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50 of 358 files fighting for fun

    Download FFF.NFO

    Size 16 kB

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  • Last modified Sep 14, 2003 4:11:20 PM
     MD5 checksum 38ab3bc76a3f78e713f502ca55d91e36
        Mime type ISO-8859 text, with CRLF line terminators

2003 September 15

  • Text / NFO file or scene release
[+] Configuration Copy text
■▄▒ ░ ▐█▄ ░■▄▓▓▄▄▄▄▄░░ FiGHTiNG FOR FUN ▄▓███▓▄▄▄░ ▒████████▄░ ■▀███▓▄▄▄████████████████▀ ▐██████████▄ ░▄▓▄▄ ░▄▄░ ▓██████▀▀▀▀▓██████████▓ ▓███████████▓▄▄█▀ ▀▓▄░ ▄▄▓█▀▀▓█▄▄ ■▀ █▌ █████▌ ░ ▒███████▓█ ░█▌ ▀▀▓███████▓▀ ▀▀▀ ▐█▀▀▓▄▄▒▀ ▄▓▀ ▓████▌ ▐██████▓▒▌ ▒█ ░ ▀██▓▀ ▄▒▄ ░▄▄▄▄▓█▒▄██▌ ■▄▄▓▀▀▀ ░ ▐█████ ░ ▀▀▀▀▀▀▀▀ ▒█▄▄▄ ░▀ ▄▒█▓███▓▄▄▄▄▄▄██████████▓██▌ ▀▀▓▄▄▄▓██████████▓█▀▀ ░▐▓▒▓▓█▀▀ ▓█▒█▓█▓▀▀▀▀▀▓███████████████░ ░ ▄░ ▀▀▌ ▓████▌ ▀ ▐█▓█▓█░ ░▄▄▓████▓█████▓▀ ▀▓██████████▓▄▄▄▄░ ▀▀▓▄▄░ █████▓ ███▓▒▄▄▄█▀▀ ▀▀██▓██▄ ░ █████▓▓▓▀▀▀▀▀▀ ▓ ▐▓███████▄▄░ ▓▄█████▀ ▀▓▄▒▀▀▀▄ ▀█████▓▄ ▐▓▀▀ ░▄▄▄▓▀▀▀▀░▀ asphyx ▐▌ ▓▀▀▀░ ▐▀▀▀▓▓▓▀▀░▒▓█▓█▓▀■░ ▀ ■ ▐███▓▀▀▀▒▄ ▄▓▀▀▌░ █ ░▄■▀▀▓▄ ▐ ▓█▓▀ ▀░■ ▄▒▀ ■▄▓▀▀▀▐ ░▀▓▄▓▀ ▌ ░ █▒▀ ▀▓▄▄░ ░▄▄▄█▓▀ ▐ ▀▌ ▓▀ ▒▀▀▀▀▀▀▀▀░▌ ▒▀ ▌ WAVE.REPAIR.4.8.4.US_KEYGEN-FFF ■▀▄ ▄▀■ ▐█▄■ RELEASE iNFORMATiONS ■▄█▌ ▄▄▓▀ ▀▓▄▄ ░▄▄▄▄▓▀▀▀ ▀▀▀▓▄▄▄▄░ ■▀▀█▓▀▀ ▀▀▓█▀▀■ ▄▓▀ ▀▓▄ ▄▓▀░ Release date:...........................15/09/03 ░▀▓▄ ▄█▀ Cracker:.................................Presage ▀█▄ ▄█▓█ ▄■▀▒■ Supplyer:...............................TEAM FFF ■▒▀■▄ █▓█▄ ▀ ▐█▌ █ Packager:...............................TEAM FFF █ ▐█▌ ▀ █ ▐▌ ▐▌ █ ▐█ ▀▓ Operating system:.........................WinAll ▓▀ █▌ █▌ ░▓ ▓░ ▐█ ░ █▄ ▓█▄■ Crack type:.........................[X] Keygen ■▄█▓ ▄█ ░ ▒ ▐██▒▀ [ ] Patch ▀▒██▌ ▒ ▄█▀ [ ] Launcher ▀█▄ ▄▓▀ [ ] Serial ▀▓▄ ██ ▄░ [ ] Other ░▄ ██ ▀▓▄▄▓▀ ▀▓▄▄▓▀ ██▀ URL:..................http://www.waverepair.com ▀██ ▓▓ ▓▓ ▐█ Size:................................. 01*1.4Mb █▌ █▌ ▐█ █ █ ▓▒ ▒▓ ▀█▄ ▄█▀ ▒▀▀▓▄▄▄▒ ▒▄▄▄▓▀▀▒ ▀▀▀▒▄▄▄▒▄░ ■▀▄ ▄▀■ ░▄▒▄▄▄▒▀▀▀ ▀▀▀▀▒▄▄▄▄█▓▄ ▄▓█▄▄▄▄▒▀▀▀▀ ░▀ ▀░ ■▀▄ ▄▀■ ▐█▄■ RELEASE NOTES ■▄█▌ ▄▄▓▀ ▀▓▄▄ ▄▄█ ░░▄▄▄▓▀▀▀ ▀▀▀▓▄▄▄░░ █▄▄ ▄▓▀▀▓▌ ■▀▀█▓▀▀▀ ▀▀▀▓█▀▀■ ▐▓▀▀▓▄ ▀ ▄▀ ▄▓▀ ▀▓▄ ▀▄ ▀ ▄█ ▒▄▓▀░ ░▀▓▄▒ █▄ ▐█▓█▀ ▀█▓█▌ ▓█▀ ▀█▓ ▀ ▀ Wave Repair is a special purpose WAV file editor specifically aimed at the restoration of recordings sourced from vinyl LPs. It provides a number of facilities to help in removing the clicks and pops inherent in such recordings. A number of its features may also be generally useful in other situations. It is a 32 bit program that runs under Microsoft Windows 95/98 and NT. It has not been tested on Windows Me or Windows 2000, but there is no reason why it should not work on those operating systems. It operates only on 16bit stereo WAV format files sampled at 44.1kHz or 48kHz. I developed Wave Repair for my own use while restoring music signals retrieved from vinyl records. It is specifically targeted at identifying and repairing the clicks, pops and ticks that inevitably plague vinyl replay. I wrote it because I was unable to find an affordable WAV file editor which performed this task in an acceptable manner. Other editors which