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1 of 1 file sly and shadow

1999 January 28

  • Zip - Windows / Scene software installer
  • The Tentacle, program credits
  • ZaMu, design, art credits
  • Sly and Shadow, audio, music credits
7 items in the archive
  • WORMS ARMAGEDDON - Origin/
  • FILE_ID.DIZ
  • INSTALL.DAT
  • INSTALL.EXE
  • MIDAS11.DLL
  • Origin.nfo
  • UNACE.DLL
[+] Configuration Copy text
■ ▀▄▄▄▄ ▄▄█████████▄▄ ▄ ░ █████▀ ▀█████ ▄▄██▀▄ ▄■ ░ ▐████▌ ░ ▐████▌ ▐██████▌ ▄ ▀ ■▄ ▄▄██▄ ░ █████ ░ ▄▄█████ ▀████▀▄ ■ █ ▐███▄█▌ ░ ░░░ █████ ▄▀ ██████▄ ■▄ ▀ ■ ▄██▌ ▄▀████▀ ░ ░░ ▐████▌ ░ ▐ ▐████▐██▄ ▀▀▀███▀▄ ▄ ▐██▀█▄ ▀▀ █▄ ░░ ░░ ▐████▌░░░ ▀■ ▐████▌███▄ ▄███▀▄ █▌ ■▄█▀█▄████▌ ▀████▀▄▐█▌▄▄███▄▄ ░░ ░░░░▐████▌░░░░░ ▐████▌▐████▀▀████▌█ ▄██▌ ▀████ ▐███▌ ▄████▀ ██▄█ ░░ ░░░▐████▌░░░░░░ ▐████▌ ███▌ ████▀ █ ▐███ ░ ▐███▌ ████ ████ ░ ▐███▌ ■ ░░ ░▐████▌░░░░░░░▐████▌▐███ ▀ ▄██ ████ ░ ████ ▐███▌ ▐███▌ ░ █████▄▀ ░ ░ ▐████▌ ░░░░░ ▐████▌████ ░ ███▌ ████ ░ ████ ████▄▀■▄████ ▐█████▌ ░░ ░ █████ ░░░ █████ ████▌ ▄ ▐███ ▐███ ░ ████▄▀▐███▌ ▐████▌ █████ ░░ █████ ░░░ █████ █████▀ ████▌ ███▌ ▐███▌ ███ ░ █████▌ ▐██▀ ░ ▐████▌ ░ ▐████▌ ████▌ ░ ▐████ ■▀██▄ ▄▀███ ▄█▀ ▐█████ ▄▀█ █████▄ ▄█████ ▐████ ▄▄████▄▀ ▀▀▀ ▐███ ▌ ▀█▀▀ ▌ ░ ▀▀████▄████▀▀ ▐██▀ ▀ ██▀ ▄▀■ ███▌ ■ ■ ▀▀█▀ ▀▄▄▀▀ ■ █ ▄▀█ ▐███ Roy/SAC ▀■ ▌ ▐██▌ ███▌ ▀███▄ ██▀ ▀▀█▀ ┌─────-─·· · ·───────-───────────────────────────────────────────────────────┐ │ - ORiGiN PRESENTS - │ │ - WORMS: ARMAGEDDON (C) TEAM-17 - │ └────────────────────────────────────────────────────────────────────────────┐│ :│ Supplied By : CYPHER & ][ce Release Date : January 28, 1999 .│ Cracked By : DaJackal Game Genre : Arcade Worm Combat │ Packaged By : EViL LiMEYS Protection : OFD's SAFEDISC'D ASS! │ File Format : ACE # of Files : 47 x 2.88 MB │ . .│ : Requirements: P100, WIN9X, 32MB RAM, DIRECTX 6 AND A SVGA GFX CARD :│ │ ││ └──·· ·· ··───-───-────·· · ·────────-─-────[ O R i G i N ]─┴┘ ┌─────-─·· · ·───────-───────────────────────────────────────────────────────┐ │ ■ RELEASE iNFORMATiON ■ │ └────────────────────────────────────────────────────────────────────────────┐│ ││ JTS #2 News Flash: Just The Slags: Part Deux! ││ Read on to see why SKILL & HEMP HOODLUM are lame, and why SKILL is the ││ LAMER behind Just The Facts CLASS charts. ││ ││ Notes: ││ WORMS: Armageddon will see Worms as we know and love it going out with ││ a bang. It enhances the original award-winning gameplay with barmy new ││ weapons, game-enhancing new features and much improved multi- and ││ single-player gaming modes. We have also set up WORMNET, a ││ free worldwide IRC-style network to make playing online easier and ││ more accessible. ││ Martyn Brown, development director at Team17 informs, "Worms has such a ││ cult following that even after Worms 2, more ideas and requests for a ││ sequel just kept flooding in. We decided to let the original Worms ││ concept go out all guns blazing with a final, totally over-the-top game ││ incorporating everything that's ever been asked for and more." ││ Is this WORMS finally 3D ?: ││ "It's the end as we know it". However, there is no 3D version in ││ development, and will not be until several difficult problems are ││ overcome. We have looked at it for two years and remain unconvinced. ││ I hope it demonstrates our belief in the game that we haven't looked ││ to 'cash in' with a quick and nasty 3D version. But we really think ││ that Worms in the form as it is now, has been stretched as far as it ││ can be with Worms Armageddon. ││ │ .│ And Now For Something Completly Different :) │ │ :│ JTS News: │ Yes fellow ELiTES, it is SLAGGING time AGAiN! This time its the turn of │ SKILL dictator leader of CLASS, the person who publishes Just The Facts. .