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Evil Island. by Myth

54 of 110 files myth
4 items
  • install.bin
  • install.exe
  • myth.acm
  • myth.nfo
  • Zip / Windows   Install program
  • 482 kB   DOWNLOAD   SHARE
Preview screenshot of the production
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         Evil Islands - Curse of the Lost Soul (c) Nival Interactive
 
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     ░  SUPPLIED BY : MYTH SWEDEN      RELEASE SIZE : 46 * 2.88MB      ░
     ░  CRACKED BY  : MYTH TEAM        RELEASE DATE : 29/Mar/2001      ░ ▄
     ░  PACKAGED BY : MYTH TEAM        PROTECTION   : CD checks        ▓▀
     ░  FILE FORMAT : ACE              GAME GENRE   : RPG              ░
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     ░  SYSTEM REQ'S: Win9x, PII-300, 32 MB, 220 MB HD, 3d card,       ░
     ░                soundcard, DX8, DXMedia                          ░
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    Join us now, see below for details ... ALWAYS READ THIS NFO

    Game Notes:
    ~~~~~~~~~~~
    
    Genre and style
    
    Evil Islands complements to the most recent, state-of-the-art genre of
    the 3D role-playing strategy, amplifying it with the brand-new, unique
    options. "Many publicists claim to have the most realistic,
    state-of-the-art 3D product around. But Russian developer Nival
    Interactive is putting something together that may not need much
    exaggeration. In September 2000, the Strategy-oriented role-playing
    game Evil Islands will rear its beautiful head", - Adrenaline Vault.
    
    The game puts players in command of a smaller battle party, its
    members truly individual due to the universal characters development
    system enriched with a nearly hundred of additional perks, in a
    dynamic, fully interactive environment found in best of role-playing
    games. Evil Islands offers players a wide variety of strategies to
    achieve quest objectives and defeat their enemies depending on
    characters' skills, gear and equipment.
    
    Storyline
    
    Your main character awakens among ancient ruins amidst a wild,
    seemingly deserted land named Gipath - one of the islands floating in
    the astral halo. Who is he and how has he arrived here? All that his
    memory managed to retain is a vision of a tiny winged creature, which
    disappeared as soon as he fully regained conscience. How is he to
    survive and reach someone who could unveil the mystery of his lot and
    personality? He is not tough, and his light clothes can hardly be
    called an armor. His weapons are but a small hunting knife and a
    couple of easy spells. The most important task now is to find people.
    Then - just see what happens...
    
    You will find people whose reasons and true intentions are far from
    obvious. At first, your primary challenge is to win respect among the
    local populace, get more power and experience. However, soon the flow
    of events gains dashing speed. It becomes obvious that there is no
    time left to consider your private needs - dozens of foul friends and
    open foes are on your way, and performing your tasks requires more and
    more endurance, dexterity and wit. Eventually you find yourself
    entangled in a complex detective story, where your life is often at
    stakes. Around you are mysterious ancient ruins and monuments, deep
    caves and skillfully carved dungeons, rivers and lakes - an immersive
    but dangerous world, where you cannot feel at ease for a moment. And
    this is only the beginning of your journey...
    
    Your character is as natural and human-like as could be. He is neither
    possessed by evil, nor he is a world savior. His intentions are not
    always noble and self-denying, especially when his life is in
    question. He will meet unthinkable cruelty and unusual kindness,
    outrageous treachery and selfless loyalty. Naturally, he will not
    escape a love affair. Fate is going to test his ability to survive,
    fight, and find the way out of the most tangled coincidence every day.
    
    The world of Evil Islands
    
    The story unfolds in a world, which in the times of lore has split
    into separate islands, now isolated in the dark, insatiable astral
    halo. This universe is packed with unsolved enigmas, tangled problems
    and perilous adventures. You might already know some facts of its dark
    history from the Rage of Mages series. Perhaps, you have taken part in
    some events. This time, the scene is laid on the three new islands -
    Gipath, Ingos and Suslanger.
    
    First, you will learn to survive in this creepy, mysterious world. Be
    patient and get ready to the most unexpected turns. There is no one
    and nothing you can trust. Rely on your own strength and intuition.
    Your path goes through snow-clad mountain slopes and burned deserts,
    gloomy dungeons and primeval forests. Prepare to face the danger when
    the daylight smoothly gives place to the pitch-dark night, the rain
    starts pouring down, or the poisonous fog stands on your way.
    
    The Evil Islands realms are so thickly populated with various
    bloodthirsty creatures that you could not help being pleasantly
    surprised. Creeping and flying, biting and slashing, magnificent and
    repulsive, tiny and huge - they behave differently in different time
    of the day and weather. Remember, that a "strong monster" in Evil
    Islands is not just a word: even one of them can be a serious obstacle
    on your way. You will have to put together your strength, skill, and
    wits to overcome it.
    
