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15 of 36 files visions of reality

1994 October 1

  • ANSI artpack
  •   Demozoo

Emulating in DOSee.

Use these tabs to make adjustments to the emulation

If the emulation is taking too long to load, you can turn it off.

Applying changes will reload the page and reboot the emulator





Changes are not applied until the browser tab is reloaded





DOS programs need a keyboard for user input
Some common keys used in DOS programs

ENTER ↡ to select or continue
ESC to navigate back or exit
←→ ↑↓ are often used to navigate menus


Emulation too slow?
Set the emulator to use maximum CPU speed

Emulation too fast?
Set the emulator to use the 386 CPU configuration

Experiencing graphic or animation glitches?
Set the emulator to use VGA only graphics configuration

Need to turn off the audio?
Disable sound card support

Have no audio?
  1. Try Gravis Ultrasound hardware
  2. The song or audio file maybe missing from the program
  3. Audio may not be supported
    Unlike other systems of the era, audio for DOS was unfortunately complicated for both programmers and end users alike. A lot of early scene software didn't bother including it. While those that did often didn't test it on all the hardware they supposedly supported.


DOSee pronounced dos/see, is our emulator used to run MS-DOS based software in your web browser.

MS-DOS (Microsoft DOS) was the primary operating system used by PCs during the 1980s to the early 1990s and is the precursor to Microsoft Windows.


DOSee is a slimmed down, modified port of The Emularity.

The Emularity is a multi-platform JavaScript emulator that supports the running of software for legacy computer platforms in a web browser. It is the same platform that's running emulation on the Internet Archive.

EM-DOSBox is a discontinued, high-performance JavaScript port of DOSBox that is applied by The Emularity for its emulation of the MS-DOS platform.

DOSee uses BrowserFS ZipFS and ZipFS Extras to simulate zip file archives as hard disks within EM-DOSBox.

DOSBox is the most popular MS-DOS emulator in use today and is frequently used by commercial game publishers to run games from their back-catalogues on modern computers.


DOSee, built on The Emularity, EM-DOSBox and DOSBox. Capture screenshot and save function built on canvas-toBlob.js.