│ And HEMP (HUMPADICK) HOODLUM. ││ REDNECK SKILL and HUMPADICK claimed in their dupe of SIM CITY 3000 - CLS ││ that ours was BETA. Well the ORIGIN release of SC3K is FINAL and we shall ││ now prove it. Not only we will prove its FINAL but we shall also show how ││ the CLS release is not only a DUPE TWICE, but a RAPE as well. We shall ││ show this by not only our views, but by the FUCKTION rules as well!!! ││ Now HUMPADICK (a SKILLESS lackey) claims his DUPE is FINAL and different ││ and he cracked their version. ││ Well we were surprised when we saw this total act of LAMENESS. But we ││ thought we would look at their .exe file to see what the differences were, ││ if any. We now hand you over to Light Bringer one of the most talented ││ coders in the scene. He will provide forensic evidence showing that there ││ is no difference between our version and HUMPADICKS, except a few bytes ││ of text which are nothing to do with the game and GAMEPLAY. ││ ││ ------- Evidence From: Light Bringer --------------- ││ ││ Whoop CLASS released a "Sim City 3000 Beta to Final Upgrade". Wow what a ││ release! Well I must say I was about to shit in my own hat and wear it, ││ as I promised I would do if ours was beta. What did fortune make me say ││ to myself? Let me check their "Final" before having any shit drip on my ││ head. I did a short "fc /b" (by the way I wonder how many guys in the ││ scene know what fc.exe does; I will explain anyway: fc /b does a byte ││ by byte compare between two files). So I renamed the ORIGIN "sc3.exe" ││ to "sc3.ogn" and the CLASS "sc3.exe" to "sc3.cls", put them in the same ││ dir and typed "fc /b sc3.cls sc3.ogn >output". Let me show you the ││ contents of the "output" file: ││ ││ Comparing files Sc3.cls and SC3.OGN ││ 000000BF: 55 00 ││ 000F8FC8: 54 00 ││ 000F8FC9: 68 00 ││ 000F8FCA: 65 00 ││ 000F8FCB: 20 00 ││ 000F8FCC: 33 00 ││ 000F8FCD: 30 00 ││ 000F8FCE: 20 00 ││ 000F8FCF: 64 00 ││ 000F8FD0: 61 00 ││ 000F8FD1: 79 00 ││ 000F8FD2: 20 00 ││ 000F8FD3: 65 00 ││ 000F8FD4: 78 00 ││ 000F8FD5: 70 00 ││ 000F8FD6: 69 00 ││ 000F8FD7: 72 00 ││ 000F8FD8: 61 00 ││ 000F8FD9: 74 00 ││ 000F8FDA: 69 00 ││ 000F8FDB: 6F 00 ││ 000F8FDC: 6E 00 ││ 000F8FDD: 20 00 ││ 000F8FDE: 6F 00 ││ 000F8FDF: 66 00 ││ 000F8FE0: 20 00 ││ 000F8FE1: 74 00 ││ 000F8FE2: 68 00 ││ 000F8FE3: 69 00 ││ 000F8FE4: 73 00 ││ 000F8FE5: 20 00 ││ 000F8FE6: 70 00 ││ 000F8FE7: 72 00 ││ 000F8FE8: 65 00 ││ 000F8FE9: 2D 00 ││ 000F8FEA: 72 00 ││ 000F8FEB: 65 00 ││ 000F8FEC: 6C 00 ││ 000F8FED: 65 00 ││ 000F8FEE: 61 00 ││ 000F8FEF: 73 00 ││ 000F8FF0: 65 00 ││ 000F8FF1: 20 00 ││ 000F8FF2: 68 00 ││ 000F8FF3: 61 00 ││ 000F8FF4: 73 00 ││ 000F8FF5: 20 00 ││ 000F8FF6: 65 00 ││ 000F8FF7: 78 00 ││ 000F8FF8: 70 00 ││ 000F8FF9: 69 00 ││ 000F8FFA: 72 00 ││ 000F8FFB: 65 00 ││ 000F8FFC: 64 00 ││ 000F8FFD: 2E 00 ││ 001078A8: AA A7 ││ 001078AA: BA B1 ││ 001078AC: BC B7 ││ 001078AE: BC A9 ││ 001078B0: E8 E5 ││ 001078B4: E1 E3 ││ 001078B6: E9 E8 ││ 001078B8: F9 F0 ││ 001078BC: BC B5 ││ 001078BE: E9 F6 ││ 001078C0: FD E2 ││ 001078C2: F6 00 ││ 001078C4: B8 00 ││ 001078C6: E4 00 ││ ││ That is a huge difference, isn't it? Well, let me explain what's up with ││ this difference. The first thing at 000000BF, that 55 hex byte, won't do ││ anything to the game since it is in the header. The bytes from 000F8FC8 ││ until 000F8FFD... guess what they mean if you "translate" them into ││ ASCII: "The 30 day expiration of this pre-release has expired.". That's ││ nice of them to leave that in the final. Stupid programmers can't