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1 of 1 file bionix labs

Emulating EDITOR.EXE in DOSee.

Use these tabs to make adjustments to the emulation

If the emulation is taking too long to load, you can turn it off.


Reload DOSee to launch the DOS prompt

Applying changes will reload the page and reboot the emulator





Changes are not applied until the browser tab is reloaded





DOS programs need a keyboard for user input
Some common keys used in DOS programs

ENTER to select or continue
ESC to navigate back or exit
are often used to navigate menus


Emulation too slow?
Set the emulator to use maximum CPU speed

Emulation too fast?
Set the emulator to use the 8086 CPU configuration

Experiencing graphic or animation glitches?
Set the emulator to use VGA only graphics configuration

Need to turn off the audio?
Disable sound card support

Have no audio?
  1. Try SoundBlaster 1.0 hardware
  2. Try Covox Sound Master hardware
  3. The song or audio file maybe missing from the program
  4. Audio may not be supported
    Unlike other systems of the era, audio for DOS was unfortunately complicated for both programmers and end users alike. A lot of early scene software didn't bother including it. While those that did often didn't test it on all the hardware they supposedly supported.


DOSee pronounced dos/see, is our emulator used to run MS-DOS based software in your web browser.

MS-DOS (Microsoft DOS) was the primary operating system used by PCs during the 1980s to the early 1990s and is the precursor to Microsoft Windows.


DOSee is a slimmed down, modified port of The Emularity.

The Emularity is a multi-platform JavaScript emulator that supports the running of software for legacy computer platforms in a web browser. It is the same platform that's running emulation on the Internet Archive.

EM-DOSBox is a discontinued, high-performance JavaScript port of DOSBox that is applied by The Emularity for its emulation of the MS-DOS platform.

DOSee uses BrowserFS ZipFS and ZipFS Extras to simulate zip file archives as hard disks within EM-DOSBox.

DOSBox is the most popular MS-DOS emulator in use today and is frequently used by commercial game publishers to run games from their back-catalogues on modern computers.


DOSee, built on The Emularity, EM-DOSBox and DOSBox. Capture screenshot and save function built on canvas-toBlob.js.

7 items in the archive
  • EDITOR.EXE
  • FILE_ID.DIZ
  • INTRO.EXE
  • INTRO.NFO
  • RAZOR.EXE
  • SAMPLE.DAT
  • _._
[+] Configuration Copy text
INTRO.NFO - 7/7/93 ------------------ (Intro Version 1.0) RE everyone! Styrac here with a just completed intro for use by RAZOR 1911. This little file just mentions some quirks, etc. on how to use the program to put high-quality intros on your releases. Most of the editor should be pretty self-explanatory (look at it this way- if you can't figure out what 'save' does then you need to get a mac or something...:), so I won't go into much detail. BTW- I didn't add sound 'cuz FM sucks and .mods take up too much damn room for just an intro.. :-) All the lines will be centered for you automatically by the intro. Just type them in anywhere on the line. If you *want* a line to NOT be centered just pad the appropriate side with a non-usable character (i.e. _). The editor treats such characters as normal characters, but it will show up in the intro as a space. Thus, the line "__abcd " would show up in the intro as: " abcd " (note the abcd is *not* centered). Easy enough, eh?? Ummm.....you just need the file EDITOR.EXE to make an intro. It contains all the data in itself to make an intro (how convenient!). RAZOR.EXE is just a sample intro made with the editor so you can see what an intro looks like in its finished form. The SAMPLE.DAT file has the message text in that intro so you'll have an example of how to enter text. It is very important to hit the @ key on the last line of your message to restart the text! If you don't, the intro will just display garbage after the text runs out (I think :). That should be plenty to get you started. If you have any trouble, questions, or just wanna talk, drop me a line via Agents of Fortune (you *should* have the #...:-) Or, send mail over the Internet to: [email protected]. Or, you might be able to catch me on IRC- use "/msg Styrac Let's talk intros!" or something like that to find me. Enjoy, all! Hasta.... Styrac // Bionix Labs Coder '93
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