    Gipath
    
    Gipath, where your journey will start, reminds of the Middle Europe in
    summer. Do not be mislead by the visual beauty and peace, but beware:
    the vile and cunning inhabitants of Gipath are unpredictable! Trolls
    and goblins, bats, wolves, boars, hares and deer do not brook
    strangers lightly. Admire the succubi - they would have been
    magnificent in their naked 3D splendor, if it was not for their nasty
    temper, which must be well known to you. More than once you will have
    to descend into the natural caves and man-made dungeons. Some of their
    inhabitants, who never faced either the sun or a living human, will
    stay for long in your memory, if you will be lucky to get outside, of
    course...
    
    Gipath is a desolate land, which belongs to no country. It is mainly
    populated by Goblins, Orcs and other beings hostile to humans. The
    only human settlement is very small and constantly under a threat of
    calamity. An occasional visitor could also come across a settlement of
    the outlaw brigands, who somehow manage to get along with the wilder
    population of the island. Metal is not known here; people make their
    weapons from ivory and stone, and their armor from animal skins.
    Remnants of an unknown ancient civilization are scattered all around
    the island. Gipath is a fairly small and out-of-the-way land packed
    with crowds of hostile monsters, of no interest to any of the world's
    large empires.
    
    Ñania Empire once planned to expropriate the island and had even built
    an outpost fortress here, but the disastrous splitting of the world
    left the fortress to its inhabitants' own discretion. Some of their
    descendants still live here, constantly fighting against goblins and
    orcs for survival.
    
    Ingos
    
    The landscapes of Ingos are snowy foothills, which resemble Middle
    Ages Europe in winter. Woody highlands take major part of the island,
    where dales and groves with sunny clearings grow into dense
    impenetrable forests. The thick coat of snow covers almost the entire
    island.
        
    Ingos is part of Cania Empire; its territory is quite large, although
    very scarcely populated. Woody hills occupy major part of the island.
    The weather is rather cold; the snow falls early in the autumn and
    stays for the most part of the year. There are no big cities; even the
    capital of Ingos looks like a big bustling village with curved narrow
    streets and two- or three-storied wooden houses. The rest of the
    settlements proudly bearing the name of cities look still more like
    overgrown villages.
    
    The local populace makes the living by cutting wood, mining ore and
    gold, and hunting. People usually live in small groups and are
    suspicious to strangers. The citizens of Ingos are self-reliant and
    freedom-loving; they are always ready to take up arms in defense of
    their interests without much thinking. The highest local authority is
    the Elder Counsel, but its power is far from being absolute: the
    province has a great deal of independence, and the Elder Counsel
    seldom intervenes in the local affairs. As a result, each village has
    a law of its own.
    
    Suslanger
    
    The arid and desolate Suslanger will please necromancy fans - these
    barren lands virtually swarm with evil magic offsprings. The admirers
    of deep gloomy dungeons packed with vile and slimy unthinkable
    monsters will also find this land very appealing.
    
    Suslanger is a sun-burnt desert. This small land belongs to the
    Hadagan Empire. It is divided into two parts: the relatively fertile
    lowlands and the barren highlands. An enormous Canyon with a river at
    the bottom cuts through the highlands. The land suitable for living
    and farming is very rare. The river and a small lake where it flows
    are the only sources of water on the entire island. To extend the
    farming lands, people have to build dams and canals. Few human
    settlements huddle around the lake. The desert is bare and
    non-populated by people. Instead, there live several orcish tribes,
    which are strong and skilled enough to coexist with Hadaganian
    settlers, and smart enough not to provoke humans for a full-scale war.
    Hadagan authorities are cruel and ruthless. Numerous guards punish for
    even the smallest deviation from Emperor's decrees, while spies and
    eavesdroppers report on every suspicious person. Suslanger is not of
    much economic importance to Hadagan, although it is the home for a
    well-known military academy. Many of this academy's alumni occupy high
    posts in the imperial army.
    
    Gameplay
    
    Evil Islands is a perfectly balanced blend of mind-blowing
    hack-and-slash action with a need for cautious, crafty strategic
    planning. Moving freely between fabulously scenic and diverse game
    areas, players do battle in command of smaller, potent parties of
    heroes wielding both magical and fighting skills, in a truly
    interactive role-playing environment. The course of events unrolls
    with fatal speed to carry player away to dazzling adventure full of
    treacheries and guile snares. However, player's fate is in his or her
    own hands: every item gained on the plains and highlands of the realms
    of Evil can be taken to the hometown and reassembled to create unique
    enchanted armor and weapon or unparalleled magic spells.
    