do a ││ good cleanup of the final code. We at ORIGIN, removed that from the .exe. ││ I suppose you already know why. We've got hundreds of complaints about ││ the game maybe being a beta. If we would have left that message there, ││ we would have probably got thousands of complaints. On the other side, ││ what if we removed it? The text is not referenced from anywhere in the ││ code. That means that the game does not use the message. If the game ││ programmers are not able to cleanup their code, we at ORIGIN shall do it ││ for them =). (Its called QUALITY class!). ││ ││ Now about the last 14 bytes: Here is the version displayed in the ORIGIN ││ release: ││ "SC3KBeta102991.1"; ││ and here is the version displayed in the CLASS "final": ││ "SC3final1230981.rc2". ││ ││ The first thing that pops up in my eyes is that the ORiGiN release has ││ the last three compared bytes 0. Why is that? If I look at the strings, ││ the CLASS one is 3 bytes longer. What a coincidence. Did I just say 14 ││ bytes? Well the strings are actually longer than 14 bytes. How is this? ││ The CLASS version string is 19 characters long and the ORIGIN one is only ││ 16 characters long. Well those characters are only the difference, ││ notice the offsets. Look at this: ││ ││ OGN CLS ASCII OGN ASCII CLS STR OGN STR CLS ││ ││ 0010789C: 49 49 I I ││ 0010789D: 00 00 ││ 0010789E: 44 44 D D ││ 0010789F: 00 00 ││ 001078A0: 3A 3A : : ││ 001078A1: 00 00 ││ 001078A2: D6 D6 ╓ ╓ S S ││ 001078A3: 00 00 ││ 001078A4: B1 B1 ▒ ▒ C C ││ 001078A5: 00 00 ││ 001078A6: EB EB δ δ 3 3 ││ 001078A7: 00 00 ││ 001078A8: A7 AA º ¬ K f ││ 001078A9: 00 00 ││ 001078AA: B1 BA ▒ ║ B i ││ 001078AB: 00 00 ││ 001078AC: B7 BC ╖ ╝ e n ││ 001078AD: 00 00 ││ 001078AE: A9 BC ⌐ ╝ t a ││ 001078AF: 00 00 ││ 001078B0: E5 E8 σ Φ a l ││ 001078B1: 00 00 ││ 001078B2: E1 E1 ▀ ▀ 1 1 ││ 001078B3: 00 00 ││ 001078B4: E3 E1 π ▀ 0 2 ││ 001078B5: 00 00 ││ 001078B6: EB E9 Φ Θ 2 3 ││ 001078B7: 00 00 ││ 001078B8: F0 F9 ≡ ∙ 9 0 ││ 001078B9: 00 00 ││ 001078BA: EE EE ε ε 9 9 ││ 001078BB: 00 00 ││ 001078BC: B5 BC ╡ ╝ 1 8 ││ 001078BD: 00 00 ││ 001078BE: F6 E9 ÷ Θ . 1 ││ 001078BF: 00 00 ││ 001078C0: E2 FD Γ ▓ 1 . ││ 001078C1: 00 00 ││ 001078C2: 00 F6 ÷ r ││ 001078C3: 00 00 ││ 001078C4: 00 B8 ╕ c ││ 001078C5: 00 00 ││ 001078C6: 00 E4 Σ 2 ││ 001078C7: 00 00 ││ ││ ││ Now I think it's obvious. The huge difference between the CLASS "final" ││ and the ORIGIN "TRUE FINAL" is that the "final" has the pre-release ││ message and a different version. Now for this difference CLASS released ││ a DUPE. Yes, a DUPE. What the heck? I do not say that CLASS modified the ││ version string, nor do I say that they used our crack, I just say that ││ if I took 10-15 minutes of my time I could modify that version string to ││ say "CLASS.sux0rs". Actually, if you know what ASCII is and know how to ││ add and subtract, you can write "CLASS.sux0rs" yourself in your own copy ││ of Sim City 3000. ││ Well, after comparing the files I tried to use QuickView on both the ││ .exe files. Guess what I found: ││ "Time Date Stamp: 36898d1a" was in both .exe files. Nice. I keep ││ wondering what that means ;) ││ As a final note I hope i did not "mutilate" the English language too ││ badly. ││ And I assume that if CLASS expects problems with anything in the ORiGiN ││ release, they should expect the same problems with their release. ││ Could it be that they are newbies and don't know how to use "fc.exe". ││ But I can't know this and I am almost sure there are a few people in ││ CLASS that do know the way it works and also know what fair play is. ││ ││ ------- Evidence From: Light Bringer --------------- ││ ││ As we can see there is no difference at all GAMEPLAY wise. The only ││ difference is a few strings which are not used within the game at all! ││ However we decided to go back to the cracker of this fine game to see ││ what he had to say about the CLS dupe. ││ ││ ------- Evidence From: Merlijn (DVNISO) --------------- ││ ││ As anyone, I was curious about the "store final" release of SC3K. I ││ downloaded the "beta to final" update and compared it to our version. ││ I noticed some differences: ││ - We removed the "prerelease, beta" text to avoid ragging and shit. ││ This text was present in the class release. ││ But most important: the code segment was identical!!!! This means that ││ the actual program was identical to our version. This is something ││ I did not expect! In this code segment, I patched 3 bytes to do the ││ cd-check thingy. The class version had the exact same 3 byte patches. ││ This is kind of unexpected as I do something with the "getdrivetypea" ││ windows API that few other people do: ││ Original code: ││ call GetDriveTypeA ││ cmp eax,05 (05 means cd-drive) jnz offsetMy crack: ││ call GetDriveTypeA cmp eax,03 (03 means harddisk) ││ jnz offset ││ ││ It's possible they came up with the same solution, but it's unlikely. I ││ remember that the 2 other byte patches where somewhat unregular too. But ││ class had the same patches here 2. ││ My guess is that they are full of shit. I don't really care if they ││ (ab)use my crack, but the fact that they have must mean only one thing: ││ they knew the exe's where identical! ││ Another remark about the size of their release. They shrunk it to 50 ││ disks. As you can remember, we could have done the same but decided not ││ too. The only way this game comes below 50 disks, is if you fuck around ││ with the quality of the sound or remove some of the sfx. I'm curious ││ what class did. Whatever it was, it is probably in violation of their ││ own fucktion rules. How lame can you get? What has happened with Class ││ and their quality? ││ ││ Merlijn ││ ││ ------- Evidence From: Merlijn (DVNISO) --------------- ││ ││ As you can see not only is the GAME the same but the CRACK is the same as ││ well! We are not going to say they STOLE our crack as we can never know ││ for sure. But one thing is for sure and that is HUMPADICK the cracker of ││ the CLS DUPE, has not been known for his cracking skills. Where as Merlijn ││ is KNOWN throughout the scene as being one of the best crackers around ││ and equal to almost anyone else. ││ Also more evidence comes in the fact that one top scene group did an IND ││ release at 50 discs and stated that the ORIGIN version was indeed FINAL. ││ So you see not only did CLASS DUPE once but they also DUPED the IND which ││ we consider a RAPE as SFX sound is missing from it. Thus the CLS DUPE is ││ in fact a DOUBLE-DUPE and a RAPE as well! ││ ││ Now the evidence that is presented here is from ORiGiN members, we admit ││ this totally up front. But we have also shown how other crackers, from ││ other groups can check this for themselevs. So you see we are not trying ││ to HIDE anything, unlike CLS who are trying to HIDE everything! But to ││ prove this beyond a doubt we shall refer you to the FUCKTION rules, rules ││ which SKILL and CLASS profess to abide by. ││ ││ Rule 8 is the rule we shall examine first: ││ 8.In regard to games distributed in the United States that are LATER ││ distributed in Europe or vice versa under the same or different name / ││ publisher. These games if released AFTER another group's release are ││ counted as DUPES unless it can be proven