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2 of 6 files elegance

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2005 June 19

Prison_Tycoon_Read_NFO-ELEGANCE.
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. . _ _ __ : . //__/ . : \__\ E : _ | | _ _ _ __ __/\_\ | L __ _ _ | /_/\__ __ _ _ || (_) \|_ \__\\ _|/ (_) || | \/ E /__/ \/ | ' | _____/\ /\____ ____/\ G : / _ \_/ / _ \______/\ _ ___/\ _ _____ /\________ ______ _/ / / / / / _ \ ______ \_ _ \_/ ___ / _ \_ \ _____/ /__ ____/\ \ \/ _ / / / l \/ / / \____ _ \______ /____ _ \____ \_ / _/ / /\ | \_ ____/ . \/ _ ______ /_______\ ___/\______\________ /____ _ : \/ \/ . \/ | . _ _ __ A . | | _ _/| //__/ |\_ _ | _ _||_( )_ _\ | \__\ N | /_ _( )_||_ _ \/ | | \/ | C __ _ _ | : \__\\ : ` E /__/ ' ` . ' : _ . _ \ . . / _ . . _ \ : :. : / _. | ::::.. | ._ _\| | :::::::::.... | |/_ __ __/\__ _ _ __|_\\ `------------------------ - --' //_|__ _ _ __/\__ __ | (_) \\_| Prison Tycoon (c) ValuSoft |_// (_) | : : . supplier..: Elegance release date...: 07/19/2005 . cracker...: Elegance game type......: Strategy . . : protection: So Long & Farewell image format...: BIN/CUE . : | :. ..::: | `-- - _ _ _ .------------------------ - --. _ _ _ - --' \\|| ::::'' r e l e a s e ||// ___/\ _ _____________| :' i n f o . |_____________ _ /\___ | \/ `--- - - \/ | : : . PRISON TYCOON allows you to build and run your very own correctional . facility from the comfort of your own home, on your PC. Control the layout of your prison buildings and the arrangement of the rooms and facilities within them. Place dormitories and cell blocks, mess halls and gymnasiums, but don't expect to be able to build death row right away. When you begin you will have a low security rating and must, with effort and managerial skill, improve your prison, maintain inmate discipline and increase your security to maximum. As time passes more inmates will arrive and you must deal with each new influx as they step off the prison bus, all of them needing to be housed and fed. Raise funds for the upkeep of your inmates, staff and facilities by building on- site factories where your inmates can work. Will you rehabilitate offenders by allowing them learn trade skills or educate themselves while in prison, or discuss their issues with the prison Therapist? Or will you simply send in the guards to quell unrest... . http://www.prisontycoon.com . : . : | :. ..::: | `-- - _ _ _ .------------------------ - --. _ _ _ - --' __ \\|| ::::'' r e l e a s e ||// __ ___ __( )__________| :' n o t e s |__________( )__ ___ | (__) `--- - - (__) | : : . When we reminisce, ignorance was bliss, back in the days when the magic . existed. It'll never be the same as it was, because the way it was, was just another day in the maze of a myth. We all had a lot of fun, living life on the run. Never had a chance, to pause, to get a better glance. Everything was fun, and everything was fast. At the time we never even thought it would last. When you have the mind of a man in the middle, the scene is just a big fat riddle so figure it out. All these new kids are always thinking that they know, every little thing there is to know, but they don't really know, you know? The real scene, some people get it. For some it's just a glove, that really never fitted. For us we just wanted the good old days back. We've been addicted to the taste of hoping they could last. And now over twenty years have passed. So come and take a look at where the real scene's at. Before we go any further, a quick word from our main man "friendster." <friendster> i watched hide and seek again <friendster> and it really freaked me the fuck out <MadBiker> lol <MadBiker> friendster you read a where's waldo book and cried <friendster> that's not funny. Ah, come on bro, it's a little funny. We've had alot of fun with Elegance, haven't we? We've had lots of memories... remember when "MadBiker" actually rode a bicycle to get a game, because his car was in the shop?... <MadBiker> i had a backpack and my laptop was in my bag, and it was powered on and RAR'ing the game (i was on the way back from the store) <MadBiker> and i wanted to see how far done it was so i was trying to get it out <MadBiker> so i was like reaching back, biking with one hand, trying to turn <MadBiker> and i was swerving violently all over the place <MadBiker> and then randomly the front wheel of the bike came off and the bike went crashing down and i flew over the handlebars <MadBiker> the front brake broke off the bike, the wheel was physically seperated, and a car almost ran me over. i was in the middle of this main street sprawled out with the bike all busted. <MadBiker> it wasn't even my bike either dude, it was my friends, and i