Outworld BBS (1b) by CaloDox
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18:05:52
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Last modified
MD5 checksum 98cc799049f076167f0ff7e16689041e
Mime type
Download outworld_bbs1b.zip
Size 7 kB
5 items in the archive
- ADDY.NFO
- CALODOX.NFO
- FILE_ID.DIZ
- OUTWORLD.EXE
- RELEASES.NFO
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·∙-■[ C A L O D O X ! ]■-∙··
·········∙-■[ Outworld BBS-Addy ]■-∙·········
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■[ What ? ]■······························································■∙
This is the bbstro of Outworld.
Relax and enjoy !
■[ Who How ? ]■···························································■∙
I (Dake) coded it in full-asm, of course ;). You've probably seen
that i've used a sort of gouraud-shading with glenz. The objet
(made by Shrike) has 132 points and 252 faces. Ansi at the end, is
also of Shrike...There're 3 palettes in this addy, if you launch
it again, colors change..(not always, depends when the programm
is launched)
The effect behind the 3D objet is just a zoom (x2) with some blur
and fading...if you think it's slow, don't blame me, there're lotsa
of SHR for each pixel..
■[ Where ? ]■·····························································■∙
Launch it on a nice PC. It needs at least a 386 and 190k of memory...
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