Tactical Battle Loop by Fairlight (FLT)
5 of 7 files
mazor
windows
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Last modified Jan 27, 2014 3:27:58 AM
MD5 checksum 3b93a7037150b31e76986bf1f6afca3b
Mime type Zip archive data
Download flt_tacticalbattleloop_final.zip
Size 11 MB
2006 November
12 items in the archive
- flt_tacticalbattleloop.exe
- fxbase.dll
- info.txt
- msvcp71.dll
- msvcr71.dll
- panta.fx
- Piraya.dll
- smash.fx
- Bass.dll
- Core.dll
- d3dx9_30.dll
- scene.org.txt
tactical battle loop
by fairlight
for the "intel 30 second demo trailer" competition
graphics: ed stop and mazor
code: smash and pantaloon
music: yolk (remixing dj hell)
requirements:
directx 9.0c (d3dx dll included in this package)
a ps2.0 card
this is the final version. now ends properly, uses a lot
less memory (250mb not 800) so should be workable on a 512mb machine,
and has the vram usage, polycount and shaders optimised so it
shouldnt pause or slowdown either. it now works perfectly
in fullscreen 1280x800 on my mid-spec laptop - if it doesnt
work well for you, suspect your machine.
widescreen mode also added, so you can see it as it's meant to be
seen if you have a suitable screen.
the competition was run by intel germany to advertise their centrino
processors, and 5 groups (flt, asd, mfx, farbrausch and conspiracy)
were invited to do demos for it. the rules were - it had to be 30 seconds
long maximum, and we had to use one of 5 provided pieces of music by
dj hell, which we were allowed to remix..
otherwise it was totally open to interpretation. hopefully that explains to
you why this is pretty short.