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3 of 6 files power crisis international

    Download shadebobs.zip

    Size 4 kB

  • This download is an executable MS-DOS program that will not run on a modern computer. It needs a DOS emulator such as DOSBox-X, Staging; or a virtualized MS-DOS or FreeDOS system.
    Browsers may flag this download as unwanted or malicious. If unsure, scan it with VirusTotal.
  • Last modified Oct 11, 2019 7:30:57 PM
     MD5 checksum 9c7986bd4f577fee80fbf3587e1eba54
        Mime type

Emulating BOBS.COM in DOSee.

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  4. Audio may not be supported
    Unlike other systems of the era, audio for DOS was unfortunately complicated for both programmers and end users alike. A lot of early scene software didn't bother including it. While those that did often didn't test it on all the hardware they supposedly supported.


DOSee pronounced dos/see, is our emulator used to run MS-DOS based software in your web browser.

MS-DOS (Microsoft DOS) was the primary operating system used by PCs during the 1980s to the early 1990s and is the precursor to Microsoft Windows.


DOSee is a slimmed down, modified port of The Emularity.

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3 items in the archive
  • BOBS.ASM
  • BOBS.COM
  • BOBS.TXT
[+] Configuration Copy text
;------------- ; Shadebobs ;------------- In "Unreal", "Amnesia", "Delusion" and others there is a sort of shadebob technique that is used. This technique is pretty simple, any demo maker knows much slicker routines than this one, but this will give everyone else some ideas on how it's done. What you do is move a set of X and Y coordinates around as you please. These represent the upper left corner of the bob. Then, you call a subroutine to draw the bob. The easiest way to explain this is a BASIC code chunk. DEF SEG = &HA000 FOR BX = X TO X+SHADEBOBSIZE FOR BY = Y TO Y+SHADEBOBSIZE POKE (Y*320+X),PEEK(Y*320+X)+4 NEXT BY NEXT BX This is obviously going to be VERY slow... but with a little work, you can crank it out in ASM and even this algorithm (which is the one I used) can move at a decent speed.
BOBS.TXT 80x24 Font
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