did $127 of damage to it. most ridiculous supply accident ever. Now THAT is dedication! Maybe you just "had to be there," but we laughed for hours. The funniest part about this was, we had a conversation just days before - joking about how hardcore sceners would be releasing their games. That ISO, to us, is priceless. Running a group is about balance. Have fun, but never too much fun... for it's never good to be extremely lax. However, not having any fun at all would defeat the purpose of this hobby, wouldn't it? Be professional, but don't be afraid to let loose. Be more than just a group, have image, and have personality. Lend us a few ticks of your clock, and we'll let you get back to rebuilding the scene... See no evil, fear no evil, speak no evil, hear no evil. If you don't bring that stuff around you, you won't have anything to worry about. This has been the motto of our group since we started. We have tried to be a righteous group, a courteous group, a sincere group, a moral group, a leading group, and above all, a secure group. When we say leading, we do not mean "we release more games than you do," either. By leading, we mean we've tried to lead the younger less experienced sceners, and tell them about their mistakes and shortcomings so they can learn from them and grow. We tried to point out obvious flaws that we saw in groups' security, and tried to lend a helping hand to everyone with our insight. We didn't point out such shortcomings in an attempt to say "We're better than you," or in any attempt to get people to look up to us in a way they didn't others. We did what we did because we sincerely believed in what we were saying and were seriously troubled by what we saw. We wanted to save the people who partake in the same activities we do when we saw they were at undue risk. At the end of the day, it seems like our message of security played true. As the curtains came crashing down around many of the other major game, movie, and console groups, ELEGANCE remained untouched, and untouched for many reasons. We're not going to try to say anything remotely along the lines of "We told you so," because we feel that many other sincere sceners felt the exact way that we did throughout this group's existence. Any of these guys could have told you what we've publicly said also. But what we hope is that it's now clear to everyone who may have not seen the full picture before, that things need to change in this scene. Groups wanting to be "elite" and trying to get affiliated on all the big topsites are not what this is all about. We never affiliated a single topsite, not one - we had no need to. We were not in this for access, sites, fame or glory. Such practices do nothing but make you and your group insecure to the most extreme levels, as can be seen by the recent events of "Operation Site Down." Our releases were spread perhaps a minute or two slower, but what kind of price is that to pay, especially in a scene where minutes and seconds no longer matter? Competition will likely never exist again, at least on that level. Don't affil sites, plain and simple - we've proved that releases will still be spread, for you're reading this NFO file right now. Oh, wait, we suppose that would be a bad example - we forgot about the lovely NFO-posting sites... and you don't want us to open THAT can of worms. Think with us, for a minute. Isn't it interesting that over the past year we've been around, NO ONE in the scene has a clue as to who we are? Anyone who says they know who we are is lying to you - nobody truly does except the few people involved. No other major groups in the scene know, not any siteop, not any friend, nobody. This completely isolated us from the rest of the scene world, and yes, it makes it difficult to be a "top" group, but it CAN be done. We wanted to show the rest of the scene that a group could succeed and thrive while operating securely, safely, and wisely. We feel we have succeeded, but also failed. Succeeded in surviving yet another bust, but failed to save so many others and catch the scene's attention enough to cause a true change. At least we can say we tried. Hopefully the message of heightened security will be felt now, if it was not before. Operate as we did, and you will be around for a long time. Just remember, that you will sacrifice MUCH if you want to truly be secure. Perhaps this is the answer to the equation - the scene is less fun when you sacrifice more, and in today's scene... that's what is absolutely necessary - top-notch security. Honestly, to us... it's not worth it anymore. Anyone that decides to continue will have our utmost respect, as well as anyone else willing to step up to the plate and accept the