claim to perform declicking do so by algorithmic means, usually by performing some kind of spectral analysis. One major barrier to using these tools productively is that they tend to have a number of configuration parameters that can be tried, but the actual declicking is a slow process. The consequence of this is that the typical procedure is: set parameters; declick; listen to results; repeat ad nausiam. Wave Repair includes a real-time declicking function, which allows the user to interactively adjust the click detection parameters while listening to the effects. In this way, the best settings for a particular section of waveform can be found quickly. Despite this facility, my own experience is that any kind of automatic approach often fails to produce acceptable results. This is probably due to the unpredictable nature of vinyl damage. There are of course professional hardware and hardware/software systems that perform this task (such as CEDAR), but they are very expensive. I am unable to verify their performance since I do not have the funds to try them for myself, but assume that since the professional recording industry is enthusiastic about them, then they probably do a very good job. Therefore, if you are a professional with the funds to use these kinds of tools, Wave Repair is probably not worth your consideration. (In any case, if you're a professional, you're probably working at rather higher resolutions than 16bit 44.1/48kHz). Despite the fact that Wave Repair does have a real-time declicking function, for good results it remains primarily a manually operated system. I have come to the conclusion that the only reliable way to do high quality declicking on a budget is to manually repair the damage on an individual click basis. The repair method for any specific click might be: interpolation, replacement with a similar block from nearby, copying over from the other channel, smoothing, muting, complete removal, or perhaps redrawing the waveform using the mouse as a "pen". Wave Repair is specially designed to make these types of manual repair operations straightforward to carry out. General purpose audio editors tend to be less usable in this respect. A typical method of cleaning up an LP is: the user scans through the waveforms listening and looking for damage, and fixes any found. (The main use of the automatic declicking is for cleaning up very quiet sections (eg. fade-outs) which can contain thousands of tiny ticks and would be unbearably tedious to fix on an individual tick-by-tick basis). Consequently, using Wave Repair is a time-consuming business: listen to the music; home in on a click by scanning through the waveform; repair the damage; repeat for the next click. Performing a thorough clean up of an entire LP typically requires many hours of work. Wave Repair does not read in the whole file or convert it to some internal format. It only reads as many samples as are required to paint the display, so the maximum number of samples read from the WAV file is the width in pixels of your display. The only significant delays