· ─ -·-───────────────────────────────────────────────────────────────--·─ ─ ·
[ C o n t a c t i n g C L A S S ]
Should you wish to make contact with our members, we can easily be reached
via E-Mail at [email protected]
NOTE: WE DO NOT MAIL/FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK.
· ─ -·-───────────────────────────────────────────────────────────────--·─ ─ ·
"Seventy Five rules, Ninety suxxx"