that there is a clearly ││ noticeable PLAYABLE difference in the latter release (eg. new levels, ││ enhanced graphics, or other new features). ││ ││ As you can see it clearly says PLAYABLE difference. Something the CLS ││ DDR (DOUBLE-DUPE RAPE) does not have. There are no PLAYABLE differences. ││ So, as you can see the CLS version is a DUPE. But now let us look at ││ rule 3 from the FUCKTION rules co-developed by SKILLESS. ││ 3. Sound effects WILL and MUST be included. ││ ││ Well CLS ripped out loadsa SFX sound in order to RAPE the DDR version to ││ the 50 disc FUCKTION limit, thus this is what is known as a RAPE. ││ So as you can see the USA leadership of class, SKILLESS and HUMPADICK ││ have no morals about DUPEING and DOUBLE DUPEING and RAPING other groups ││ QUALITY releases. In fact CLS were actually finalised this month on one ││ of their releases so, it is they who should be accused of releasing BETAS ││ if anyone should be! CLASS have many cool members, like CATMAN for ││ who suggested we should look into the CLS dupe this way. But the ││ leader, SKILL dictates the group policy and his bum chum HUMPADICK ││ helps to keep the propaganda going, when SKILLESS has no GUTS to come ││ speak for himself. It is not surprising that no CLS cracker, that usually ││ cracks for CLS, cracked this DDR. Maybe that was because none wanted to ││ be involved with such LAMENESS. But if these people continue to stay in ││ CLS then they will have to accept that the LAMENESS of SKILL and HUMPADICK││ will tarnish them as well. And it is for these people that we feel ││ truly sorry. ││ But the biggest LAMENESS of this whole situation is that the scene had to ││ suffer endless debate about the status of our SC3K FINAL. This cannot be ││ put down to ORIGIN, as we did claim within the NFO that this was the FINAL││ version and indeed at the same time a senior class frog said the same. ││ Also DDR files filled the many sites with crap and lameness from class. ││ This also trickled over into the ISO seen where an old name was ruined by ││ HUMPADICK as well. ││ It is often claimed that ORIGIN starts trouble. Well this is not true, ││ we actually avoid it. But if attacked we shall always defend ourselves ││ against the LAMENESS of the scene. And we shall always, yes always ││ FINSIH IT! ││ ││ ││ Now back to SKILLESS and his LAME JTF charts. ATM the coder of JTF has ││ claimed that SKILL only collects the NFOS for JTF and that someone else ││ types the fiction. Well we think ATM has been lied to by SKILLESS. And as ││ per usual we shall prove it! A recent chat between CYPHER and HUMPADICK ││ in a public channel on IRC was as follows: ││ ││ <hrmph> skill gives you points out of pitty <<< Spelling HUMP! ││ <CYPHER> Hump: So you admit SKILL does the charts :) ││ <hrmph> did i ever NOT admit it? ││ ││ As you can see the admission by the personal bum chum of SKILL and the ││ arrogance in which the charts are run, 'pitty'. Shows that the REDNECK ││ SKILLLAME does indeed do the charts, and lies to others that he does not! ││ For those who missed the previous facts about JTF we present them once ││ again for your enjoyment! ││ ││ SKILL, not content with his crew CLASS ruling the horsy game releasing │ scene, has decided to use his ideas in Just The Facts as a propaganda .│ device for promoting his group. This would not be so bad. Except he does │ not put his name on the charts, and he claims that they are independent │ and objective. How do we know he does the charts? Well even his own group │ members say so! The code is even coded by, a CLASS member, ATM for SKILL, │ as he cannot code himself (LAMER). SKILL is the LAMER behind Just The │ Facts. │ .