    Graphics and Music
    
    Everything in the game is true 3D. Unique smooth 3D objects change and
    morphing technology, procedural texturing, and texture preprocessing
    allows a whole bunch of new opportunities. See characters' shoulders
    grow right in the course of the game as their skills develop; admire
    soft shadows cast by trees and mountains; gape at wounds and grazes as
    they appear on characters' bodies and armor when they are hurt; and
    feel the easy grace of levitating creatures as their loose garments
    flutter in the wind.
    Each of the three islands in the game have unique architecture and art
    style incorporating elements of native art of the Southeastern and
    Northern Europe, South America and Ancient Egyptian. Muck and mire of
    the fens, glittering snowy mountains, sunlit grassland and dank,
    gloomy dungeons make an overwhelming abundance of detail, enhanced
    with the additional effects of mist, rain and smooth day/night change.
    The original, fully interactive electronic-symphonic ambient music
    enriched with ancient Scandinavian, Celtic and Irish tunes, is
    professionally recorded in MP3-files. More than 1000 environmental
    sounds and noises reflect game events, time of the day and year.
    
    Features
    ~~~~~~~~
    - Best of strategy and role-playing                                            
    - Non-linear plot in a mysterious and hostile fantasy universe                    
    - Three islands with unique inhabitants, culture, climate, and monsters        
    - 3D engine with real-time weather and day/night changes                           
    - Changes in equipment, health and attributes affect the in-game
      character model
    - Item and magic constructors for custom weapons, armor, and spells                
    - Unique system of skills enriched with dozens of additional abilities             
    - Characters can walk, run, crawl, sneak, backstab, and steal                      
    - 80 missions totaling 100 hours of gameplay                                       
    - Internet and LAN multiplayer support                             
    
    find more info at: http://www.evil-islands.com
    
    Ripped data
    ~~~~~~~~~~~
    Only the movies had to go, no addons

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      ░░  ░▄■ ░░░ ░  ▀▄    ■[ INSTALL NOTES ]  ░░ ▀▓▀ ░ ▄ ■▀ ░░ ░   ▄ ░░
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    1. Unzip.
    2. Unace either manually or use our installer. In case you haven't 
       noticed yet, we use Ace v2.0 compression.
    3. Run Setup.bat to decompress sounds.
    4. Run Setupreg.exe to update the registry.
    5. Start the game with Evil Islands.exe.
    

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      ░░  ░▄■ ░░░ ░  ▀▄ ■ [ NEWS + APPLICATION iNFO ] ░ ▄ ■▀ ░░ ░   ▄ ░░
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                                ( Group News )
                   ~  ~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~  ~

                         
                         
     
                         ( Application Information )
                   ~  ~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~  ~
 
    You think you can contribute to the scene too? You have one or more
    talents in:
    
    - supplying unreleased new games (maybe you work at a magazine, 
      distributor, publisher, warehouse, shop etc.)
    
    - supplying games from stores (you live near EB/Babbages/Soft Etc,
      have a fast connection like T1/T3/SDSL, and time on weekday 
      mornings. Of course we reimburse you for the costs of the games
      you buy.) 
    
    - coding tools in C/C++ (you have knowledge of the Win32-API, you
      can code by given specifications etc.)
    
    - coding intros/installers (send samples of your previous work.)
    
    - cracking games (you can crack cd-checks, serials, CDilla, Securom,
      VOB, Laserlok etc.)
    
    - making trainers for newly released games (menu driven, must work
      in Win9x and Win2K etc.)
      
    - supplying the group (for free) with useful things like shells on
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    If you can meet one or more of those requirements and want to join 
    the finest group in the scene today, email us. Use the contact 
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    (0day/ISO/VCD/DIVX/PSX/PS2/MP3/N64/PDA/GBC/DC).
 
    And always remember: we do this just for fun. We are against any
    commercialization of the scene. In fact, we buy all our own games,
    as we love games. And if you like this game, buy it!

 
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                        Regards to our Friends from..
                ~  ~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~  ~
 
     . DEViANCE . DYNASTY . PARADOX PSX . HYBRiD . CORE . RISE . LAXITY . 
         . SAC . RE:PLAY . BMI . MFD . APC . RNS . NLRIP . LFC . EGG .
           . RAZOR 1911 . COUNCIL . CIFE . FLT . CLASSLESS 97+FiX . 
 
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   ▀    ░                                   ▄■ ▀▀ ■▄        ▀■ ▄▄ ■ ░
             ▀■  ░        ▄ ■  [   UPDATED BY MYTH LEADERS ] ░
            ░  ▀  ▄▓▄   ■▀   ░▄    [ ON 11/JAN/2001 ]▀■ ▄ ▄▓▄  ■
                   ▀           ▀■ ▄▄ ■▀   ░                ▀

     " There has to be evil so that good can prove its purity above it. "
                                (Buddha)