42 items in the archive
  • BS-HIS1.VOR
  • DI-ED.VOR
  • DI-JE.VOR
  • DI-VOR.VOR
  • FILE_ID.DIZ
  • FO-CIF1.VOR
  • HI-REALM.VOR
  • HP-PS.VOR
  • HR-PSY#2.EXE
  • ILLUME.CFG
  • ILLUME.EXE
  • ILLUME.NFO
  • LS-PAGN.VOR
  • LS-VOR.VOR
  • REQUEST.COM
  • SC-SOD.VOR
  • SC-STALK.VOR
  • SE-MELTN.EXE
  • SE-VOR.EXE
  • SLAVESCR.EAM
  • SR-ANTI.VOR
  • SR-GUILD.VOR
  • SR-ID.VOR
  • SR-STORM.VOR
  • SR-TFH.VOR
  • SR-THA.VOR
  • UNIVESA.ZIP
  • VAP14.EXE
  • VAP14.NEW
  • VM-VUDU.EXE
  • VOR-1094.MEM
  • VOR-1094.NFO
  • WM-RIOT.RIP
  • WM-ROS.RIP
  • ─■ANSI■─.───
  • ─■APPLYβ– .───
  • ─■INFO■─.───
  • ─■LOGOSβ– .───
  • ─■OTHERβ– .───
  • ─■RIP■──.───
  • ─■VGA■──.───
  • ─■VIEWRβ– .───
[+] Configuration Copy text
←[1;36m β–„β–€β–€β–€β–„ β–„β–„ β–„β–„ β–€β–ˆβ–„β–„ β–€ β–„ β–„ β–„ β–β–Œ β–β–ˆ β–„β–€β–€β–ˆβ–„β–€β–€β–ˆ β–€ β–„ β–„β–ˆβ–ˆ β–β–ˆβ–€β–€β–ˆβ–„ β–„β–€β–€β–ˆβ–ˆβ–€β–€β–€ β–„β–„β–ˆβ–€β–€β–€ β–β–ˆ β–β–ˆ β–β–ˆ β–β–ˆ β–€β–„β–„β–€ β–ˆβ–ˆβ–Œ β–ˆβ–Œ β–ˆβ–Œ β–β–ˆ β–ˆβ–ˆβ–„β–€ β–β–ˆ β–β–ˆ β–€β–ˆβ–„ β–ˆβ–ˆ β–„β–ˆβ–€ β–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆ β–„β–„ β–ˆβ–ˆ β–ˆβ–Œ β–ˆβ–Œ β–ˆβ–ˆ β–ˆβ–ˆ β–β–ˆ β–β–ˆ β–ˆβ–Œ β–ˆβ–ˆ β–β–ˆβ–€β–€β–€β–€β–€β–€β–€ β–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–Œ β–ˆβ–Œ β–ˆβ–ˆ β–ˆβ–Œ β–β–ˆ β–β–ˆβ–„β–„β–„ β–β–ˆ β–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆ β–β–ˆβ–Œ β–β–ˆβ–Œ β–ˆβ–ˆ β–ˆ β–ˆ β–ˆβ–ˆ β–ˆβ–Œ β–β–ˆ β–β–ˆ β–€ β–β–ˆβ–Œ β–ˆβ–ˆ β–β–ˆβ–Œ β–β–ˆβ–Œ β–β–ˆβ–ˆβ–„ β–β–ˆβ–ˆβ–„ β–€β–€β–„β–„β–€β–€ β–β–ˆβ–Œ β–ˆ β–ˆ β–β–ˆβ–Œ β–β–ˆ β–ˆβ–Œ β–β–ˆ β–β–ˆβ–Œ β–β–ˆβ–Œ β–€β–ˆβ–„β–„ β–€ β–€β–€β–€β–ˆβ–ˆβ–ˆβ–„ β–€ β–„β–€β–€β–„ β–„β–€β–€β–„β–€ β–Œ β–Œ β–€ β–€ β–„β–€β–€β–„ β–ˆβ–Œ β–€β–€ β–€β–€ β–€β–€β–€β–€β–€ srΒ·vor β–€β–€β–ˆβ–„ β–β–Œ β–β–Œ β–β–Œ β–„β–ˆβ–€ β–€β–€β–„β–„β–„β–€ β–€β–„β–„β–„β–€ β–€β–„β–„β–„β–€β–€ ←[0m Visions of Reality ART Viewer Programmed by Lief O'Pardy, Asterix RIP routines by Cap'n Crunch -ICE ←[1;37m ─│──────────────────┐ β”‚ βˆ™ Introduction βˆ™ β”‚ └──────────────────│─ ←[0m I (Lifo) would like to welcome you to Illuminate. Illuminate was first thought of around ??/??/93, and its main purpose then was nothing more then a Tool for me to self enhance my skills as a programmer. Back then I was not in NPI or VOR, it was just something *I* wanted to do. Later as time progressed I became a member of VOR and Illuminate was choosen as the group's Ansi Viewer, And I have never stoped working on it since that first day. Now I believe that it IS the BEST viewer for our 703/202/301 area, at least. ←[1;37m ─│─────────────────────────┐ β”‚ βˆ™ Illuminate Features βˆ™ β”‚ └─────────────────────────│─ ←[0m Θ Full support for ACiD's SAUCE Θ RIP support (Cap'n Crunch.ICE routines) Θ FLI support (uhh, damn, forgot what his name was..uhh) Θ File Masking Θ Easy navigation through your directories Θ Supports ~3800 file/directories in one sub-directory Θ Fully user configurable. By use of a seperate options menu in the program Θ Full AnsiMation support in TEXT and MCGA modes. Θ Features SMOOTH-Ansi-scrollback in VGA graphics modes. (not SVGA or text modes) Θ Features a Wide (full block) mode in all graphics modes Θ Ansi viewing modes include: - 80x25x16 text modes - 80x50x16 text - 320x200x256 VGA - 320x400x256 VGA - 640x480x256 SVGA - 800x600x256 SVGA - 1024x768x256 SVGA ←[1;37m ─│────────────────────────────┐ β”‚ βˆ™ Supported file formats βˆ™ β”‚ └────────────────────────────│─ ←[0m Θ Illuminate will view ANSI screens in all the video modes stated above in the "Features" section. Also, The Excellent MODEX library I use for some of the graphics modes was written by Matt Pritchard. Θ Illuminate supports viewing of level 0-1 RIP files. The routines were written by Cap'n Crunch / ICE. Θ Illuminate displays normal 320x200x256 MCGA FLI files. Θ Illuminate will Execute EXE/COM files from the Picklist for your convience. This was mainly added so that you could view any Intro/Loaders that the Coders in VOR release time to time. It does shrink out of memory before executing the child program, to give it the most memory possible. ←[1;37m ─│────────────────────────┐ β”‚ βˆ™ Function / HotKeys βˆ™ β”‚ └────────────────────────│─ ←[0m β”Œβ”€β”€β”€β” β”‚F1 β”‚ Quick Help Θ Displays