│ Now let us examine the propaganda he uses to make his group number #1 │ month after month in Just The Facts. Last month in December, ORIGIN │ released the most awaited major games and many other releases. Yet, we .│ finished second by some way! We are very surprised by this. So, we decided .│ to look at how these charts are calculated to see if it all added up. :│ First of all, we are surprised to see the scores given for the games we :│ released. :│ ││ For example, Football Masters 99 got 4.5 points where as Player Manager ││ 98-99, a similar game, got only 4.0 points. Maybe because Football Masters ││ 99 is a superior game? No, actually it is inferior. A better score would ││ be Football Masters 99 4.0 points and Player Manager 98-99 5.0 points, but ││ then what would SKILL know about games from LIMEY land. It is so long ││ since he had any! We also thought the score for Magic and Mayhem is a bit ││ stingy as well; it deserves at least 8.0 points. Starsiege: Tribes is a ││ . major release, and it should get 7.5 points at least, if not more! The ││ . inaccuracies within SKILL's bullshit confounded us more when he managed to ││ forget all about our Thief trainer that we did. This shows the lack of ││ . care for other groups' work. Also, the biggest thing that we laughed at is ││ his minus points for the Gangsters Trainer fix. Well, this makes us laugh ││ as many trainers get released these days that do not work correctly, if at ││ all, and, at least, we bothered to re-release it. But, that is not why we ││ . laughed. We laughed because it BREAKS his own rules. As it clearly states, ││ points will be deducted for GAME releases, not TRAINERS. In other words, ││ he cannot keep to his own bullshit. No changes there from SKILL GIMP. But, ││ the biggest surprise is our Pinky and The Brain release. We had called the ││ company that made this game, and they said themselves that it is ││ . Adultware. So, this is obviously a piss-poor attempt at fixing the points ││ so CLASS can win, as it is the only way they could that month. His fixing ││ even by his own fucked up rules lost ORIGIN at least 9 points, if not ││ : more, that month. Which would have made ORIGIN the top group for that ││ : month by his own fucked up rules, of course. ││ │ ││ │ Now let us examine the same treatment he applies to his group CLASS. ││ │ Biggest surprise is the score for War of the Worlds; it received 8.5 ││ │ points. Apparently, according to SKILL, this is same as our Thief, which ││ │ is voted Innovative Game of the Year 1998 by the TRG readership (review ││ │ scores which he also publishes). Well, we have to say that this game is ││ │ nowhere near as good as Thief; it is not even in the same ballpark. We ││ │ would give it the same score as our Rival Realms, a similar game, which ││ │ received 7.0 points and that is being fucking generous. Next is Snowmobile ││ │ Racing, a game with only 4 levels; thus, we give it one point for each ││ │ level, unlike his whopping 5.0 points. The next joke is Top Gun: Hornet's ││ │ Nest also from CLASS with 8.0 points. Well, this game is not regarded as a ││ │ major flight sim by anyone except SKILL. Our Ultra Fighters received 7.0 ││ │ points; we shall give Top Gun the same score. When ORIGIN had released ││ │ hunting games, SKILL gave those titles only 3.0 points. CLASS had released ││ │ Trophy Buck; it received 5.5 points. Well, now that we know hunting games ││ │ are getting full points. We decided to release one hunting title this ││ │ month, and we expect full points for our Natural