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23 of 334 files game hack

1991 March 14

  • Text / Game hack
  • MADBALLS, writer credits
4 items in the archive
  • README.DOC
  • TDRV3KEY.PRN
  • TDRV3MAN.DOC
  • TDRV3REF.DOC
[+] Configuration Copy text
This is the README.DOC file which hopefully will expalin some parts about the other files in this packed file (TDRV3DOC.LZH) ------------------------------------------------------------------------------- First of all a big cheer to me (MAD) who made this astonishing thing come to life (It was a hell of a job but its worth it !) ------------------------------------------------------------------------------- The 1st file named : TDRV3REF.DOC is the Rip Off from the original Quick ref The 2nd file named : TDRV3MAN.DOC is the Rip Off from the original manual ! The 3rd file named : TDRV3KEY.PRN is for your printer and it creates some real weird things (Honestly this aint no koke because i dont spend time on that) ------------------------------------------------------------------------------- In the TDRV3KEY.PRN file you will find three (3) "pages" cut them like the text on them says. Then carefully cut out the little squares which says "cutout". When all that is done (Now youre really going) take the piece thats labeled "BOTTOM LAYER" and (Honestly for gods sake) roll it round a coke or beer can (I would suggest a 45 cl model) because thats what its made for in size. When the "BOTTOM LAYER" is secured with tape or glue (Tape is best) then take the piece which is labeled "MIDDLE LAYER" and put that one over the other. Put tape on that on to but make sure that the "MIDDLE" dont get stucked to the "BOTTOM". All that fuzz because you must be able to rotate the "MIDDLE" around the "BOTTOM" (There will be a drawing further down this document). Then take the last one labeled "TOP LAYER" and put that one on the two others and do the same procedure again with tape and dont mess up so theyll get stuck. Because that one also has to rotate (They use a circle shaped in the original - package but that was to difficult to assemble in to a ascii file). Well hopefully youre on your way now and you got your little master piece in your hand so lets get to the use of it. The Column to the left with a keyshaped object is (1) the next keyshaped object is (2) and the final layer is (3) if you havent guessed that yet. When the game (TESTDRIVE 3 "The Passion") shows a cop that asks you a question you will see (From left to right) a key , a key , a car , a carterm thats your que to bring up your selfmade masterpiece and start rotating. First you find the first key on the bottom layer then you find the second key on the middle layer and rotate that until it stand horizontal with the first key you found. Then search the top layer for the car and put that one to in a horizontal line with the two found keys. Then find the carterm which not has to be on the horizontal line (look all around). And on the same line ass the carterm stands there are a cutout square. In that square is the correct answer (Numeric) to the policemans question. (simple huh !) Just type that in and youre ready to rock n roll with one of the most advanced car simulators ever made. And now to the promised drawing. : : ╔══════:╔══════:╔══════╦══════╦══════╦══════╦══════╦══════╗ ║╔═══╗ :║/═══\ :║ ║ :------: ║HORSE ║ ║ ║║│ =:║║> =:║FERRAR║ :CUTTED: ║POWER ║ ║ ║╚═══╝ :║\═══/ :║ ║ :------: ║ ║ ║ ╠══════:╠══════:╠══════╬══════╬══════╬══════╬══════╬══════╣ ║╔═══\ :║/═\ :║ ║ ║ ║ :------: ║ ║║o =:║║│ ===:║959 ║ ║ ║ MPH :CUTTED: ║ ║╚═══/ :║\═/ :║ ║ ║ ║ :------: ║ ╠══════:╠══════:╠══════╬══════╬══════╬══════╬══════╬══════╣ ║ :║ :║ ║ ║ ║ ║ ║ ║ It may not stand like this in this order but the idea is maybe understanded. And if you dont get it together you may just give up the idea of playing the game longer than 2 minutes (Which is the free bee time given by Accolade) Well that sums this one up pretty good i think so please enjoy this product because its one heck of a work behind it ! Good luck with the driving and Happy Trails. Signing off Sincerely ... MADBALLS 1991-03-14
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