challenge. We look forward to seeing you bravehearted fellows, and wish you the absolute best. Respect. Props. Love. Give these away when they are due. An opposing team is not your enemy, but your friend - learn from them and give them these three things when they've shown excellence, brilliance, talent, and security. We've lost our scene spirit! Group X would love to see nothing more than Group Y showing appreciation for such hard work (there's no escaping hard work, it is inevitable to play in the PC scene today!) Realize that you AND your competition are going to make mistakes down the line. Accept it, and expect it. Expect to release a non-working crack, and expect your competition to do the same. Be able to take criticism just as you give it, and when you do give it... do it constructively. We tried to keep all that we felt was "evil" in the scene as far away from us as possible, and it seemed to have played out. We hope that this ends an era in the scene - an era of desire and flaunting. Sceners have been partaking in this activity for all the wrong reason in the recent years. The true goals and morals have been lost. Some of the "oldskool" sceners who think they were/are "scene gods" have led the new flock of young sceners completely astray, sadly enough. This isn't a game, these are real lives. Security doesn't matter? You don't care? It's just releasing games? RELAX? The people saying these things are introducing themselves to a brand new color right now, ironically, a bright one. That's unfortunately the only part of their future not completely dark and grim. And they wonder why it's called "Agent Orange"... We've said all we have to say about scene security over the past year, and if you still don't get it, then it's probable you never will. We just hope that you won't be hurt too badly while you're in prison - it's literally where you'll end up. For example, a foolish leader of another group said to us once, "It's just for fun, you need to relax!" when we tried to inform him of severe insecurity within his group. The aforementioned leader is now one of the casualties of "Operation Site Down." Finally, we are taking this release to announce that both ELEGANCE as a group, and all of it's invididual members are permenantly throwing in the towel. We've seen enough in this modern day scene. We've said all we have to say. All of our members have been here long enough to remember a different landscape in the scene where things were built on honesty, loyalty, friends and then fame/glory. Today, it seems to be completely backwards. All we can hope for now is that someone will listen to the words of wisdom coming from people who have probably been here a bit longer than you have (and perhaps even longer than we have!) Don't take what we've said negatively.. but positively, constructively. Every group has potential, and we certainly didn't live out ours, nor did we live up to our "brand name" of "elegance" release-wise. We would have liked to give you the best of both worlds, believe us. Live out your potential, whether it be in the scene or not. Seek knowledge, but seek wisdom first. Knowledge is of the past, and wisdom is of the future. Mold everything around security, but realize there is ALWAYS a risk... no matter what. A myriad of thank you's go out to everyone that has made this scene an enjoyable one over the past two decades, and those who have stayed true to their values. Our scene experience is irreplacable and the memories will live forever. It has been an honor to work with so many talented individuals. It's been fun! Take care. Cheers. And as always: Enjoy! - Elegance PC, 2004-2005. INSTALLATION INSTRUCTIONS: - unpack game with your favorite extraction tool - either burn/mount image - install . - play . . - feel for your scene friends who will be going to prison . : . : | :. ..::: | `-- - _ _ _ .------------------------ - --. _ _ _ - --' \\|| ::::::::::''' ||// | :::::'' | . | ::' | ' _ | : E L E G A N C E | |/ _ | . _ __ :_ _ _/_| | 2 o o 5 \/// /\ |_/ _____:_ | /____/ \ _ _ _ _ _ _._/ .| | "Injecting that oldschool \ \ // | || ` flavor!" \___ \/ _/\____| | _/\________/\_______ _ _ : _\ ____ _ '_\ ____ / ______// . | _/ ___/_ _/ ___/__/ \_ \_ : | _// / / _// / // / / | | \ _/ _/. \ _/ _/\ _/ _/\ S! | ________ \ _________|. \ __________\ __________\__________ | _/\___) _/\_____ _ \/ _ || \/ \/_____ \__ _ \___\ _ _\ ____/ \ |: . /\_ _/ _ ./ / .// /_____/ ___/_ _|_ |__/ \\ _// / // / // / // / / ' \_____|\______\\ _/ _/ / _/\ _/ _/\ _/ _/\ : _._ __ \_____________ /\_______\___________\ __________\ _ _ _ _ /\__\\ \/ . . \/ \\/__/ ..:: | | . ...::::::: | `-- - ------------------------'
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