Fawn Killers release, ││ │ like Trophy Buck did. Not to mention Carnivores, also a hunting game, from ││ │ CLASS received 6.0 MASSIVE points. Then, we come to Luftwaffe Commander, ││ │ another flight sim, getting 8.0 points. We shall have to reduce that to ││ │ the usual 7.0 points. In sum, CLASS's unfamiliar, subpar titles received ││ │ more points than ORIGIN's anticipated, hit titles. ││ │ ││ │ But, the biggest lame fuck up from REDNECK SKILL is giving CLASS points ││ │ for their RECOIL trainer, and, then, stating PARADIGM's release is BETA. ││ │ Surely, this trainer cannot count as it is for the BETA version. As we can ││ │ see, it does. Why is this a fuck up? Well, if fixes for trainers get minus ││ │ points then a re-release for the RECOIL trainer will have to occur for the ││ │ FINAL version, thus CLASS have lost points for this lame attitude by SKILL ││ │ GIMP. As they say, what goes around comes around. But, ORIGIN will not be ││ │ as mean as we believe mistakes happen, so in our view it is no points ││ │ gained and no points lost! Thus, CLASS would have had 5 less points as a ││ │ result. ││ │ ││ │ The scores originally presented by SKILLESS came to: ││ │ CLASS +70.5 ││ │ ORIGIN +65.5 ││ │ PARADIGM +53.5 ││ │ ││ │ With adjusted sensible scores and 20 points deducted for CLASS because of ││ │ SKILL's CHEATING lameness at trying to make CLASS #1 every month because ││ │ he is the leader, the score now comes to a sensible, realistic score: ││ │ ORIGIN +74.5 ││ │ PARADIGM +53.5 ││ │ CLASS +45.5 ││ │ ││ │ Also, I am sure if PARADIGM and RAZOR checked their releases over the ││ │ month/year, they would find SKILL LAMER has fucked them on a regular ││ │ basis. Now some may say this is sour grapes by ORIGIN. Well, it is not. It ││ │ seems we are not the only ones who think his charts are REDNECK crap ││ │ because even his own friends in CLASS do not rate his poor excuse for ││ │ charts. PROZAC has stated he wants to start his own charts. At least, he ││ │ has the guts to put his name on them! ││ │ ││ │ There will be the usual crap in Just The Facts next month about how SKILL ││ │ LAMER is not the guy and rubbish like "oh no mon ami it is not poor ││ │ Mr. Skill" and so on. But, it is a known fact in the scene that he ││ │ publishes that piece of trash, Just The Facts. ││ │ ││ │ Just The Facts = SKILL = LAME REDNECK FUCK ││ │ ││ │ Just The Facts? More like Just The F00LS! ││ │ LiMEYS R US ││ │ ││ └──·· ·· ··───-───-────·· · ·────────-─-────[ O R i G i N ]─┴┘ ┌─────-─·· · ·───────-───────────────────────────────────────────────────────┐ │ ■ iNSTALL iNFORMATiON ■ │ └────────────────────────────────────────────────────────────────────────────┐│ │ ││ │ Unzip it and then run the installer or manually unace it (you know how by │ │ now :) and then run REGSETUP.EXE to setup the reg entries and then run :│ │ WA.EXE to play........... On some soundcards you may hear a clicking noise ││ │ repeating in the background, if this is the case make sure the ambient ││ │ sound is switched off in the options...... ││ │ And BTW.. OFD YOUR ARSE IS MINE NOW FOOL!!! :P ││ │ ││ │ DaJackal ││ │ ││ └──·· ·· ··───-───-────·· · ·────────-─-────[ O R i G i N ]─┴┘ ┌─────-─·· · ·───────-───────────────────────────────────────────────────────┐ │ ■ GROUP NEWS & GREETiNGS ■ │ └────────────────────────────────────────────────────────────────────────────┐│ ││ ORiGiN NEWS: ││ ─-───·· · ── ││ ORiGiN is STiLL looking for GOOD FREE HARDWARE suppliers. Contact us NOW! :│ :│ ORiGiN is looking for GAME SUPPLiERS in North America, United Kingdom, and │ Germany. Contact us NOW! │ │ ORiGiN will always PAY back the full retail cost of any originals supplied .