a brief discription of HotKeys β””β”€β”€β”€β”˜ β”Œβ”€β”€β”€β” β”‚F2 β”‚ Option Menu Θ Open the Options Menu. (TAB can also be β””β”€β”€β”€β”˜ used to open this). Read the "Option Menu" section for more info on it. β”Œβ”€β”€β”€β” β”‚ C β”‚ Drive/Path Θ Change your current "d:\path[\mask#1]", β””β”€β”€β”€β”˜ just like you would at the DOS prompt. β”Œβ”€β”€β”€β” β”‚ A β”‚ Ansimation Θ Toggle Ansi-Mation flag for the current β””β”€β”€β”€β”˜ highlighted file. A character appears to the right of the filename when its tagged as an AnsiMation. β”Œβ”€β”€β”€β” β”‚ W β”‚ Wide mode Θ Toggle W-I-D-E mode ON/OFF. This has β””β”€β”€β”€β”˜ NO affect in Text modes. This can also be used while viewing ansis in graphic modes. β”Œβ”€β”€β”€β” β”‚ S β”‚ Scrollback Θ Toggle Ansi Scrollback ON/OFF. This β””β”€β”€β”€β”˜ will work in any of the different video modes, except svga modes. β”Œβ”€β”€β”€β” β”‚ V β”‚ View mode Θ Change the resolution that the ANSI's β””β”€β”€β”€β”˜ are to be displayed in. -80x25 text Θ Normal text mode. -80x50 text Θ 50 line text mode. (an 8x8 font). -320x200x256 VGA Θ Standard VGA display. (This is actually a ModeX variant, NOT MCGA.) -320x400x256 VGA Θ ModeX variant available to ANY 100% register compatiable VGA card. -640x480x256 SVGA Θ SVGA mode for most SVGA cards. -800x600x256 SVGA Θ SVGA mode for some SVGA cards. -1024x768x256 SVGA Θ SVGA mode for some SVGA cards. β”Œβ”€β”€β”€β”€β”€β” β”‚ + - β”‚ Toggle Res. Θ Use these HotKeys while viewing ansis β””β”€β”€β”€β”€β”€β”˜ to raise or lower the current resolution. ←[1;37m ─│───────────────────┐ β”‚ βˆ™ Option's Menu βˆ™ β”‚ └───────────────────│─ ←[0m You gain a lot of control on how Illuminate functions with this menu. When you EXIT this menu, the current settings are automatically saved. Options include: - Select ANSI viewing resolution. (also can be done from the file Picklist). - Toggle Scrollback ON/OFF. (also can be done from the file Picklist). - Toggle Wide mode ON/OFF. (also can be done from the file Picklist). - Toggle F/X ON/OFF. With this ON, Illuminate will fade out-in when it first starts, when it exits, and when viewing a file. - Toggle SAUCE ON/OFF. If this is ON, then as each filename is displayed in the picklist, it first searches for SAUCE in the file. This slows down the picklist a little. So turn it off if you want it to go faster, or if you dont want the "artist name" and "title" of the files. - Change the BaudRate Simulator value. This slows the CPU clock down Internally, so this feature is not allowed in multi-tasking evironments (OS/2, Winslows, DV). What this does is, it simulates the Modem Baud rate you selected, so as the ansi is displayed it goes the same speed (or close to) as it would if it were coming in from the modem. ←[1;37m \(This feature is not currently Installed yet) ←[0m - Change the filemasks that you want to be searched in the picklist. ←[1;37m ─│──────────────────────┐ β”‚ βˆ™ Legal MumboJumbo βˆ™ β”‚ └──────────────────────│─ ←[0m - R.I.P. "Remote Imaging Protocol" is a Trademark of TeleGrafix Communications, Inc. ←[1;37m ─│──────────────────────┐ β”‚ βˆ™ Thanks to all... βˆ™ β”‚ └──────────────────────│─ ←[0m - Asterix \npiβˆ™vor\, for ALL the help he's given me with Illuminate, and EVERYTHING else over the last (almost) year. I would'nt be here if it was'nt for him... <sob>, <tear>...<g>. - SiDS \acid\, for all the info, and ideas he's given me for Illuminate. - Matt Pritchard, for his wonderfull modex library. - Cap'n Crunch \ice\, for his RIP routines (even though I HATE that damn delay!) - <did i forget anyone?