are due to positioning within the WAV file to read an appropriate subset of samples. For example, initial reading of a 200Mb WAV file on a system with a typical EIDE hard disk takes less than 10 seconds. When you make alterations, Wave Repair stores them in main memory as differences. When you save your changes, it simply rewrites those parts of the WAV file that are affected by the differences. The consequences of this are: 1. Saving of changes is very rapid. (There is one situation where the saving of changes is not so rapid: where there is an extensive change (such as a Smooth or Fade) on only one channel. This is because the data in a WAV file has the channels interleaved, which means that if every sample in a range must be updated on one channel only, then it is necessary for Wave Repair to separately position and write each individual updated sample within the file). 2. There is no long delay up front when working with long WAV files. 3. You don't need any extra workspace on disk for temporary files (this is less of an issue these days, now that hard disks are so cheap). 4. On the downside, you can't make changes which alter the number of samples in the WAV file, since this would require rewriting the entire file. Other shareware editors are better suited to this task. Wave Repair does have the ability to mark a section for removal (or mark that extra silence be inserted), and then to write a new WAV file with the marked sections removed/inserted, but this is not a generalised cut-and-paste facility. ▄▌ ▐▄ ▐█▓ ▓█▌ █▀█▄ ▐▄ ▄▌ ▄█▀█ █ ▀▓▓▓▀▄ ▄▀▓▓▓▀ █ ▓▒ ▀▌ ▀■▀■░ ░■▀■▀ ▐▀ ▒▓ ▀█▄ ▀ ▀ ▄█▀ ▒▀▀▓▄▄▄▒ ▒▄▄▄▓▀▀▒ ▀▀▀▒▄▄▄▒▄░ ■▀▄ ▄▀■ ░▄▒▄▄▄▒▀▀▀ ▀▀▀▀▒▄▄▄▄█▓▄ ▄▓█▄▄▄▄▒▀▀▀▀ ░▀ ▀░ ■▀▄ ▄▀■ ▐█▄■ GROUP NOTES ■▄█▌ ▄▄▓▀ ▀▓▄▄ ▄▄█ ░░▄▄▄▓▀▀▀ ▀▀▀▓▄▄▄░░ █▄▄ ▄▓▀▀▓▌ ■▀▀█▓▀▀▀ ▀▀▀▓█▀▀■ ▐▓▀▀▓▄ ▀ ▄▀ ▄▓▀ ▀▓▄ ▀▄ ▀ ▄█ ▒▄▓▀░ ░▀▓▄▒ █▄ ▐█▓█▀ ▀█▓█▌ ▓█▀ ▀█▓ ▀ ▀ F.F.F is proud to be one of the coolest group of the Scene. Many things changed since we have started in 2002 but we stay a team of passionate people. Our goal is to have pleasure with our studies and to learn more. If you want to join in, find in meditation the way to us and ask for a trial membership. Remember : We are cool but we don't need newbies or pretentious people. Email/Site/Channel : Not available ▄▌ ▐▄ ▐█▓ ▓█▌ █▀█▄ ▐▄ ▄▌ ▄█▀█ █ ▀▓▓▓▀▄ ▄▀▓▓▓▀ █ ▓▒ ▀▌ ▀■▀■░ ░■▀■▀ ▐▀ ▒▓ ▀█▄ ▀ ▀ ▄█▀ ▒▀▀▓▄▄▄▒ ▒▄▄▄▓▀▀▒ ▀▀▀▒▄▄▄▒▄░ ■▀▄ ▄▀■ ░▄▒▄▄▄▒▀▀▀ ▀▀▀▀▒▄▄▄▄█▓▄ ▄▓█▄▄▄▄▒▀▀▀▀ ░▀ ▀░ ■▀▄ ▄▀■ ▐█▄■ GREETiNGS! ■▄█▌ ▄▄▓▀ ▀▓▄▄ ▄▄█ ░░▄▄▄▓▀▀▀ ▀▀▀▓▄▄▄░░ █▄▄ ▄▓▀▀▓▌ ■▀▀█▓▀▀▀ ▀▀▀▓█▀▀■ ▐▓▀▀▓▄ ▀ ▄▀ ▄▓▀ ▀▓▄ ▀▄ ▀ ▄█ ▒▄▓▀░ ░▀▓▄▒ █▄ ▐█▓█▀ ▀█▓█▌ ▓█▀ ICI ■ MAJ ■ CRFF ■ SC ■ uCF ▀█▓ ▀ Logofactory ■ Coolphat ■ Superior Art Creations ▀ ░ ACiD Productions ■ Remorse ■ The Loop ■ iCE ... ░ ▓▄ ▄▓ ░▀▓▄▄▄░ ░▄▄▄▓▀░ ▀▄▄ ▀▀▓██▓▀▀░ ░▀▀▓██▓▀▀ ▄▄▀ ░▀███▀▀ ▀▀███▀░ ░█▓▌ ░▄▄▄▄▄▄▓██▓▀▀░ ░▀▀▓██▓▄▄▄▄▄▄░ ▐▓█░ █▓▒▀▀▀▀ ▓█▓▀▀ ▀▀▓█▓ ▀▀▀▀▒▓█ ▐▀ ▄▓▀░ ░▀▓▄ ▀▌ ▄█▀ ▄ ▄ ▀█▄ ▓█▌ ▄▌ ▐▄ ▐█▓ ▀▀▓██▄▄▒ ▄█▓ ▓█▄ ▒▄▄██▓▀▀ ▄█▓▀▀▀▀▓▄▄▄▄▄████▓▄▄░ ░▄▄▓████▄▄▄▄▄▓▀▀▀▀▓█▄ ■▀▀ ▄▓▀▀ ▀░▀▀▀▓█▓▄▄ ▄▄▓█▓▀▀▀░▀ ▀▀▓▄ ▀▀■ ■▀ ▓▀ ▀▀ ▀▀ ▀▓ ▀■ ▀ ▀ nFO: asphyx
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