│ to the group because we believe you do not get something for nothing! │ │ We are also looking for MEMBERS in the ARABiAN GULF. Contact us NOW! │ │ Please feel free to contact us about any NEW ADDONS, ORiGiNALS, or PATCHES. │ Only officially licensed and authorized ADDONS are accepted. │ │ JOiNiNG ORiGiN: .│ ──··───────··── │ ORiGiN is ALWAYS looking for talented PEOPLE to be part of the team. :│ We need people to do any of the following: .│ │ │ Do you work for a software house, store/shop, distributor, or publisher? :│ Site-Ops must do more than run a site; can you help in other ways? :│ Do you work for a fast ISP and/or can supply fast shell accounts? ││ We are searching for quality phreakers; are you a BB guru? ││ Can you supply un-released games, utilities, or hardware? ││ All trainer gods, can you do MEGA trainers for ORiGiN? ││ Can you donate something else of value to the group? ││ : ││ Group Greetings: ││ . ────-────-────·· ││ AVALON - CORE - DEViANCE iSO/PSX - FUSiON - iSOCD99 - iSOLATiON - KALiSTO ││ . SAC - SKELETON - UCF2000 - X-PRESSiON ││ : ││ │ Special Greetings: ││ │ Al Capone, Big Balls, Dutchman, Gambler, Hoppermania, Marauder, Markgoh, ││ │ Merlijn, Shinobi, Tech, Toast, and everyone who called Mirage ││ │ │ │ People Greetings: ││ │ ─-───·· · ───·· · ││ │ Angwee, Animal & Dogfriend, ATM, Beep, Beowulf, Bluewater, Boltz, Butcher, ││ │ Cyric, Devil, DDT, Fallen Angel, Grudge, Hankman, Hoson, Jammer, Jaydee, ││ │ Joker, LGB, Luvie, Magnetic King, Manhunter, Miramax, OFD, Pale Horse, ││ │ Riptide, Rotox, Sektiod, Sensi, Smokey, Snoop-Maverick, Spaz, ││ │ Spectral Illusion, Teacher, Temp, The Blue Adept, Trainman, Waynekerr, ││ │ Wolverine, Xades, and Zoldan ││ │ ││ └──·· ·· ··───-───-────·· · ·────────-─-────[ O R i G i N ]─┴┘ ┌─────-─·· · ·───────-───────────────────────────────────────────────────────┐ │ ■ ORiGiN MEMBERS & NET DiViSiON ■ │ └────────────────────────────────────────────────────────────────────────────┐│ ││ MEMBERS: :│ ──·· ·── .│ Axen DJay Luvie The Krazy Nomad │ Blitzkrieg Dread Mad Devil The Renegade Chemist :│ Bud Bundy Gee Money Mad Turnip The Tentacle .│ Butcher Genesis Mr. Puppy 3D Thor │ Cypher Goatass Pletch Tklp │ DaJackal Gogolie Possible Tragik │ Daloner ][ce Powertool Wadood │ Dark Rebellion Koka Recoil Wideon │ Delta Letterman Rosco X-Con │ Deth1666 Light Bringer Sick Zamu .│ Diztork Loke Tharizdun Zip :│ │ . TRADERS: │ ──····── .│ . Fertile, Moonsabre, Mr. Pumpkin, Redman, SacX, and Tirre :│ ││ . ORiGiN HEADQUARTERS: ││ : ─-───·· · ──────·· · ││ : WHQ TV XXX.XXX.XXX.XXX T3 TV Staff ││ │ USHQ BHZ XXX.XXX.XXX.XXX T3 BHZ Staff ││ │ UKHQ DLD XXX.XXX.XXX.XXX T3 DLD Staff ││ │ CHQ NPT XXX.XXX.XXX.XXX T3 NPT Staff ││ │ ││ │ NOTE: If a site is not listed above, then that site is NOT in ORiGiN. ││ │ Beware of fake ORiGiN members, anyone not listed is NOT in ORiGiN! ││ │ ││ └──·· ·· ··───-───-────·· · ·────────-─-────[ O R i G i N ]─┴┘ ┌─────-─·· · ·───────-───────────────────────────────────────────────────────┐ │ ■ HOW TO REACH & CONTACT US: ■ │ └────────────────────────────────────────────────────────────────────────────┐│ :│ ORiGiN IRC Chat Channel :│ ─-───·· · ─────────·· · .│ Connect to an Efnet IRC │ server, then join our :│ channel. /join #ORiGiN │ .│ ORiGiN Supply E-Mail .│ ──-───·· · ─────·· · .│ : [email protected] :│ . ││ ORiGiN Web Page ││ . ──-───·· · ──·· ││ : N/A (Stop Asking) ││ │ ││ └──·· Who Dares Wins ·· ··───-───-────·· · ·────────-─-────[ 27-JAN-1999 ]─┴┘ "Always Ahead Of The ClASS"
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