> <hope not>. ←[1;37m ─│──────────────────┐ β”‚ βˆ™ BUG report?! βˆ™ β”‚ └──────────────────│─ ←[0m Did you noticed a BUG while using Illuminate? If so, I would love to hear about it (not!). If you'd be so kind as to Email me (Lief O'Pardy) on Seminole Wind -VOR WHQ explaing what the error was... thank you. Known BUGS! - At the moment the only thing worth mentioning is that, it seems that the 640x480x256 svga mode will not work 100% correctly on some (all?) TSeng. I dont know what the problem is, so I cant fix it; yet. ←[1;37m ─│──────────────────────┐ β”‚ βˆ™ Revision History βˆ™ β”‚ └──────────────────────│─ ←[0m ( Revision History only started with version 1.5 ) Legend: * = Something new that has been added with this release. + = Something that was modified/expanded from an earlier release. - = Something that was taken out of Illuminate, That used to be in an earlier release. Γ­ = Something "BAD" has happened to a certain part of Illuminate. Θ v1.6a -10βˆ™94- ? This is mainly a small maintenence release (I've been a little lazy with Illume the last month). Not a lot has been added or modified. I HAD planed on putting mouse support in, but right now I dont feel like doing it, since its SOOOO tedious to do!!! IMO, ugh... ;> + Illuminate now sports a new interface, Designed by Asterix. + Viewing Ansis in SVGA modes is now a LOT faster (about 2x to 3x faster). The earlier code was slow due to a stupid "oversite" on my part... Θ v1.6 -09βˆ™94- * A title screen was finally added. * Illuminate no longer depends on ANSI.SYS for Ansi- Mations! Illume uses direct memory writes to do it, so that means its fast too! (sometimes too fast ;> ). So that means Illume now FULLY supports AnsiMations in TEXT and MCGA modes! this also means that illume no longer needs ANSI.SYS AT ALL! - You no longer have the option of turning the cursor ON and OFF. Now it just stays off all the time. * Now use the + - keys while viewing an ansi to change the current resolution. Note that, when you go from a TEXT mode TO a Graphic mode, It will have to Create a new palette, & when you go from a Graphic mode to a TEXT mode, it will have to Re-Load the file again. It does this because of the way the ansi gets loaded, it tries to use the least amount of memory possible. * The 3 SVGA modes have been coded back into Illuminate. (finally). The code is my OWN (not that BGi crap!), and they are very limited. It only supports the VESA standard, but that shouldnt be a problem anyways. The setpix() routine is a little slow, but that will be speeded up later... (ScrollBack is NOT supported in the SVGA modes). * Illuminate now incorporates SMOOTH scrolling when viewing ANSi's In the VGA Graphics modes. + VGA mode 360x480 was replaced with 320x400. This mode gives the same effect of a 50 line Text mode. + The ANSI Pharsing routines have been improved. It now supports file's that have lines longer then 255 chars. + The 400 line limit in scrollback mode has been broken. Its now only limited to the amount of conventional memory you have available. Θ v1.5 -08βˆ™94- * When EXECUTING an EXE/COM from the picklist. Illume will now "shrink" it self in memory, to give as much memory as possible to the new executable. Γ­ Minor drawback. The configuration is now saved in an external CFG file. For some reason the RIP routines interfear with some of my other routines for figuring the EXE size, so I can't attach the config there. (Even though the RIP routines are not included in this release, I dont feel like changing everything around again, so that the CFG is saved in the EXE. -Live with it!) * Added XGA mode 360x480x256 for viewing ANSI's. -works on any 100% register-compatable VGA card. + Completely RE-Coded the Option's Menu. + Now 7 filemasks can be searched at once, instead of 3. (this can be changed to as many as i want, but the option menu, can only hold so many file masks in the list!) ;> + Greatly increased the scrollback speed for MCGA mode. * 0-1 level RIP support has been implemented. Rip routines are by Cap'n Chrunch / ICE. (as if you could'nt tell by the NAG when illuminate starts. ugh!) (Since there were NO RIPs in this months pack, there was no reason to include the routines, Cause of that DAMN Delay at the beginning!) Θ v1.4 -07βˆ™94- * Added support for ANSI viewing in 320x200x256 MCGA graphics mode. (NO shading is performed) + Completely change the picklist. It gives much more of a professional look now. - As of this release, Illuminate no longer supports the playing of MOD files. Because the Mod routines used just plain suck, and are too slow. ? [others that I've forgotten...] Θ v1.3 -06βˆ™94- ? ... <EoF> β†’SAUCE00INFO on Illuminate Lief O'Pardy READ THE INI FILE 19940922β•£9☺☺P↓
VOR-1094.NFO 98x319 Font
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